gr. 11 physics kinematics -...

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Gr. 11 Physics Kinematics This chart contains a complete list of the lessons and homework for Gr. 11 Physics. Please complete all the worksheets and problems listed under “Homework” before the next class. A set of optional online resources , lessons and videos is also listed under “Homework” and can easily be accessed through the links on the Syllabus found on the course webpage . You may want to bookmark or download the syllabus for frequent use. The textbook reading are divided up into small parts (often a single paragraph) and don’t follow the order in the class very closely. You may want to take notes from these sections, but this is not necessary since all the content is in your handbook or is discussed in class. Some of the video lessons listed are from the website “Khan Academy”, www.khanacademy.org which has many math and physics lessons. Another excellent source of online lessons comes from the physics teachers at Earl Haig S. S. http://www.physicseh.com/. One warning: Sometimes the notation used in the online lessons is different from what we use in class. Please be sure to use our notation. The Physics Classroom (http://www.physicsclassroom.com) is another excellent website, but does include more advanced material as well. Kinematics 1 Introduction to Motion Constant speed, position, time, d-t graphs, slope of d-t, sign convention Video: The Known Universe 2 Introduction to Motion, continued Handbook : Constant Speed pg. 7 Read: pg. 12, “PositionRead: pg. 14,15, “Graphing Uniform MotionProblems: pg. 15 #10,12,13 Lesson: Slope of d-t Graph 3 Interpreting Position Graphs Position graphs for uniform / nonuniform motion Handbook: Position Graphs pg. 8 Lesson: Describing d-t Graphs 4 Defining Velocity Displacement, velocity vs. speed, when is v changing? Handbook: Defining Velocity pg. 12 Read : pg 12, “DisplacementLesson: Speed Calculation 5 Velocity-Time Graphs Velocity graphs for uniform motion, vectors Handbook: Velocity Graphs pg. 17 Read: pg. 6, “Scalars, pg 12 “vectors” Read: pg. 14, “Graphing Uniform Motion” Lesson: Vectors and Scalars 6 Conversions units and conversions Handbook: Conversions pg. 18 Lesson: Unit Conversion 7 Problem Solving Problem solving, Handbook: Problems Unsolved pg. 22 Video: Peregrine Falcon 8 Changing Velocity Changing speed Handbook: Representations of Motion pg. 24 9 Changing Velocity, continued Instantaneous velocity, average velocity, tangents to d-t graph, Handbook: Part E of Changing Velocity pg. 28 Read: pg. 32, “Instantaneous VelocityLesson: Tangents 10 Quiz: Representations of Motion The Idea of Acceleration Acceleration, slope of v-t graph Read: pg. 24-30, “AccelerationProblems: pg: 26 #1,2; 28 #5,8; 30 # 10,11 Lesson: Slope of v-t Graph Video: High Accelerations (Note: there are MANY errors in the narration, but the footage is excellent) 11 Calculating Acceleration Acceleration equation, units Problems: pg. 36 #1-6 (use the solution sheets!) Lesson: Acceleration Calculation 12 Speeding Up or Slowing Down? Sign of the acceleration, speeding up, slowing down, representations of SD & SU in d-t and v-t graphs, Handbook: SU/SD pg. 34 Problems: pg. 36 #1-6 AGAIN! Lesson: Interpreting v-t Graphs 13 Area and Average Velocity area under v-t graph, sudden changes in motion, average velocity Read: pg. 13, “Average VelocityRead: pg.14,15, “Graphing Uniform Motion” Lesson: Area Under a v-t Graph 14 The Displacement Problem Calculating displacement for uniform acceleration Handbook: Displacement Problems! Pg. 41 Read: pg. 43-45, Solving Uniform Acceleration ProblemsVideo: Stopping Distance Video: Stopping Distance

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Page 1: Gr. 11 Physics Kinematics - Yolamrohrling.yolasite.com/resources/3U_files/Inquiry/Handbook-NOW/01...Gr. 11 Physics Kinematics ... A good physics definition provides the criteria, or

Gr. 11 Physics Kinematics This chart contains a complete list of the lessons and homework for Gr. 11 Physics. Please complete all the worksheets and

problems listed under “Homework” before the next class. A set of optional online resources, lessons and videos is also listed

under “Homework” and can easily be accessed through the links on the Syllabus found on the course webpage. You may

want to bookmark or download the syllabus for frequent use.

The textbook reading are divided up into small parts (often a single paragraph) and don’t follow the order in the class very

closely. You may want to take notes from these sections, but this is not necessary since all the content is in your handbook or

is discussed in class.

Some of the video lessons listed are from the website “Khan Academy”, www.khanacademy.org which has many math and

physics lessons. Another excellent source of online lessons comes from the physics teachers at Earl Haig S. S.

http://www.physicseh.com/. One warning: Sometimes the notation used in the online lessons is different from what we use

in class. Please be sure to use our notation. The Physics Classroom (http://www.physicsclassroom.com) is another excellent

website, but does include more advanced material as well.

Kinematics

1 Introduction to Motion Constant speed, position,

time, d-t graphs, slope of d-t, sign convention

Video: The Known Universe

2 Introduction to Motion, continued Handbook : Constant Speed pg. 7

Read: pg. 12, “Position”

Read: pg. 14,15, “Graphing Uniform Motion”

Problems: pg. 15 #10,12,13

Lesson: Slope of d-t Graph

3 Interpreting Position Graphs Position graphs for

uniform / nonuniform

motion

Handbook: Position Graphs pg. 8

Lesson: Describing d-t Graphs

4 Defining Velocity Displacement, velocity vs. speed, when is v changing?

Handbook: Defining Velocity pg. 12

Read : pg 12, “Displacement”

Lesson: Speed Calculation

5 Velocity-Time Graphs Velocity graphs for

uniform motion, vectors Handbook: Velocity Graphs pg. 17

Read: pg. 6, “Scalars”, pg 12 “vectors”

Read: pg. 14, “Graphing Uniform Motion”

Lesson: Vectors and Scalars

6 Conversions units and conversions Handbook: Conversions pg. 18

Lesson: Unit Conversion

7 Problem Solving Problem solving, Handbook: Problems Unsolved pg. 22

Video: Peregrine Falcon

8 Changing Velocity Changing speed Handbook: Representations of Motion pg. 24

9 Changing Velocity, continued Instantaneous velocity,

average velocity, tangents to d-t graph,

Handbook: Part E of Changing Velocity pg. 28

Read: pg. 32, “Instantaneous Velocity”

Lesson: Tangents

10 Quiz: Representations of Motion

The Idea of Acceleration

Acceleration, slope of v-t graph

Read: pg. 24-30, “Acceleration”

Problems: pg: 26 #1,2; 28 #5,8; 30 # 10,11

Lesson: Slope of v-t Graph

Video: High Accelerations

(Note: there are MANY errors in the narration, but

the footage is excellent)

11 Calculating Acceleration Acceleration equation,

units Problems: pg. 36 #1-6

(use the solution sheets!)

Lesson: Acceleration Calculation

12 Speeding Up or Slowing Down?

Sign of the acceleration,

speeding up, slowing

down, representations of SD & SU in d-t and v-t

graphs,

Handbook: SU/SD pg. 34

Problems: pg. 36 #1-6 AGAIN!

Lesson: Interpreting v-t Graphs

13 Area and Average Velocity area under v-t graph, sudden changes in motion,

average velocity

Read: pg. 13, “Average Velocity”

Read: pg.14,15, “Graphing Uniform Motion”

Lesson: Area Under a v-t Graph

14 The Displacement Problem Calculating displacement for uniform acceleration

Handbook: Displacement Problems! Pg. 41

Read: pg. 43-45, “Solving Uniform Acceleration

Problems”

Video: Stopping Distance

Video: Stopping Distance

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2

Video: Stopping Distance

15 The BIG Five The BIG 5 equations, multiple representations of

motion, problem solving

Lesson: Using the BIG Five

Video: Smart Car Test

16 Big Five Problem Solving Problems: pg. 46, #1-5,7

(Use the solution sheets!)

17 Freefall Vertical motion, freefall,

turning around Video: Human Universe – Vacuum Chamber

Video: Highest Sky Dive

Video: NASA Drop Tower

Video: Feather vs Ball

18 Freefall Acceleration ag, freefall problem solving, multiple solutions,

distance

Handbook: Freefalling pg. 48

Read: pg. 37-38, “Acceleration

Near Earth’s Surface”

Problems: pg. 42 #1,2,5

Lesson: Freefall Example

Lesson: Vertical Motion

Video: Drop Zone Freefall

Video: Freefall on Moon

19 Cart Project Review: pg. 49 #1, 3, 5, 8, 9, 10, 13, 14, 15, 18, 19,

23

Review: Kinematics (all questions are very good!)

Handbook: Graphing Review pg. 56

20 Cart Project Review: Graphing Summary

21 Review Lesson

22 Test

2-D Motion

1 Vectors in Two Dimensions Displacement vectors in 2-D, scale vector diagrams, distance vs.

displacement, speed vs. velocity

Read: pg. 18-21, “Two Dimensional Motion”

Handbook: Vector Practice pg. 56,57

Lesson: Writing Vectors

Lesson: Adding Vectors

2 Two Dimensional Motion Displacement vectors in 2-D, scale

vector diagrams, distance vs. displacement, speed vs. velocity

Read : pg. 22-23 “Relative Motion”

Lesson: Relative Velocities 1

Lesson: Relative Velocities 2

Video: Shooting Soccer Ball

Video: Tennis Ball Launcher

3 The Vector Adventure Adding vectors

4 Quiz on 2-D Motion

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SPH3U: Introduction to Motion Welcome to the study of physics! As young physicists you will be making

measurements and observations, looking for patterns, and developing theories that

help us to describe how our universe works. The simplest measurements to make are position and time measurements which

form the basis for the study of motion.

A: Constant Speed?

You will need a motorized physics buggy, a pull-back car.

1. Observe. Which object moves in the steadiest manner: the buggy or the pull-back car? Describe what you observe and

explain how you decide.

2. Reason. Excitedly, you show the buggy to a friend and mention how its motion is very steady or uniform. Your friend,

for some reason, is unsure. Describe how you could use some simple distance and time measurements (don’t do them!)

which would convince your friend that the motion of the buggy is indeed very steady.

