google glass, intro, glass, gdk, mirror api
Post on 15-Jan-2015
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DESCRIPTIONPart 1: In this Session you will be able to get familiar with Glass capabilities, understand the Now concept and design guides for Glass in general. Part 2: In this session will dive into the Glass Developer Kit (GDK) and will practice developing for glass. The GDK is an add-on to the Android SDK that lets you build Glassware that runs directly on Glass. The session will cover how to start developing for Glass, overview about the GDK and a live demo on some GDK features.
- 1. Content From Google IO, Google Logo, Glass Developer Documentation Used WITH Permission from Google Press Department +YossiElkrief Software engineer Glass Explorer and Developer Sr. Android developer Entrepreneur Chairman, LFC Supporters Branch,Israel
2. Agenda 3 Glass Intro Glass info Mirror API Mirror Mirror on The Wall Behind the Looking Glass Glass Development Kit Using GDK 3. Glass Intro 4. 5 Battery 1 day 5MPX camera, 720p video, touchpad display 640 x 360 px (~= 25' HD screen 2m) gyroscope, accelerometer, compass Wifi, BT. 16 GB - 12 GB of usable memory, synced with Google cloud storage. sound bone conduction, mono earphone and stereo earphones microphone, eye tracker Calls/SMS/GPS/Internet through phone if needed. Tech specs 5. 6 6. 7 7. 8 8. Timeline 9 9. 10 The Glass user interface is a virtual timeline that is comprised of 640 360 pixel cards. Users scroll through the timeline to reveal cards in the past, present, and future. The most recent items reside in the center of the timeline, closest to the user experience. 10. Home 11 The default Home card is the Glass clock and it resides in the center of the timeline. Appears whenever users wake Glass up Provides voice and touch commands to start other Glasswares 11. Past, Present and Future Scrolling To the right of the Glass clock brings the history section. Cards naturally decay in the past section. Past displays static cards ranging from text, HTML, photos, and videos. Scrolling To the left of the Glass clock brings the present and future section. Future and Present contain both static and live cards. 12 At the farthest left of the timeline is the Settings bundle, where you configure Glass settings 12. 13 13. Design for Glass Don't get in the way Keep It relevant Avoid the Unexpected Build for people - fire-and-forget usage model 14. Glass design UI building blocks Static card. Live card. Immersion. Invocation methods ok glass touch or voice menu Contextual voice or touch menu on a timeline card Periodic notifications Ongoing task Immersion 15. Appears in timeline Access to user input Control over user interface Major uses Static Cards Yes No info display no interaction Live Cards Yes Yes. timeline takes precedence Yes, no restrictions Rich and live Content low Interaction Immersions No Yes , no restrictions Yes, no restrictions Rich and live Content High Interaction Types of Interactions and When to use them 16. Mirror API 17. Mirror API 18 18. 19 19. Google Mirror API Overview Managing timeline cards Interacting with menu items Subscribing to timeline notifications Sharing to contacts Working with user location 20 20. Glass Development Kit 21. Glass Development Kit 22. Work in the Android environment Android 4.4 (API 19) SDK Glass Development Kit Sneak Peek You'll need a solid background in Android before moving on Android beginners Start @ Android developers site 23. 24 - Main Page https://developers.google.com/glass/ - Project Home https://code.google.com/p/google-glass-api/ - Stackoverflow http://stackoverflow.com/questions/tagged/google-gdk - Unofficial Glassware listing http://glass-apps.org/google-glass-application-list Resources for developers 24. Demo Time 25. Thank You! +Yossi Elkrief