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Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway [email protected] An Infopeople Workshop Winter 2007

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Page 1: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Get Your Game On: Video Gaming @ the Library

Instructor:

Beth [email protected]

An Infopeople Workshop

Winter 2007

Page 2: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

This Workshop Is Brought to You By the Infopeople Project

Infopeople is a federally-funded grant project supported by the California State Library. It provides a wide variety of training to California libraries. Infopeople workshops are offered around the state and are open registration on a first-come, first-served basis.

For a complete list of workshops, and for other information about the project, go to the Infopeople website at infopeople.org.

Page 3: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Workshop Overview

• Defining games

• Benefits of games… at the library!

• Defining the gamer

• Creating the gamer friendly library

• Collecting games

• Game programs

• Let’s play some games!

Page 4: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

What is a Game?GAME: activity engaged

in for diversion or amusement; synonym: see FUN

VIDEO GAME: an electronic game played by means of images on a video screen and often emphasizing fast action

Merriam-Webster Online. http://www.m-w.com

Page 5: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Game Components

• Console/Playing Device – PC, Xbox, Playstation, Nintendo

• Screen or Monitor• Controller

– mouse, joystick, keyboard, peripheral device

• Power Source

• Game – CD-Rom, cartridge, digital

Page 6: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Game Play Devices• Xbox• Playstation• Nintendo• PC

Page 7: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Game Controllers

• Keyboard• Mouse• Mat• Guitar• Steering Wheel• Drum• Joystick• Camera• Controllers

Page 8: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Game Screens

• Monitor • Television• Projector/Screen

Page 9: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Ways to Play Video Games

• At an Arcade

• On a PC or Mac

• On a Plug ‘n’ Play Device

• On a Mobile Device

• On a Handheld Device

• On a Console

Page 10: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Plug ‘n’ Play

• Plugs into your TV

• Play begins immediately

Page 11: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

PC/Mac Gaming• Computer with a hard drive• PC or Mac Platform

Page 12: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Console Gaming Devices

Page 13: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Handheld Gaming Devices• 32% of households own a handheld device that plays games

Page 14: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Mobile Gaming Devices

• Mobile gaming is expected to quadruple to 11.2 billion by 2010

Page 15: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Why Games at the Library?Games …

• Are just like books, they are just another new format

• Are the medium of choice for the millennial generation

• Meet developmental needs of teens• Build adolescents developmental assets• Are literary• Reinforce new literacy's

Page 16: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Gaming = literacy• Environmental print

– signage– labels– maps

• Reading about the game– instructions– walkthroughs

• Writing about the game– forums– websites

• Chat: – “WTS, Mageweave cloth, 15g”

Page 17: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Gaming Meets Developmental Needs of Young Adolescents• Positive social interaction with adults & peers• Structure and clear limits• Physical activity• Creative expression• Competence and achievement• Meaningful participation in families, school,

communities• Opportunities for self-definition

NMSA. NMSA Research Summaries. Young Adolescents Developmental Needs (1996)http://www.nmsa.org/Research/ResearchSummaries/Summary5/tabid/257/Default.aspx

Page 18: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Gaming Builds Developmental Assets of Adolescents• Support• Empowerment• Boundaries & Expectations• Constructive Use of Time• Commitment to Learning• Positive Values• Social Competencies• Positive Identity

The Search Institute. http://www.search-institute.org

Page 19: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Does This Sound Like Any Gamers You Know?

• Social• Competitive• Wired• Self-aware• Always On

• Heroic• Multi-taskers• Global• Collaborative• Risk Takers

Beck, John and Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.

Page 20: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Learning Principles in Games*

• Risk –taking in a “safe” environment• Rewards practice• Use of affinity groups• Probing cycles• Situated meaning• Self-knowledge• Identity formation

*** Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy. Palgrave McMillan, 2003

Page 21: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Gaming Reinforces New Literacies

• Exposing knowledge

• Employing information

• Expressing ideas compellingly

• Ethics on the Internet

Warlick, David. ”The New Literacies.” Scholastic Administrator. Mar-Apr2005 http://www.scholastic.com/administrator/marapr05/articles.asp?article=newlit