3. Define. The buggy moves with constant speed. Use your ideas from the previous question to help write a definition for

constant speed. (Danger! Do not use the words speed or velocity in your definition!) When you’re done, write this on

your whiteboard – show your teacher - you will share this later.

Definition: Constant Speed

B: Testing a Hypothesis – Constant Speed

You have a hunch that the buggy moves with a constant speed. Now it is time to test this hypothesis. Use a physics buggy,

large measuring tape and stopwatch (or your smartphone with lap timer!). We will make use of a new idea called position.

To describe the position of an object along a line we need to know the distance of the object from a reference point, or origin,

on that line and which direction it is in. Usually the position of an object along a line is positive along one side of the origin

and negative if it lies on the other – but this sign convention is really a matter of choice. Choose your sign convention such

that the position measurements you make today will be positive.

Recorder: ___________________

Manager: ___________________

Speaker: ____________________

0 1 2 3 4 5

©

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1. Plan. Discuss with your group a process that will allow you test the hypothesis mentioned above using the idea of

position. Draw a simple picture, including the origin, and illustrate the quantities to be measured. Describe this process

as the procedure for your experiment. Check this with your teacher.

2. Measure. Push in your stools and conduct your experiment. Record your data below. Record your buggy number: _____

Position ( m)

Time (s)

3. Reason. Explain how you can tell whether the speed is constant just by looking at the data.

A motion diagram is a sequence of dots that represents the motion of an object. We imagine that the object produces a dot as

it moves after equal intervals of time. We draw these dots along an axis which shows the positive direction and use a small

vertical line to indicate the origin. The scale of your diagram is not important, as long as it shows the right ideas.

4. Represent. Draw a motion diagram for your buggy during one trip of your experiment. Explain why your pattern of

dots correctly represents constant speed.

Graphing. Choose a convenient scale for your

physics graphs that uses most of the graph area. The

scale should increase by simple increments. Label

each axis with a name and units.

Line of Best-Fit. The purpose of a line of best fit is

to highlight a pattern that we believe exists in the

data. Real data always contains errors which lead to

scatter (wiggle) amongst the data points. A best-fit

line helps to average out this scatter and uncertainty.

Any useful calculations made from a graph should

be based on the best-fit line and not on the data

chart or individual points. As a result, we never

connect the dots in our graphs of data.

5. Represent. Now plot your data on a graph.

Make the following plot: position (vertical)

versus time (horizontal).

+

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5

6. Find a pattern. When analyzing data, we need to decide what type of pattern the data best fits. Do you believe the data

follows a curving pattern or a straight-line pattern? Why do you think the data does not form a perfectly straight line?

Explain.

7. Reason. Imagine an experiment with a different buggy that produced a similar graph, but with a steeper line of best fit.

What does this tell us about that buggy? Explain.

8. Calculate and Interpret. Calculate the slope of the graph (using the best-fit line, don’t forget the units). Interpret the

meaning of the slope of a position-time graph. (What does this quantity tell us about the object?) Reminder: slope = rise

/ run.

9. Explain. Explain how you could predict (without using a graph) where would the buggy would be found 2.0 s after your

last measurement.

C: The Buggy Challenge

1. Predict. Your challenge is to use your knowledge of motion and predict how much time it will take for your buggy to

travel a 2.3 m distance. Explain your prediction carefully.

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2. Test and Explain. Set up your buggy to travel the predicted distance and have your stopwatch ready. Record your

results and explain whether your measurements confirm your prediction.

3. Predict. Find a group that has a buggy with a fairly different speed than your group’s buggy. Record that speed and

return to your group. You will set up the two buggies such that they are initially 3.0 m apart. They will both be released

at the same time and travel towards one another. Predict how far your buggy will travel before the two buggies meet!

4. Test. Set up the situation for the meeting buggies, call over your teacher, and test it out!

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SPH3U Homework: Constant Speed Name:

1. Reason. A good physics definition provides the criteria, or the test, necessary to decide whether something has a certain

property. For example, a student is a “Trojan” (a FHCI student) if he or she has a timetable for classes at Forest Heights.

What is a test that can be used to decide whether an object is moving with a constant speed?

2. Consider the four motion diagrams shown below.

(a) Reason. Rank the four motion diagrams shown below according to the speed (fastest to slowest) of the object that

produced them. Explain your reasoning.

(b) Reason. Which object took the most time to reach the right end of the position axis? Explain.

3. Reason. Examine the motion diagrams shown below. Explain whether or not each one was produced by an object

moving at a constant speed.

4. Reason. Different student groups

collect data tracking the motion of

different toy cars. Study the charts

of data below. Which charts

represent the motion of a car with

constant speed? Explain how you

can tell.

A B C D

Distance

(cm)

Time

(s)

Distance

(cm)

Time

(s)

Distance

(cm)

Time

(s)

Distance

(cm)

Time

(s)

0 0 0 0 0 0 7 0

15 1 2 5 1.2 0.1 15 2

30 2 6 10 2.4 0.2 24 4

45 3 12 15 3.6 0.3 34 6

60 4 20 20 4.8 0.4 45 8

+

A ● ● ● ● ● ● ● ● ● ● ●

+ B ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●

+ C ● ● ● ● ● ● ● ● ●

+ D ● ● ● ● ● ● ●

+

+

A ● ● ● ● ● ● ● ● ● ● ●

+ C ● ● ● ● ● ● ● ● ● ● ● ● ● ●

B ● ● ● ● ● ● ● ● ● ●

©

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8

SPH3U Homework: Position Graphs Name: 1. Emmy walks along an aisle in our physics classroom. A

motion diagram records her position once every second.

Two events, her starting position (1) and her final

position (2) are labeled. Use the motion diagram to

construct a position time graph – you may use the same

scale for the motion diagram as the position axis. Draw a

line of best-fit.

2. Use the position-time graph to construct a motion

diagram for Isaac’s trip along the hallway from the

washroom towards our class. We will set the classroom

door as the origin. Label the start (1) and end of the trip

(2).

3. Albert and Marie both go for a stroll from the classroom to the cafeteria

as shown in the position-time graph to the right. Explain your answer

the following questions according to this graph.

(a) Who leaves the starting point first?

(b) Who travels faster?

(c) Who reaches the cafeteria first?

(d) Draw a motion diagram for both Albert and Marie. Draw the dots for Marie above the line and the dots for Albert

below. Label their starting position (1) and their final position (2). Hint: think about their initial and final positions!

4. Albert and Marie return from the cafeteria as shown in the graph to the

right. Explain your answer the following questions according to this

graph.

(a) Who leaves the cafeteria first?

(b) Who is travelling faster?

(c) What happens at the moment the lines cross?

(d) Who returns to the classroom?

(e) Draw a motion diagram for both Albert and Marie. Label their starting position (1) and their final position (2).

● ●

1

2

po

siti

on

(m

)

time (s)

po

siti

on (

m)

time (s)

po

siti

on

(m

)

time (s)

Marie

Albert

Marie

Albert

+

po

siti

on

(m

)

time (s)

Marie

Albert

Marie

Albert

+

©

+

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SPH3U: Interpreting Position Graphs

Today you will learn how to relate position-time graphs to the motion they

represent. We will do this using a computerized motion sensor. The origin is at

the sensor and the direction away from the face of the sensor is set as the

positive direction. The line along which the detector measures one-dimensional horizontal motion will be called the x-axis.

A: Interpreting Position Graphs

1. (work individually) For each description of a person’s motion listed below, sketch your prediction for what you think the

position-time graph would look like. Use a dashed line for your predictions. Note that in a sketch of a graph we don’t

worry about exact values, just the correct general shape. Try not to look at your neighbours predictions, but if you’re not

sure how to get started, ask a group member for some help.

(a) Standing still,

close to the sensor

(b) Standing still, far

from the sensor

(c) Walking slowly

away from the

sensor at a steady

rate.

(d) Walking quickly

away from the sensor

at a steady rate.

(e) Walking slowly

towards the sensor

at a steady rate

(f) Walking quickly

towards the sensor at

a steady rate.

2. (as a group) Compare your predictions with your group members and discuss any differences. Make any changes you

feel necessary.

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

Adapted from Workshop Physics Activity Guide: I – Mechanics, Laws, John Wiley & Sons, 2004

Time

Po

siti

on

Time

Po

siti

on

Time

Po

siti

on

Time

Po

siti

on

Time

Po

siti

on

Time

Po

siti

on

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10

3. (as a class) Your group’s speaker is the official “walker”. The computer will display its results for each situation. Record

the computer results on the graphs above using a solid line. Note that we want to smooth out the bumps and jiggles in the

computer data which are a result of lumpy clothing, swinging arms, and the natural way our speed changes during our

walking stride.

4. (as a class) Interpret the physical meaning of the mathematical features of each graph. Write these in the box below each

description above.

5. (as a group) Describe the difference between the two graphs made by walking away slowly and quickly.

6. Describe the difference between the two graphs made by walking towards and away from the sensor.

7. Explain the errors in the following predictions.

For situation (a) a student predicts:

For situation (d) the student says: “Look how long the line is – she

travels far in a small amount of time.

That means she is going fast.”

B: The Position Prediction Challenge

Now for a challenge! From the description of a set of motions, can you predict a more complicated graph?

A person starts 1.0 m in front of the sensor and walks away from the sensor slowly and steadily for 6 seconds, stops for 3

seconds, and then walks towards the sensor quickly for 6 seconds.

1. (work individually) Use a dashed line to sketch your prediction for the position-time graph for this set of motions.

2. (as a group) Compare your predictions. Discuss any differences. Don’t make any changes to your prediction.

3. (as a class) Compare the computer results with your group’s prediction. Explain any important differences between your

personal prediction and the results.

Po

siti

on (

m)

0

1

2

3

4

0 3 6 9 12 15

Time (s)

Time (s)

Po

siti

on

Po

siti

on

Time

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C: Graph Matching

Now for the reverse! To the right is a position-time graph

and your challenge is to determine the set of motions which

created it.

1. (Work individually) Carefully study the graph above

and write down a list of instructions that could describe

to someone how to move like the motion in this graph.

Use words like fast, slow, towards, away, steady, and

standing still. If there are any helpful quantities you

can determine, include them.

2. (as a group) Share the set of instructions each member has produced. Do not make any changes to your own

instructions. Put together a best attempt from the group to describe this motion. Write up your instructions on the

whiteboard to share with the class.

D: Summary

1. Summarize what you have learned about interpreting position-time graphs.

Interpretation of Position-Time Graphs

Graphical Feature Physical Meaning

steep slope

shallow slope

zero slope

positive slope

negative slope

2. What, in addition to the speed, does the slope of a position-time graph tell us about the motion on an object?

We have made a very important observation. The slope of the position-time graph is telling us more than just a number (how

fast). We can learn another important property of an object’s motion that speed does not tell us. This is such an important

idea that we give the slope of a position-time graph a special, technical name – the velocity of an object. The velocity is much

more than just the speed of an object as we shall see in our next lesson! Aren’t you glad you did all that slope work in gr. 9?!

Po

siti

on (

m)

0

1

2

3

4

0 3 6 9 12 15

Time (s)

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SPH3U Homework: Defining Velocity Name:

A: Where’s My Phone?

Albert walks along Fischer-Hallman Rd. on his way to school. Four important events take place. The +x direction is east.

Event 1: At 8:00 Albert leaves his home.

Event 2: At 8:13 Albert realizes he has dropped his phone somewhere along the way. He immediately turns around.

Event 3: At 8:22 Albert finds his phone on the ground with its screen cracked (no insurance).

Event 4: At 8:26 Albert arrives at school.

1. Represent. Draw a vector arrow that represents the displacement for each interval of Albert’s trip and label them x12,

x23, x34.

2. Calculate. Complete the chart below to describe the details of his motion in each interval of his trip.

Interval 1-2 2-3 3-4

Displacement

expression x12 = x2 – x1

Time interval

expression t12 = t2 – t1

Displacement result

Interpret direction

Time interval result

Velocity

3. Reason. Why do you think the size of his velocity is so different in each interval of his trip? Explain.

4. Explain. Why is the sign of the velocity different in each interval of his trip?

5. Calculate. What is his displacement for the entire trip? (Hint: which events are the initial and final events for his whole

trip?)

6. Interpret. Explain in words what the result of your previous calculation means.

| | | | | | | | |

-4 -3 -2 -1 0 1 2 3 4 units = kilometers

+ x

x2

x1

x3

x4

©

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SPH3U: Defining Velocity

To help us describe motion carefully we have been measuring positions at

different moments in time. Now we will put this together and come up with an

important new physics idea.

A: Events

When we do physics (that is, study the world around us) we try to keep track of things when interesting events happen. For

example when a starting gun is fired, or an athlete crosses a finish line. These are two examples of events.

An event is something that happens at a certain place and at a certain time. We can locate an event by describing where and

when that event happens. At our level of physics, we will use one quantity, the position (x) to describe where something

happens and one quantity time (t) to describe when. Often, there is more than one event that we are interested in so we label

the position and time values with a subscript number (x2 or t3). In physics we will exclusively use subscript numbers to label

events.

B: Changes in Position - Displacement

Our trusty friend Emmy is using a smartphone app that records the events during her trip to school. Event 1 is at 8:23 when

she leaves her home and event 2 is at 8:47 when she arrives at school. We can track her motion along a straight line that we

will call the x-axis, we can note the positions of the two events with the symbols x1, for the initial position and x2, for the final

position.

1. What is the position of x1 and x2 relative to the origin? Don’t forget the sign convention and units!

x1 = x2 =

2. Did Emmy move in the positive or negative direction? How far is the final position from the starting position? Use a

ruler and draw an arrow (just above the axis) from the point x1 to x2 to represent this change.

The change in position of an object is called its displacement (x) and is found by subtracting the initial position from the

final position: x = xf – xi. The Greek letter (“delta”) means “change in” and always describes a final value minus an initial

value. The displacement can be represented graphically by an arrow, called the displacement vector, pointing from the initial

to the final position. Any quantity in physics that includes a direction is a vector.

3. In the example above with Emmy, which event is the “final” event and which event is the “initial”? Which event number

should we substitute for the “f ” and which for the “i ” in the expression for the displacement (x = xf – xi)?

4. Calculate the displacement for Emmy’s trip. What is the interpretation of the number part of the result of your

calculation? What is the interpretation of the sign of the result?

x =

5. Displacement is a vector quantity. Is position a vector quantity? Explain.

| | | | | | | | |

-4 -3 -2 -1 0 1 2 3 4 units = kilometers

+ x

x1

x2

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

Adapted from Physics by Inquiry, McDermott and PEG U. Wash, © John Wiley and Sons, 1996

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14

6. Calculate the displacement for the following example. Draw a displacement vector that represents the change in position.

C: Changes in Position and Time

In a previous investigation, we have compared the position of the physics buggy with the amount of time taken. These two

quantities can create an important ratio.

When the velocity is constant (constant speed and direction), the velocity of an object is the ratio of the displacement between

a pair of events and the time interval. In equal intervals of time, the object is displaced by equal amounts.

1. Write an algebraic equation for the velocity in terms of v, x, x, t and t. (Note: some of these quantities may not be

necessary.)

2. Consider the example with Emmy once again. What was her displacement? What was the interval of time? Now find her

velocity. Provide an interpretation for the sign of the result.

In physics, there is an important distinction between velocity and speed. Velocity includes a direction while speed does not.

Velocity can be positive or negative, speed is always positive. For constant velocity only, the speed is the magnitude (the

number part) of the velocity: speed = |velocity|. There is also a similar distinction between displacement and distance.

Displacement includes a direction while distance does not. A displacement can be positive or negative, while distance is

always positive. For constant velocity only, the distance is the magnitude of the displacement: distance = |displacement|.

D: Velocity and Position-Time Graphs

Your last challenge is to find the velocity of a person from a position-time graph.

1. Explain how finding the velocity is different from simply

finding the speed.

2. Calculate the following:

Speed between the following given times: Velocity between the following given times:

a) 0 and 6 seconds:

b) 0 and 6 seconds:

c) 6 and 9 seconds:

d) 0 and 9 seconds:

e) 9 and 15 seconds:

f) 0 and 15 seconds:

| | | | | | | | |

-4 -3 -2 -1 0 1 2 3 4 units = kilometers

+ x

x1

x2

Po

siti

on (

m)

0

1

2

3

4

0 3 6 9 12 15

Time (s)

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SPH3U: Velocity-Time Graphs We have had a careful introduction to the idea of velocity. Now it’s time to look

at its graphical representation.

A: The Velocity-Time Graph

A velocity-time graph uses a sign convention to indicate the direction of motion. We will make some predictions and

investigate the results using the motion sensor. Remember that the positive direction is away from the face of the sensor.

1. Predict. (work individually) A student walks slowly

away from the sensor with a constant velocity. Predict

what the velocity-time graph will look like. You may

assume that the student is already moving when the

sensor starts collecting data.

2. Observe. (as a class) Observe a student and record the

results from the computer. You may smooth out the

jiggly data from the computer.

3. Explain. Most students predict a graph for the previous example that looks like

the one to the right. Explain what the student was thinking when making this

prediction.

4. Predict. (Work individually) Sketch your prediction for the velocity-time graph that corresponds to each situation

described in the chart below. Use a dashed line for your predictions.

Walking quickly

away from the

sensor at a steady

rate.

Start 2 m away

and walk slowly

towards the

sensor at a

steady rate.

Start 4 m away

and walk slowly

towards the sensor

at a steady rate.

Start 4 m away

and walk

quickly towards

the sensor at a

steady rate.

5. Discuss. (Work together) Compare your predictions with your group members and discuss any differences. Don’t worry

about making changes.

6. Observe. (As a class) The computer will display its results for each situation. Draw the results with a solid line on the

graphs above. Remember that we want to smooth out the bumps and jiggles from the data.

Time

-

V

elo

city

+

Time

-

V

eloci

ty

+

Interpret:

Time

-

V

eloci

ty

+

Time

-

V

elo

city

+

Time

-

V

elo

city

+

Time

-

V

eloci

ty

+

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

Time

-

V

elo

city

+

Adapted from Workshop Physics Activity Guide: I – Mechanics, Laws, John Wiley & Sons, 2004

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16

7. Explain. Explain to your group members any important differences between your personal prediction and the results.

8. Explain. Based on your observations of the graphs above, how is speed represented on a velocity-time graph? (How can

you tell if the object is moving fast or slow)?

9. Explain. Based on your observations of the graphs above, how is direction represented on a velocity-time graph? (How

can you tell if the object is moving in the positive or negative direction)?

10. Explain. If everything else is the same, what effect does the starting position have on a v-t graph?

B: Prediction Time!

A person moves in front of a sensor. There are four events: (1) The person starts to walk slowly away from the sensor, (2) at

6 seconds the person stops, (3) at 9 seconds the person walks towards the sensor twice as fast as before, (4) at 12 seconds the

person stops.

1. Predict. (Work individually) Use a dashed line to draw your prediction for the shape of the velocity-time graph for the

motion described above. Label the events.

2. Discuss. (Work together) Compare your predictions with your group and see if you can all agree.

3. Observe. (As a class) Compare the computer results with your group’s prediction. Explain to your group members any

important differences between your personal prediction and the results. Record your explanations here.

Velocity is a vector quantity since it has a magnitude (number) and direction. All vectors can be represented as arrows. In the

case of velocity, the arrow does not show the initial and final positions of the object. Instead it shows the object’s speed and

direction. We can use a scale to draw a velocity vector, for example: 1.0 cm (length on paper) = 1.0 m/s (real-world speed)

4. Represent. Refer to the graph above. Sketch two vector arrows to represent the velocity of our walker at 4 seconds and

at 11 seconds. Label them v1 and v2.

0 3 6 9 12 15

Time (s)

Vel

oci

ty (

m/s

)

-1

0

+

1

+ x

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SPH3U Homework: Velocity Graph Name:

1. A motion diagram tracks the movement of a remote control car. The car is able

to move back and forth along a straight track and produces one dot every

second.

(a) Is the velocity of the car constant during the entire trip? Explain what

happens and how you can tell.

(b) At what time does the motion change? Explain.

(c) Sketch a position-time graph for the car. The scale along the position axis

is not important. Use one grid line = 1 second for the time axis. Explain

how the slopes of the two sections compare.