Page 22: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

1. Exposing Knowledge

• Find information

• Understand and explain found information regardless of its format

• Evaluate information

• Organize information

Page 23: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

2. Employing Information

• Computation

• Measurement

• Analysis

• Application

Page 24: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

• Estimating

• Basic arithmetic

• Averages

• Statistics

Lemonade Stand

Page 25: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

3. Expressing Ideas Compellingly

• Mechanics matter

• Creativity & efficiency highly rated

• Text, images, audio, and video are used to express ideas in many digital formats

Page 26: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Ways Gamers Express Ideas Compellingly

• Fan Fiction

• Machinima

• Web Comics

• Fan Forums

• Clan Websites

Page 27: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Ethics on the Internet• Modding – recreating game content

• FanFic – writing stories about characters created/owner by someone else

• Machina – films/videos created through recording video game play

Page 28: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

How Can Libraries Serve Gamers?

1. Use games to do readers advisory 

2. Be a strategy guide

3. Embrace your inner technogeek

4. Be flexible … embrace change!

5. Immerse yourself in pop culture … especially video game culture

6. Try some games!

Page 29: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

1. Reader’s Advisory to Gamers

INSTEAD OF: • What authors do you like to read?• What are the last 3 books you read and

enjoyed? • What did you like about them?

ASK: • What movies do you like? • What TV shows do you watch? • What games do you play?

Page 30: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Roleplaying/MMORPG Games

• Games: – Everquest– Runescape– World of Warcraft– Dark Age of Camelot– Ultima

• Characteristics– epic fantasy setting– good vs. evil theme

• Suggest?

Page 31: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Simulations

• Games: – The Sims– The Urbz

• Characteristics:– Character driven

• Suggest?

Page 32: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Historical Sim Games• Games:

– Civilization– Caesar– Age of Empires– Oregon Trail– America’s Army

• Characteristics– Simulation elements– Historical setting– Alternative history possibility

• Suggest?

Page 33: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Strategy & Puzzle Games• Games:

– Myst– Tetris– Bejeweled– Where in the World is Carmen San Diego?

• Characteristics:– Problem to solve– Logic, math, reasoning

• Suggest?

Page 34: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

First Person Shooters (FPS)• Games:

– Doom– Quake– Halo

• Characteristics– Warfare– Strategy– Violent

• Suggest?

Page 35: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Japanese/Manga tie-in• Games:

– Katamari Damacy– Final Fantasy– Dragonball Z– Pokemon

• Characteristics– Anime style– Japanese culture

• Suggest?

Page 36: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Sports Games

• Games: – Madden Football– NBA Street– Need for Speed– Tiger Woods– Golf

• Characteristics– Sports theme– Competition

• Suggest?

Page 37: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Superhero Games• Games:

– Spider-Man– Fantastic Four– City of Heros

• Characteristics– Heroes/villains setting– Good vs. evil theme– Film tie-ins

• Suggest?

Page 38: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Don’t Forget Print Resources for Gamers

1. Magazines

2. Strategy guides

3. Nonfiction about gaming

4. Fiction with gaming as a plot or subplot

Page 39: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

2. Be a Strategy Guide -- Not an Information Maven

• Don’t be a level boss• Show, don’t tell• Make it interactive• Get them started with a free-for-all• Ask for a demo of expertise• Be open-minded

Page 40: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

3. Embrace Your Inner Technogeek

• Upgrade• Get a screen name• You can’t break it• Pilot projects• Read tech news

Page 41: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

4. Be Flexible… Embrace Change!

• Change the space• Flexible furnishings• Say yes• Go meta• Customize• Change yourself

Page 42: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

5. Immerse Yourself in Pop Culture…

• Pop Culture

• Hot High Tech

• Crossovers

Page 43: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

… Especially Video Game Culture

• Watch Red Vs. Blue• Read Penny Acade• Read PvP• Set a Google Alert• Subscribe to a gaming podcast or blog• Skim gaming magazines• Pay attention to gaming around you in public

spaces

Page 44: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

More Ways to Immerse!• Join the LibGaming Google Group

– Email discussion for gaming in libraries

• Game On! Video Games in Libraries blog– Blog about gaming news of interest to libraries

• Join YALSA and the Teen Gaming Interest Group– YALSA interest group dedicated to gaming

• Celebrate Teen Tech Week– Annual celebration of teens + technology in libraries,

March 4-10, 2007

Page 45: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

6. Try Some Games

• On the Internet• On a Console

Page 46: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Collection Management• Storage depends on:

– format– staff– space– budget

• Theft– start with programs– start small

• Troubleshooting– replacement/repair

Page 47: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Theft• Choose secure storage