(d) Sketch a velocity-time graph for the car. The scale along the velocity axis

is not important. Use one grid line = 1 second for the time axis.

2. In a second experiment we track the same car and create a new motion diagram

showing the car suddenly turning around. We begin tracking at event 1 and

finish at event 3.

(a) Is the velocity of the car constant during the entire trip? Explain what

happens and how you can tell.

(b) Does the car spend more time traveling fast or slow? Explain how you can

tell.

(c) Sketch a position-time graph for the car. The scale along the position axis is

not important. Use one grid line = 1 second for the time axis. Explain how

the slopes of the two sections compare.

(d) Sketch a velocity-time graph for the car. The scale along the velocity axis is not important. Use one grid line = 1

second for the time axis. Explain how you chose to draw each section of the velocity-time graph.

(e) According any velocity-time graph, how can you tell what direction an object is moving in?

posi

tion

Time (s)

-

vel

oci

ty

+

time (s)

+ ● ● ● ● ● ● ● ● ● ● ● ● ●

1 2

po

siti

on

time (s)

-

vel

oci

ty

+

time (s)

+ ● ● ● ● ● ●

● ● ● ● ● ● ● ● ●

1

3 2

©

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18

SPH3U Homework: Conversions

For all the questions below, be sure to show your conversion ratios!

1. You are driving in the United States where the speed limits are marked in strange, foreign units. One sign reads 65 mph

which should technically be written as 65 mi/h. You look at the speedometer of your Canadian car which reads 107

km/h. Are you breaking the speed limit? (1 mi = 1.60934 km)

2. You step into an elevator and notice the sign describing the weight

limit for the device. What is the typical weight of a person in pounds

according to the elevator engineers?

3. You are working on a nice muffin recipe only to discover,

halfway through your work, that the quantity of oil is listed in

mL. You only have teaspoons and tablespoons to use (1 tsp =

4.92 mL, 1 tbsp = 14.79 mL). Which measure is best to use and

how many?

4. Your kitchen scale has broken down just as you were trying to

measure the cake flour for your muffin recipe. Now all you have

is your measuring cup. You quickly look up that 1 kg of flour

has a volume of 8.005 cups. How many cups should you put in

your recipe?

5. Atoms are very small. So small, we often use special units to

describe their mass, atomic mass units (u). One uranium atom has a mass of 238 u. Through careful experiments we

believe 1 u = 1.6605402x10-27

kg. What is the mass of one uranium atom in kg?

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SPH3U: Conversions In our daily life we often encounter different units that describe the same thing –

speed is a good example of this. Imagine we measure a car’s speed and our radar

gun says “100 km/h” or “62.5 miles per hour”. The numbers (100 compared with

62.5) might be different, but the measurements still describe the same amount of some quantity, which in this case, is speed.

A: The Meaning of Conversions

When we say that something is 3 m long, what do we really mean?

1. Explain. “3 metres” or “3 m” is a shorthand way of describing a quantity using a mathematical calculation. You may not

have thought about this before, but there is a mathematical operation (+, -, , ) between the “3” and the “m”. Which one

is it? Explain.

Physics uses a standard set of units, called S. I. (Système internationale) units, which are not always the ones used in day-to-

day life. The S. I. units for distance and time are metres (m) and seconds (s). It is an important skill to be able to change

between commonly used units and S.I. units. (Or you might lose your Mars Climate Orbiter like NASA did! Google it.)

2. Reason. Albert measures a weight to be 0.454 kg. He does a conversion calculation and finds a result of 1.00 lbs. He

places a 0.454 kg weight on one side of a balance scale and a 1.00 lb weight on the other side. What will happen to the

balance when it is released? Explain what this tells us physically about the two quantities 0.454 kg and 1.00 lbs.

3. Reason. There is one number we can multiply a measurement by without changing the size of the physical quantity it

represents. What is that number?

The process of conversion between two sets of units leaves the physical quantity unchanged – the number and unit parts of

the measurement will both change, but the result is always the same physical quantity (the same amount of stuff), just

described in a different way. To make sure we don’t change the actual physical quantity when converting, we only ever

multiply the measurement by “1”. We multiply the quantity by a conversion ratio which must always equal “1”.

0.454 kg = 0.454 kg

kg

lbs

00.1

204.2 1.00 lbs 65

h

km= 65

s

h

h

km

3600

000.1= 1.8 x 10

-2 km/s

The ratio in the brackets is the conversion ratio. Note that the numerator and denominator are equal, making the ratio equal to

“1”. It is usually helpful to complete your conversions in the first step of your problem solving.

4. Explain. Examine the conversion ratios in the example above. When converting, you need to decide which quantity to

put on the top and the bottom of the fraction. Explain how to decide this. A hint comes from the markings and units in

the examples above.

5. Reason. You are trying to convert a quantity described using minutes into one described using seconds. Construct the

conversion ratio you would use and explain why it will work.

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

©

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20

B: The Practice of Conversions

1. Solve. Convert the following quantities. Carefully show your conversion ratios and how the units divide out. Remember

to use our guidelines for significant digits!

Convert to seconds

12.5 minutes

=

Convert to kilometres

4.5 m

=

2. Reason. In the previous question, you converted from minutes to seconds. Explain in a simple way why it makes sense

that the quantity measured in seconds is a bigger number.

3. Reason. You are converting a quantity from kilograms into pounds. Do you expect the number part to get larger or

smaller? Explain.

4. Solve. Convert the following quantities. Carefully show your conversion ratios and how the units divide out. Don’t

forget those sig. dig. guidelines!

Convert to kilograms

138 lbs

=

Convert to seconds

3.0 days

=

5. Reason. You are converting a quantity from km/h into m/s. How many conversion ratios will you need to use? Explain.

Convert to m/s

105 h

km

=

Convert to km/h

87 s

m

=

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21

SPH3U: Problem Solving

A: Problem Solved

We can build a deep understanding of physics by learning to think carefully

about each problem we solve. Our goal will be to do a small number of problems

really well and to learn as much as possible from each one. To help do this, we will use a special process shown below to

carefully describe or represent a problem in many different ways. Read through the solution below, which is presented

without showing the original problem.

A: Pictorial Representation

Sketch, coordinate system, label givens & unknowns with symbols, conversions, describe events

B: Physics Representation

Motion diagram, motion graphs, velocity vectors, events

C: Word Representation

Describe motion (no numbers), explain why, assumptions

The runner travels east (the positive direction) along a track. We assume she runs with a constant velocity since she

has reached her top speed.

D: Mathematical Representation

Describe steps, complete equations, algebraically isolate, substitutions with units, final statement

Find the displacement:

x = x2 - x1 = 80.0 m – 60.0 m = 20.0 m

Solve for time:

v = x/t

t = x/v

= (20.0 m)/(9.70 m/s) = 2.062 s

The runner took 2.06 s to run the distance.

E: Evaluation

Answer has reasonable size, direction and units? Explain why.

A small time interval is reasonable since she is running quickly and travels through a short distance. Time does not have

a direction. Seconds are reasonable units for a short interval of time.

1. Explain. Is the athlete in this problem running in the positive or negative direction? In how many ways is this shown in

the solution?

Event 1 = passes 6th marker Event 2 = passes 8th marker

v = 9.70 m/s ∆t12 = ?

+ x [East] x2 = 80.0 m

x1 = 60.0 m

+ x

v1

v2

1 2

v

t

x

t

1

2 2 1

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

©

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22

2. Reason. By looking at the information presented in part A of the solution, can you decide if any conversions are

necessary for the solution? Explain.

3. Calculate. Just out of curiosity, is the runner travelling as fast as a car on a residential street (40 km/h)?

4. Interpret. In part C we state that we are assuming the runner travels with a constant velocity. Did we use this

assumption in part B? Describe and explain all the examples of the use of this assumption that you find in part B.

When we solve a problem in a rich way using this solution process, we can check the quality of our solution by looking for

consistency. For example, if the object is moving with a constant velocity we should see that reflected in many parts of the

solution – check these parts. If the object is moving in the positive direction, we should see that reflected in many parts.

Always check that the important physics ideas properly reflected in all parts of the solution.

5. Explain. Did part D of the solution follow our guidelines for significant digits? Explain.

6. Evaluate. The evaluation step encourages you to decide whether your final answer seems reasonable. Suppose a friend

of yours came up with a final answer of 21 s. Aside from an obvious math error, why is this result not reasonable in size?

B: Problems Unsolved

Use the new process to solve the following problems. Use the blank solution sheet on the next page. To conserve paper, some

people divide each page down the centre and do two problems on one page. Use the subheadings for each part as a checklist

while you create your solutions. Don’t forget to use our guidelines for significant digits!

1. Usain Bolt ran the 200 m sprint at the 2012 Olympics in London in 19.32 s. Assuming he was moving with a constant

velocity, what is his speed in km/h during the race? (37.3 km/h)

2. In February 2013, a meteorite streaked through the sky over Russia. A fragment broke off and fell downwards towards

Earth with a speed of 12 000 km/h. The fragment was first spotted just as it entered our atmosphere at a position of 127

km above Earth. What was its position above Earth 10.0 seconds later? (93.7 km)

3. Imagine the Sun suddenly dies out! The last ray of light would travel 1.5 x 1011

m to Earth with a speed of 3.0 x 108 m/s.

How many minutes would elapse between the Sun dying and the inhabitants of Earth seeing things go dark? (8.33 min)

C: Calculation Skills

Make sure you can correctly use your calculator! Scientific notation is entered using

buttons that look like the examples to the right. Exp ^ EE

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23

Motion Solution Sheet Name: Problem: A: Pictorial Representation Sketch, coordinate system, label givens & unknowns using symbols, conversions, describe events

B: Physics Representation Motion diagram, motion graphs, velocity vectors, events

C: Word Representation Describe motion (no numbers), explain why, assumptions

D: Mathematical Representation Describe steps, complete equations, algebraically isolate, substitutions with units, final statement

E: Evaluation Answer has reasonable size, direction and units? Explain why.

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24

Homework: Representations of Motion Each column in the chart below shows five representations of one motion. The small numbers represent the events.

Remember that the motion diagram is a dot pattern. If the object remains at rest, simply “pile up” the dots. If it changes

direction, use a separate line just above or below the first. Remember that in the motion diagrams the origin is marked by a

small vertical line.

Situation 1 Situation 2 Situation 3 Situation 4

Description

Description

Description

Description

Position Graph

Position Graph

Position Graph

Position Graph

Velocity Graph

Velocity Graph

Velocity Graph

Velocity Graph

Motion Diagram

Motion Diagram

Motion Diagram

Motion Diagram

Velocity Vectors (velocity just after each event)

v12

v23

v34

Velocity Vectors (velocity just after each event)

v12

v23

v34

Velocity Vectors (velocity just after each event)

v12

v23

v34

Velocity Vectors (velocity just after each event)

v12

v23

v34

x

t

1

2 3

4

x

t

x

t

1 2 3

4

x

t

v

t

v

t 1

2 3 4

v

t

v

t

1

2 3

4

+ x + x + x + x

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SPH3U: Changing Velocity

We have explored the idea of velocity and now we are ready to test it carefully

and see how far this idea goes. One student, Isaac, proposes the statement:

“the quantity ∆x/∆t gives us the velocity of an object at each moment in time during the time interval ∆t”.

A: The Three-Section Track

Imagine a track with three sections. Two

sections are horizontal and one is at an

angle. After you start it, an object rolls

along the track without any friction or

other pushing between events 1 and 4.

The length of each track and the time the

ball takes to roll across that section of track is indicated.

1. Predict. Describe how the object would move while travelling along each section of the track.

2. Calculate. Calculate the quantity ∆x/∆t for each section.

3. Evaluate. Does Isaac’s statement hold true (is it valid) for each section of the track? Explain why or why not.

Δx12 Δx23 Δx34

Prediction

Calculation

∆x/∆t

Evaluate

Is Isaac’s

statement

valid?

4. Conclusion. For what types of motion is Isaac’s statement valid and invalid?

We can conclude that our simple expression ∆x/∆t does not reliably give us the velocity of an object at each moment in time

during a large time interval. The quantity ∆x/∆t represents the average velocity of an object during an interval of time. Only if

the velocity of an object is constant will it also give us the velocity at each moment in time. If the velocity is not constant, we

need another way of finding the velocity at one moment in time. To do that, we need to explore the motion of an object with

a changing velocity.

B: Motion with Changing Velocity

Your teacher has a tickertape timer, a cart and an incline set-up. Turn on the timer and then release the cart to run down the

incline. Bring the tickertape back to your table to analyze.

1. Observe. Examine the pattern of dots on your tickertape. How can you tell whether or not the velocity of the cart was

constant?

2. Find a Pattern. From the first dot on your tickertape, draw lines that divide the dot pattern into intervals of six spaces as

shown below.

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

Adapted from Physics by Inquiry, McDermott and PEG U. Wash, © John Wiley and Sons, 1996

t12 = 1.50 s, x12 = 2.0 m t 23= 1.00 s

x23 = 2.0 m t34 = 0.75s,

x34 = 2.0 m 1 2

3 4

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26

3. Reason. The timer is constructed so that it hits the tape 60 times every second. What is the duration of each six-space

time interval; that is, how much time does each six space-interval take? Explain your reasoning.

4. Calculate and Interpret. The total displacement the car traveled is equal to the length of ticker tape. Divide the total

displacement by the total duration of the trip. Can this number be interpreted as the number of centimetres travelled by

the cart each second? Explain.

5. Observe. Examine a 0.1 s interval of the dot pattern near the middle. Imagine you couldn’t see the rest of the dots on the

ticker tape and you did not know how the equipment was set up. If someone asked you how the object that produced

these dots was moving, what would you say based on this small interval?

6. Explain. Why is it difficult to notice that the cart is in fact speeding up during the small interval of time?

7. Reason. How does the appearance of an object’s velocity change as we examine smaller and smaller time intervals?

The velocity looks more and more …

We now introduce a new concept: instantaneous velocity. If we want to know the velocity of an object at a particular moment

in time, what we need to do is look at a very small interval which contains that moment. It is convenient for the moment be at

the middle of the small interval. We must first make sure the interval is small enough that the velocity is very nearly uniform.

We then measure x, measure t, and divide. The number obtained this way is very close to the instantaneous velocity at that

moment (instant) in time. This quantity could be represented by the symbol vinst but is more commonly written as just v1 or v2

(the instantaneous velocity of the object at event 1 or 2). The magnitude of the instantaneous velocity is the instantaneous

speed. From now on, the terms velocity and speed will always be understood to mean instantaneous velocity and

instantaneous speed, respectively.

When the interval chosen is not small enough and the velocity is measurably not constant, the ratio x/t gives the average

velocity during that interval which is represented by the symbol vavg.

8. Reason. Earlier in question B#4, you found ∆x/∆t for the entire dot pattern. Which velocity did you calculate: the

average or the instantaneous? Explain.

Suppose the instantaneous velocity of an object is -45 cm/s in a small interval. We interpret this to mean that the object would

travel 45 cm in the negative direction if it continued to move at the same velocity (without speeding up or slowing down) and

if the motion continued that way for an entire second.

9. Apply. Calculate x/t for the 0.1 s interval you chose in question B#5. Interpret this result according to the explanation

above.

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C: Analyzing Changing Velocity

1. Observe. Collect a complete set of position and time data from your tickertape. Begin by marking on your tape the

origin that you will use for every position measurement. Use 0.1-second intervals and measure the position the cart from

the origin to the end of the interval you are considering. Record the data the chart below.

2. Represent. Plot the data in a graph of position vs.

time. Does a straight line or a smooth curve fit the

data best? Explain.

3. Explain. Albert says, “I don’t understand why the

position graph should be curved in this situation.”

Explain to Albert why it must be curved in the case of

changing velocity.

4. Explain. What can we say about how the steepness of the curve changes. Remind yourself – what does the steepness

(slope) of a position-time graph represent?

D: Tangents and Velocity

The slope of a curved position-time graph represents the velocity of the object, but how do we find the slope for a curved

graph?

1. Represent. Let’s examine the interval of time from 0 to 0.8 seconds on your graph from part C. Draw a line from the

position of the cart at 0 seconds to the position of the cart at 0.8 seconds. This line, which touches the graph at two points

is called a secant. Calculate the slope of the secant.

Time (s) Position (cm)

0

0.1

0.2

0.3

0.4

0.5

0.6

0.7

0.8

0.9

1.0

0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0

Time (s)

Po

siti

on (

cm)

0

5

10

15

2

0

2

5

3

0

35

40

4

5

5

0

55

6

0

6

5

70

75

80

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28

2. Interpret and Explain. Does the velocity of the cart appear constant during this time interval? Which type of velocity

does the slope of the secant represent?

3. Represent and Interpret. Repeat this process for the interval of time from 0.3 to 0.5 seconds. Draw a secant, find its

slope and decide which type of velocity it represents.

4. Reason. As we make the time interval smaller, for example 0.39 s to 0.41 s, what happens to the appearance of the

motion within the time intervals?

When a graph is curved, it rises by a different amount for each unit of run. To find out how much the graph is rising per unit

of run at a particular moment in time (an instant), we must look at a small interval that contains the point. If the interval is

small enough, the secant will appear to touch the graph at just one point. We now call this line a tangent. We interpret the

slope of a tangent as the rise per unit run the graph would have if the graph did not curve anymore, but continued as a straight

line. The slope of the tangent to a position-time graph represents the instantaneous velocity at that moment in time.

5. Represent and Calculate. As we continue to make the time interval smaller, the secant will become a tangent at the

moment in time of 0.4 s. Draw this tangent on your graph – make sure it only touches the graph at one point (a very

small interval). A sample is shown in the graph below. Extend the tangent line as far as you can in each direction.

Calculate the slope of the line.

6. Interpret. What type of velocity did you find in the previous question? Interpret its meaning (the cart would travel …)

E: Homework: Interpreting Curved Position Graphs

1. Calculate. Find the slope of the tangent that is already

drawn for you. This represents the instantaneous

velocity at what moment in time?

2. Calculate. Find the instantaneous velocity at 0.2

seconds.

3. Interpret. Is the velocity of the object ever zero?

Even for an instant? How can you tell?

4. Explain. During the time interval 0 to 0.35 s the object is slowing down. How can we tell?

5. Interpret. During which interval of time is the object moving in the positive direction? In the negative direction?

0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0

Time (s)

Po

siti

on (

cm)

0

10

20

3

0

4

0

5

0

60

7

0

8

0

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29

SPH3U: The Idea of Acceleration A: The Idea of Acceleration

Interpretations are powerful tools for making calculations. Please answer the

following questions by thinking and explaining your reasoning to your group,

rather than by plugging into equations. Consider the situation described below:

A car was traveling with a constant velocity 20 km/h. The driver presses the gas pedal and the car begins to speed up at

a steady rate. The driver notices that it takes 3 seconds to speed up from 20 km/h to 50 km/h.

1. Reason. How fast is the car going 2 seconds after starting to speed up? Explain.

2. Reason. How much time does it take to go from 20 km/h to 75 km/h? Explain.

3. Interpret. A student who is studying this motion subtracts 50 – 20, obtaining 30. How would you interpret the number

30? What are its units?

4. Interpret. Next, the student divides 30 by 3 to get 10. How would you interpret the number 10? (Warning: don’t use the

word acceleration, instead explain what the 10 describes a change in. What are the units?)

B: Watch Your Speed!

Shown below are a series of images of a speedometer in a car showing speeds in km/h. Along with each is a clock showing

the time (hh:mm:ss). Use these to answer the questions regarding the car’s motion.

1. Reason. What type of velocity (or speed) is shown on a speedometer – average or instantaneous? Explain.

2. Explain. Is the car speeding up or slowing down? Is the change in speed steady?

Recorder: __________________

Manager: __________________

Speaker: __________________ Com / Know / Th / App: 0 1 2 3 4 5

Recorder: __________________

Manager: __________________

Speaker: __________________ Com / Know / Th / App: 0 1 2 3 4 5

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

10

20 30

40

50

0 60

3:50:00

10

20 30

40

50

0 60

10

20 30

40

50

0 60

10

20 30

40

50

0 60

3:50:02 3:50:04 3:50:06

Adapted from Sense-Making Tutorials, University of Maryland Physics Education Group

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30

3. Explain and Calculate. Explain how you could find the acceleration of the car. Calculate this value and write the units

as (km/h)/s.