• Build community

• Examine circulation policies

Page 48: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Secure Storage• Kwik Cases

• Locking Caps

• Locking Security Straps

Page 49: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Troubleshooting• Clearly label format• Collections are self weeding collection• Games can be cleaned with rubbing alcohol• Scratches can be removed with cleaning devices for

use with CDs & DVDs

Page 50: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Best Practices: Collections in CA

• Rockridge Branch, Oakland Public Library• Ages 13-18 year olds• PS2 games • Limit of 2 games per patron. • No holds and no renewals. • 7 day free checkout• $1/day late fee• $50 / replacement fee• Genres: sports, adventure, racing, fighting, and

shooters.

Page 51: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Best Practices: Collections in US

• Helen McGraw branch of the Irondequoit Public Library

• Games Rated E, E10+ and T• PS2 and PC games• 14 day circ• $.25/day late fee • game cost+$5/replacement fee• Genres: compilations, sports, racing games,

platformers, unique and quirky titles

Page 52: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Evaluating Games Plot + Setting+ Character + Graphics + Soundtrack+ Modification/Customization+ Uniqueness________________ Replayability

Page 53: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Plot

• Unique plot

• Compelling story

• Creative gameplay

• Multiple modes of play

Page 54: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Setting• Real physics

• Believable and consistent detail

• Physically plotable

• True to life

Page 55: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Character• Customizable

• Diverse

• Representation of the player

Page 56: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Graphics and Game Physics

• Smooth

• Seamless

• Realistic

• Appropriate

Page 57: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Soundtrack

• Music

• Speech

• Ambient Noise

Page 58: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Support

Page 59: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Finding Good Games• Game Awards

– Websites– Magazines– Organizations– Networks

• Game Reviews– Magazines– Library Journals– Websites

Page 60: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Exercise #7:What Makes a Good Game?

Page 61: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Collection Policy Considerations• Formats

– Console – PC– Internet– Subscription

• Breadth & Depth– Genres– Styles– Age ranges

• Budget

Page 62: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Collection Management• Storage depends on:

– format– staff– space– budget

• Theft– start with programs– start small

• Issues– replacement/repair– resistance

Page 63: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Best Practices: Collections in CA

• Rockridge Branch, Oakland Public Library• Ages 13-18 year olds• PS2 games • Limit of 2 games per patron. • No holds and no renewals. • 7 day free checkout• $1/day late fee• $50 / replacement fee• Genres: sports, adventure, racing, fighting, and

shooters.

Page 64: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Best Practices: Collections in US

• Helen McGraw branch of the Irondequoit Public Library

• Games Rated E, E10+ and T• PS2 and PC games• 14 day circ• $.25/day late fee • game cost+$5/replacement fee• Genres: compilations, sports, racing games,

platformers, unique and quirky titles

Page 65: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

What Makes a Successful Gaming Program?1. Do your homework

2. Provide variety

3. Open up to the community

4. Spread the word

5. Play

Page 66: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Program Tips• Choose games appropriate to age

group

• Choose multiplayer games

• Choose games with short rounds

• Offer two to three games in conjunction with board or tabletop games

Page 67: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Free Play vs. Tournaments• Both are structured

• Both may include other activities

• Emphasis is on fun

• Free play = more casual, self-competitive

• Tournament = more rules, competitive tone and prizes for winners

Page 68: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Model Gaming Programs: CA• Santa Monica Public Library, CA

Counterstrike LAN party– After hours program– 50 teens lined up around the block to play

• After School Zone, Benicia Public Library, CA– Hanging out, snacks and playing games

encourages– Kids and teens who have gotten parental

consent can play Halo 2 and Ghost Recon on the XBox 360;

– Mario Kart and Super Smash Bros. Melee are popular on Gamecube

Page 69: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Model Gaming Programs: US

• Ann Arbor District Library (MI) Mario Kart, Super Smash Bros, & DDR– Tournaments for all ages– Regular programs– Online community

• North Hunterdon High School (NJ) – Student-run game night in the cafeteria

Page 70: Get Your Game On: Video Gaming @ the Library Instructor: Beth Gallaway informationgoddess29@gmail.com An Infopeople Workshop Winter 2007

Evaluations• Beth Gallaway• i

[email protected]

• 603.247.3196• http://informationgodd

ess29.com