4. Interpret. Marie exclaims, “In our previous result, why are there two different time units: hours and seconds? This is

strange!” Explain to the student the significance of the hours unit and the seconds unit. The brackets provide a hint.

C: Interpreting Velocity Graphs

To the right is the velocity versus time graph for a particular

object. Two moments, 1 and 2, are indicated on the graph.

1. Interpret. What does the graph tell us about the object at

moments 1 and 2?

2. Interpret. Give an interpretation of the interval labelled

c. What symbol should be used to represent this?

3. Interpret. Give an interpretation of the interval labelled

d. What symbol should be used to represent this?

4. Interpret. Give an interpretation of the ratio d/c. How is this related to our discussion in part A?

5. Calculate. Calculate the ratio d/c including units. Write the units in a similar way to question B#3.

6. Explain. Use your grade 8 knowledge of fractions to explain how the units of (m/s)/s are simplified.

Time (seconds)

V

elo

cit

y (

m/s

)

5

10

15

0 1 2 3 4 5 6 7 8 9 10

0

0

1

2

c

d

2

1

1/)/(

sm

ss

ms

s

ms

s

mssm

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SPH3U: Calculating Acceleration A: Defining Acceleration

The number calculated for the slope of the graph in part C of last class’s

investigation is called the acceleration. The motions shown in parts A, B and C of that investigation all have the

characteristic that the velocity of the object changed by the same amount in equal time intervals. When an object’s motion

has this characteristic, we say that the object has constant acceleration. In this case, the total change in velocity is shared

equally by all equal time intervals. We can therefore interpret the number Δv/t as the change in velocity occurring in each

unit of time. The number, Δv/t, is called the acceleration and is represented by the symbol, a.

a = Δv/t =

if

if

tt

vv

, if the acceleration is constant

In Gr. 11 physics, we will focus on situations in which the acceleration is constant (sometimes called uniform acceleration).

Acceleration can mean speeding up, slowing down, or a change in an object’s direction - any change in the velocity qualifies!

Note in the equation above, we wrote vf and vi for the final and initial velocities during some interval of time. If your time

interval is defined by events 2 and 3, you would write v3 and v2 for your final and initial velocities.

1. We mentioned earlier that the “Δ” symbol is a short form. In this case, explain carefully what Δv represents using both

words and symbols.

B: A Few Problems!

1. A car is speeding up with constant acceleration. You have a radar gun and stopwatch. At a time of 10 s the car has a

velocity of 4.6 m/s. At a time of 90 s the velocity is 8.2 m/s. What is the car’s acceleration?

A: Pictorial Representation Sketch, coordinate system, label givens & unknowns using symbols, conversions, describe events

B: Physics Representation Motion diagram, velocity vectors, events

C: Word Representation Describe motion (no numbers), explain why, assumptions

D: Mathematical Representation Describe steps, complete equations, algebraically isolate, substitutions with units, final statement

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

Adapted from Physics by Inquiry, McDermott and PEG U. Wash, © John Wiley and Sons, 1996

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32

In the previous example, if you did your work carefully you should have found units of m/s2 for the acceleration. It is

important to understand that the two seconds in m/s/s (m/s2 is shorthand) play different roles. The second in m/s is just part of

the unit for velocity (like hour in km/h). The other second is the unit of time we use when telling how much the velocity

changes in one unit of time.

2. Hit the Gas! You are driving along the 401 and want to pass a large truck. You floor the gas pedal and begin to speed

up. You start at 102 km/h, accelerate at a steady rate of 4.3 (km/h)/s (obviously not a sports car). What is your velocity

after 6.5 seconds when you finally pass the truck?

A: Pictorial Representation Sketch, coordinate system, label givens & unknowns using symbols, conversions, describe events

B: Physics Representation Motion diagram, velocity vectors, events

C: Word Representation Describe motion (no numbers), explain why, assumptions

D: Mathematical Representation Describe steps, complete equations, algebraically isolate, substitutions with units, final statement

E: Evaluation Answer has reasonable size, direction and units? Explain why.

3. The Rattlesnake Strike The head of a rattlesnake can accelerate at 50 m/s2 when striking a victim. How much time does

it take for the snake’s head to reach a velocity of 50 km/h?

A: Pictorial Representation Sketch, coordinate system, label givens & unknowns using symbols, conversions, describe events

B: Physics Representation Motion diagram, velocity vectors, events

C: Word Representation Describe motion (no numbers), explain why, assumptions

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33

D: Mathematical Representation Describe steps, complete equations, algebraically isolate, substitutions with units, final statement

E: Evaluation Answer has reasonable size, direction and units? Explain why.

4. The Rocket A rocket is travelling upwards. The engine fires harder causing it to speed up at a rate of 21 m/s2. After 4.3

seconds it reached a velocity of 413 km/h and the engine turns off. What was the velocity of the rocket when the engines

began to fire harder?

A: Pictorial Representation Sketch, coordinate system, label givens & unknowns using symbols, conversions, describe events

B: Physics Representation Motion diagram, velocity vectors, events

C: Word Representation Describe motion (no numbers), explain why, assumptions

D: Mathematical Representation Describe steps, complete equations, algebraically isolate, substitutions with units, final statement

E: Evaluation Answer has reasonable size, direction and units? Explain why.

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34

Homework: Speeding Up and Slowing Down 1. Answer the following questions based on the graph. Provide a brief explanation how you could tell.

a) Read the graph. What is the velocity of the object at 0.5 s and

1.2 s? Explain whether it is speeding up or slowing down.

b) At what times, if any does the object have a positive

acceleration and a negative velocity?

c) At what times, if any does the object have a negative

acceleration and a positive velocity?

d) At what times, if any, was the acceleration zero?

e) At what times, if any, was the object speeding up?

f) At what times, if any, was the object slowing down?

g) At what times, if any, did the object sit still for an extended period of time?

h) Overall, is the motion in the graph an example of constant or non-constant acceleration?

2. Answer the following questions based on the graph.

Provide a brief explanation how you could tell. At

which of the lettered points on the graph below:

a) is the motion slowest?

b) is the object speeding up?

c) is the object slowing down?

d) is the object turning around?

3. A car’s velocity changes from +40 km/h to +30 km/h in 3 seconds. Is the acceleration positive or negative? Find the

acceleration.

Adapted from Physics by Inquiry, McDermott and PEG U. Wash, © John Wiley and Sons, 1996

-20

-1

0

0

1

0

20

Time (seconds)

V

eloci

ty (

m/s

)

1 2 3 4 5 6 7 8 9 10 0

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35

SPH3U: Speeding Up or Slowing Down?

There is one mystery concerning acceleration remaining to be solved. Our

definition of acceleration, v/t, allows the result to be either positive or

negative, but what does that mean? Today we will get to the bottom of this.

A: Acceleration in Graphs

Your teacher has set-up a cart with a fan on a dynamics track and a motion detector

to help create position-time and velocity-time graphs. Let’s begin with a position

graph before we observe the motion. The cart is initially moving forward. The fan

is on and gives the cart a steady, gentle push which causes the cart to accelerate.

1. Interpret. What does the slope of a tangent to a position-time graph

represent?

2. Reason. Is the cart speeding up or slowing down? Use the two tangents to the

graph to help explain.

3. Reason. Is the change in velocity positive or negative? What does this tell us

about the acceleration?

4. Predict. What will the velocity-time graph look like? Use a dashed line to

sketch this graph on the axes above.

5. Test. (as a class) Observe the velocity-time graph produced by the computer for this situation. Describe the motion.

Explain any differences between your prediction and your observations.

B: The Sign of the Acceleration

All the questions here refer to the chart on the next page.

1. Represent. In the chart, draw an arrow corresponding to the direction the fan pushes on the cart. Label this arrow “F” for

the force.

2. Predict. (work individually) For each situation (each column), use a dashed line to sketch your prediction for the

position- and velocity-time graphs that will be produced. Complete the graphs for each example on our own and then

compare your predictions with your group. Note: It may be easiest to start with the v-t graph and you can try the

acceleration-time graph if you like.

3. Test. (as a class) Observe the results from the computer. Use a solid line to draw the results for the three graphs in the

chart on the next page.

4. Interpret. Examine the velocity graphs. Is the magnitude of the velocity (the speed) getting larger or smaller? Decide

whether the cart is speeding up or slowing down.

5. Interpret. Use the graphs to decide on the sign of the velocity and the acceleration.

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

Time

Posi

tion

Time

Vel

oci

ty

Description:

©

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36

1 2 3 4

Description The cart is released from

rest near the motion

detector. The fan pushes

on the cart away from the

detector.

The cart is released from

rest far from the detector.

The fan pushes towards

the detector.

The cart is moving away

from the detector. The

fan pushes towards the

detector.

The cart is moving

towards the detector. The

fan is pushing away from

the detector.

Sketch with Force

Position graph

Velocity

graph

We will continue the rest of the chart together after our observations.

Acceleration

graph

Slowing down or

speeding up?

Sign of Velocity

Sign of Acceleration

Now let’s try to interpret the sign of the acceleration carefully. Acceleration is a vector quantity, so the sign indicates a

direction. This is not the direction of the object’s motion! To understand what it is the direction of, we must do some careful

thinking.

6. Reason. Emmy says, “We can see from these results that when the acceleration is positive, the object always speeds up.”

Do you agree with Emmy? Explain.

7. Reason. What conditions for the acceleration and velocity must be true for an object to be speeding up? To be slowing

down?

8. Reason. Which quantity in our chart above does the sign of the acceleration always match?

Always compare the magnitudes of the velocities, the speeds, using the terms faster or slower. Describe the motion of

accelerating objects as speeding up or slowing down and state whether it is moving in the positive of negative direction.

Other ways of describing velocity often lead to ambiguity and trouble! Never use the d-word, deceleration - yikes! Note that

we will always assume the acceleration is uniform (constant) unless there is a good reason to believe otherwise.

F

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37

SPH3U: Area and Averages

A graph is more than just a line or a curve. We will discover a very handy new

property of graphs which has been right under our noses (and graphs) all this

time!

A: Looking Under the Graph

A car drives along a straight road at 20 m/s. It is straight-forward to find the

displacement of the car between 5 to 20 seconds. But instead, let’s look at the velocity-

time graphs and find another way to represent this displacement.

1. Describe. How do we calculate the displacement of the car the familiar way?

2. Sketch. Now we will think about this calculation in a new way. Draw and shade a rectangle on the graph that fills in the

area between the line of the graph and the time axis, for the time interval of 5 to 20 seconds.

3. Describe. In math class, how would you calculate the area of the rectangle?

4. Interpret. Calculate the area of the rectangle. Note that the length and width have a meaning in physics, so the final

result is not a physical area. Use the proper physics units that correspond to the height and the width of the rectangle.

What physics quantity does the final result represent?

The area under a velocity-time graph for an interval of motion gives the displacement during that interval. Both velocity and

displacement are vector quantities and can be positive or negative depending on their directions. According to our usual sign

convention, areas above the time axis are positive and areas below the time axis are negative.

B: Kinky Graphs

Here’s a funny-looking graph. It has a kink or corner in it. What’s happening here?

1. Interpret. What characteristic of the object’s

motion is steady before the kink, steady after the

kink, but changes right at the kink? What has

happened to the motion of the object?

At t = 0.40 seconds we cannot tell what the slope is –

it is experiencing an abrupt change.

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

Adapted from Physics by Inquiry, McDermott and PEG U. Wash, © John Wiley and Sons, 1996

0 10 20

Time (s)

Vel

oci

ty (

m/s

)

0

2

0

0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0

Time (s)

Po

siti

on (

cm)

0

1

0

20

30

4

0

5

0

60

70

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38

2. Represent. Sketch a velocity-time graph for the motion in the graph above.

To indicate a sudden change on a physics graph, use a dashed vertical line. This

indicates that you understand there is a sudden change, but you also understand

that you cannot have a truly vertical line.

3. Reason. What would a vertical line segment on a v-t graph mean? Is this

physically reasonable? Explain.

4. Calculate. Find the area under the v-t graph you have just drawn for the time interval of 0 to 0.9 seconds. Find this

result. Explain how to use the original position-time graph to confirm your result.

5. Calculate. We can perform a new type of calculation by dividing the area we found by the time interval. Carry out this

calculation and carefully show the units.

6. Interpret. What type of velocity did you find from the previous calculation? How does it compare with the values in the

v-t graph?

7. Reason. Is the value for the velocity you just found the same as the arithmetic average (v1 + v2)/2 of the two individual

velocities? Explain why or why not.

C: Average Velocity

Earlier in this unit, we noted that the ratio, x/t, has no simple interpretation if the velocity of an object is not constant.

Since the velocity is changing during the time interval, this ratio gives an average velocity for that time interval. One way to

think about it is this: x/t is the velocity the object would have if it moved with constant velocity through the same

displacement in the same amount of time.

1. Represent. Use the interpretation above to help you draw a single line (representing constant velocity) on the position

graph on the previous page and show that its slope equals the average velocity for that time interval. Show your work

below.

0 1.0

Time (s)

Vel

oci

ty (

cm/s

)

0

1

00

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39

SPH3U: The Displacement Problem

Now we come to a real challenge for this unit. A car is travelling at 60 km/h

along a road when the driver notices a student step out in front of the car, 34 m

ahead. The driver’s reaction time is 1.4 s. He slams on the brakes of the car

which slows the car at a rate of 7.7 m/s2. Does the car hit the student? Let’s begin with a video!

A: The Collision Problem

1. Reason. In the video, two separate distances (the reaction distance and the braking distance) make up the total stopping

distance. Describe why there are two intervals of motion and how the car moves during each.

2. Represent. Here’s our question: “does the car hit the student?” Which kinematic quantity would we like to know in

order to solve this problem?

A: Pictorial Representation

Sketch, coordinate system, label givens & unknowns using symbols, conversions, describe events

3. Represent. Go through the checklist of items that should appear in your pictorial representation. Make sure you have

included them all! When you’re ready, complete your physics representations for this problem.

B: Physics Representation

Motion diagram, motion graphs, velocity vectors, events

B: Finding the Displacement

Our goal is to find the total displacement of the car. We will separate the motion to look at what is happening between

moments1 and 2 and between moments 2 and 3.

1. Reason. Can we use our expression v = x/t to find the car’s displacement between events 1 and 2? Explain why or

why not.

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

- Did you check

the signs of the

vector quantities of

your given

information?

- Are any in the

negative direction?

- Also check for

consistency.

x v

t t

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40

2. Reason. Can we use the same expression to find the car’s displacement between events 2 and 3? Explain why or

why not.

So far we have five different kinematic variables: x, a, vi, vf and t. You have encountered one equation so far that relates

some of these, the definition of acceleration: a = v/t. Recall that this equation was constructed by analyzing a graph! With

a bit more algebraic work, we will look at it tomorrow, you can to create another one: vf2 = vi

2 + 2ax. This is the equation

we will use as part of the solution to our problem.

C: The Results

Now we have the tool necessary to find the total displacement for our original problem. The solution will involve two

separate steps, each of which you should describe carefully. D: Mathematical Representation

Describe steps, complete equations, algebraically isolate, substitutions with units, final statement

E: Evaluation

Answer has reasonable size, direction and units? Explain why.

Is the size of your answer in the

right range? What about the

direction of your displacement?

Are your units appropriate for a

displacement?

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41

Homework: Displacement Problems!

Use the full solution format to solve these problems.

1. Stopping a Muon. A muon (a subatomic particle) moving in a straight line enters a region with a speed of 5.00 x 106

m/s and then is slowed down at the rate of 1.25 x 1014

m/s2. How far does the muon take to stop? (0.10 m)

2. Taking Off. A jumbo jet must reach a speed of 360 km/h on the runway for takeoff. What is the smallest constant

acceleration needed to takeoff from a 1.80 km runway? Give your answer in m/s2 (2.78 m/s

2)

3. Shuffleboard Disk. A shuffleboard disk is accelerated at a constant rate from rest to a speed of 6.0 m/s over a 1.8 m

distance by a player using a stick. The disk then loses contact with the stick and slows at a constant rate of 2.5 m/s2 until

it stops. What total distance does the disk travel? (Hint: how many events are there in this problem?) (9.0 m)

SPH3U: The BIG Five

Last class we used our definition of acceleration and one other equation to

describe motion with constant acceleration. A bit more work along those lines

would allow us to find three more equations which give us a complete set of

equations for the five kinematic quantities.

A: The BIG Five!

Consider the following graph which shows the velocity of an object that is speeding up. We can use this graph to find the

displacement between the times ti and tf. This looks tricky, but notice that the area can be split up into two simpler shapes.

1. Represent. What is the height and the width of the

shaded rectangle? Use these to write an expression for

its area using kinematic symbols.

2. Represent. What is the height and width of the

shaded triangle? Write an expression for its area.

3. Represent. Remember our equation for acceleration: a = ∆v/∆t. If we rearrange it, we have: v = at. Use this

expression for ∆v to write down a new expression for the area of the shaded triangle that does not use v.

4. Represent. The total area represents the displacement of the object during the time interval. Write a complete expression

for the displacement by adding the areas that you have found.

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

Time

Vel

oci

ty

t

v

ti tf

vf

vi

1

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42

B: The BIG Five – Revealed!

Here are the BIG five equations for uniformly accelerated motion.

The BIG Five vi vf x a t

vf = vi + at

x = vit + ½at2

x = vft - ½at2

x = ½(vi + vf)t

vf 2

= vi2 + 2ax

1. Observe. Fill in the chart with and indicating whether or not a kinematic quantity is found in that equation.

2. Find a Pattern. How many quantities are related in each equation?

3. Reason. If you wanted to use the first equation to calculate the acceleration, how many other quantities would you need

to know?

4. Describe. Define carefully each of the kinematic quantities in the chart below.

vi

vf

x

a

t

5. Reason. What condition must hold true (we mentioned these in the previous investigation) for these equations to give

reasonable or realistic results?

C: As Easy as 3-4-5

Solving a problem involving uniformly accelerated motion is as easy as 3-4-5. As soon as you know three quantities, you can

always find a fourth using a BIG five! Write your solutions carefully using our solution process. Use the chart to help you

choose a BIG five. Here are some sample problems that we will use the BIG five to help solve. Note that we are focusing on

certain steps in our work here – in your homework, make sure you complete all the steps!

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Problem 1

A traffic light turns green and an anxious student floors the gas pedal, causing the car to acceleration at 3.4 m/s2 for a total of

10.0 seconds. We wonder: How far did the car travel in that time and what’s the big rush anyways?

A: Pictorial Representation

Sketch, coordinate system, label givens & unknowns with symbols, conversions, describe events

B: Physics Representation

Motion diagram, motion graphs, velocity vectors, events

D: Mathematical Representation

Describe steps, complete equations, algebraically isolate, substitutions with units, final statement

Problem 2: Complete on a separate solution sheet

An automobile safety laboratory performs crash tests of vehicles to ensure their safety in high-speed collisions. The engineers

set up a head-on crash test for a Smart Car which collides with a solid barrier. The engineers know the car initially travels at

100 km/h and the car crumples 0.78 m during the collision. The engineers have a couple of questions: How much time does

the collision take? What was the car’s acceleration during the collision? (Δt = 0.056s , a = -495.4 m/s2)

Problem 3: Complete on a separate solution sheet

Speed Trap The brakes on your car are capable of slowing down your car at a rate of 5.2 m/s2. You are travelling at 137

km/h when you see a cop with a radar gun pointing right at you! What is the minimum time in which you can get your car

under the 100 km/h speed limit? (Δt = 1.98s)

Emmy says, “I am given only two numbers,

the acceleration and time. I need three to solve

the problem. I’m stuck!” Explain how to help

Emmy.

x v

t t

a

t

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Motion Solution Sheet Name: Problem: A: Pictorial Representation Sketch, coordinate system, label givens & unknowns using symbols, conversions, describe events

B: Physics Representation Motion diagram, motion graphs, velocity vectors, events

C: Word Representation Describe motion (no numbers), explain why, assumptions

D: Mathematical Representation Describe steps, complete equations, algebraically isolate, substitutions with units, final statement

E: Evaluation Answer has reasonable size, direction and units? Explain why.

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SPH3U: Freefall

One of the most important examples of motion is that of falling objects. How

does an object move when it is falling? Let’s find out!

A: Observing Falling Motions

1. Observe. You need a ball. Describe the motion of the falling ball (ignore the bounces). Offer some reasons for the

observed motion.

2. Observe. You need a piece of paper. Describe the motion of the falling paper. Offer some reasons for the observed

motion.

3. Predict. Describe how the paper might fall if it is crumpled into a little ball (don’t do it yet!) Explain the reasons for

your predictions.

4. Test. Drop the crumpled paper ball. Describe your observations. Drop it with the ball as a comparison. Offer some

reasons for the observed motions.

In grade 11 and 12 we will focus on a simplified type of freefall where the effect of air resistance is small enough compared

to the effect of gravity that it can be ignored. Our definition of freefall is vertical motion near Earth’s surface that is

influenced by gravity alone.

B: Analyzing Falling Motion

Your teacher has a motion detector set up which we will observe as a class. We will drop a bean-bag to avoid confusion from

any bounces of a ball. We choose the origin to be the floor and the upward direction as positive y-direction. When we analyze

freefall we will replace the x symbols for position and displacement with y symbols to indicate the vertical direction.

1. Observe. Sketch the position and velocity-time graphs from the

computer for the falling bean-bag.

2. Interpret. What can we conclude about the motion of the object while it

is falling (freefalling)?

3. Reason. At what moment in time does freefall begin? What should our

first event be?

4. Reason. At what moment does freefall end? What should our second

event be?

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

©

Time

Po

siti

on

(y)

V

elo

city

Time

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C: Freefalling Up?

1. Observe. Toss the ball straight up a couple of times and then describe its motion while it is travelling upwards. Offer

some reasons for the observed motion.

2. Speculate. Do you think the acceleration when the ball is rising is different in some way than the acceleration when the

ball is falling? Why or why not?

3. Speculate. What do you think the acceleration will be at the moment when the ball is at its highest point? Why?

D: Analyzing the Motion of a Tossed Ball

As a class, observe the results from the motion detector for a ball’s complete trip up and back down.

1. Observe. (as a class) Sketch the results from the computer in the two

graphs to the right. Be sure to line up the features of the graphs vertically

(same moments in time.)

2. Interpret. (as a group) Explain which graph is easiest to use to decide

when the ball leaves contact with your teacher’s hand and returns into

contact.

3. Interpret. Label three events on each graph (1): the ball leaves the hand,

(2) the ball at its highest position, and (3) the ball returns to the hand.

Label the portion of each graph that represents upwards motion,

downwards motion. Indicate in which portions the velocity positive,

negative, or equal to zero.

4. Reason. How does the acceleration of the ball during the upwards part of

its trip compare with the downwards part?

5. Reason. Many people are interested in what happened when the ball “turns around” at the top of its trip. Some students

argue that the acceleration at the top is zero; others think not. What do you think happens to the acceleration at this

point? Use the v-t graph to help explain.

6. Interpret. On the two graphs above, label the interval of time during which the ball experiences freefall. Justify your

interpretation.

Time

Po

siti

on

(y)

V

elo

city

Time

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SPH3U: The Freefall Problem

Timothy, a student no longer at our school, has very deviously hopped up on to

the roof of the school. Emily is standing below and tosses a ball straight

upwards to Timothy. It travels up past him, comes back down and he reaches

out and catches it. Tim catches the ball 6.0 m above Emily’s hands. The ball was travelling at 12.0 m/s upwards, the moment

it left Emily’s hand. We would like to know how much time this trip takes.

1. Represent. Complete part A below. Indicate the y-origin for position measurements and draw a sign convention where

upwards is positive. Label the important events and attach the given information.

2. Represent. Complete part B below. Make sure the two graphs line-up vertically. Draw a single dotted vertical line

through the graphs indicating the moment when the ball is at its highest.

A: Pictorial Representation

Sketch, coordinate system, label givens & unknowns, conversions, describe events

Event :

Event :

B: Physics Representation

Motion diagram, motion graphs, key events

3. Reason. We would like to find the displacement of the ball while in freefall. Some students argue that we can’t easily

tell what the displacement is since we don’t know how high the ball goes. Explain why it is possible and illustrate this

displacement with an arrow on the sketch.

The total length of the path traveled by an object is the distance. The change in position, from one event to another is the

displacement. Distance is a scalar quantity and displacement is a vector quantity. For uniform motion only, the magnitude

of the displacement is the same as the distance.

4. Reason. The BIG 5 equations are valid for any interval of motion where the acceleration is uniform. Does the ball

accelerate uniformly between the two events you chose? Explain.

5. Reason. Isaac says, “I want to use an interval of time that ends when the ball comes to a stop in Tim’s hand. Then we

know that v2 = 0.” Why is Isaac incorrect? Explain.

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

+y y

v

t

t

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6. Solve. Choose a BIG five equation to solve for the time. (Hint: one single BIG 5 equation will solve this problem). Note

that you will need the quadratic formula to do this! a

acbbx

2

42

For convenience you may leave out the units for the

quadratic step.

D: Mathematical Representation

Describe steps, complete equations, algebraically isolate, substitutions with units, final statement

7. Interpret. Now we have an interesting result or pair of results! Why are there two solutions to this problem? How do we

physically interpret this? Which one is the desired solution? Explain using a simple sketch.

8. Interpret. State your final answer to the problem.

Homework: Freefalling

1. Based on the problem from the previous page, how high does the ball travel above Emily? (Define your new events and

just complete part D.) (7.35m)

2. Isaac is practicing his volleyball skills by volleying a ball straight up and down, over and over again. His teammate

Marie notices that after one volley, the ball rises 3.6 m above Isaac’s hands. What is the speed with which the ball left

Isaac’s hand? (8.4 m/s)

3. With a terrific crack and the bases loaded, Albert hits a baseball directly upwards. The ball returns back down 4.1 s after

the hit and is easily caught by the catcher, thus ending the ninth inning and Albert’s chances to win the World Series.

How high did the ball go? (20.6 m)

4. Emmy stands on a bridge and throws a rock at 7.5 m/s upwards. She throws a second identical rock with the same speed

downwards. In each case, she releases the rock 10.3 m above a river that passes under the bridge. Which rock makes a

bigger splash? (Both make the same splash as the each have the same velocity upon impact with the water)

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Motion Solution Sheet Name: Problem: A: Pictorial Representation Sketch, coordinate system, label givens & unknowns using symbols, conversions, describe events

B: Physics Representation Motion diagram, motion graphs, velocity vectors, events

C: Word Representation Describe motion (no numbers), explain why, assumptions

D: Mathematical Representation Describe steps, complete equations, algebraically isolate, substitutions with units, final statement

E: Evaluation Answer has reasonable size, direction and units? Explain why.

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SPH3U: Graphing Review

This exercise will help you put together many of the ideas we have come across in studying graphical

representations of motion. Before completing the table, examine the sample entries and be sure you

understand them. Note that some information may be found on both graphs. Now fill in the missing

entries in the table below – describe how you find the information.

How to get information from motion graphs

Information sought Position-time graph Velocity-time graph

Where the object is at a

particular instant

The object’s velocity at an

instant

The object’s acceleration (if

constant)

Can’t tell

Compute the slope

Whether the motion is uniform

Whether the object is speeding

up

Check whether the curve is

getting steeper

Whether the object is slowing

down

Whether the acceleration is

constant

The object’s change in position

The object’s change in velocity

Adapted from Physics by Inquiry, McDermott and PEG U. Wash, © John Wiley and Sons, 1996

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SPH3U: The Great Physics Cart Contest!

Your task is to design a car-like device that will roll along the school hallway when released from

rest.

The Contest:

1. Each cart will have three trials for judging.

2. The carts will compete in at least one of the following categories (you choose)

a) Fastest (shortest time for a 5 m race)

b) Furthest distance

c) Stop on a line at a designated distance of 3 m away.

Design Criteria:

1. The cart must fit in your locker.

2. It must have a minimum of 3 wheels

3. The cart must be made of recycled or reused materials and not from pre-made toy cars.

4. The cart must be powered by an elastic band of some kind.

5. The cart must start on its own when released from a stationary position and be self-propelled.

Groups:

This project may be done individually or in a pair. If this project is done as a pair, your group must

complete the group work form on the opposite page.

Performance Analysis Report:

Your Performance Analysis Report will include a data table from your ticker-tape and a position-time

graph for your cart based on the data from the ticker-tape timer. From your graph, determine your cart’s

maximum speed. You will also time your car and give its average velocity for a 1 m trip, 2 m trip and 3

m trip. Your graph, measurements and calculations will constitute your performance report (only 1 or 2

pages in total!)

Advertisement:

To brag about your car and its results you must make a full page

advertisement (8½ x11 in size) that shows your car and mentions at

least one exciting competition result or piece of analysis.

Schedule:

Build your car as soon as you can! Two class periods are scheduled to conduct your analysis and

compete. The cart will be handed-in on the last day of testing. The report and advertisement are due

shortly afterwards.

Analysis date: ___________

Report and advertisement date: ____________

Please submit this page with your project! You may not use the school shop for this project

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SPH3U: The Great Physics Cart Contest!

Group Members: Total Mark:

Quality and Design – How well built and designed is the cart? (10 marks) 0 – 4

Car barely functional,

poorly designed, falls

apart

5 - 6

Car has basic function,

wheels well-attached,

energy source adequate

7 - 8

Car rolls well, wheels aligned,

good use of materials, reliable

energy source

9 - 10

Car rolls very smoothly, clever use of

materials, sturdy, powerful energy

source, very consistent

Performance - How did it perform in a competition? (5 marks) 0 – 2

Did not complete an event

3

Completed an event with

adequate score

4

Completed an event with a

good score

5

Completed or won an event

with an outstanding score

Advertisement – Does it grab your attention? (5 marks) 0 – 2

Important information

missing, messy, little visual

appeal

3

Basic, neat layout, contains

required information

4

Interesting design and

presentation, good use of

information

5

Clever design and layout,

eye catching, excellent use

of information

Performance Analysis Report – Does it show a complete and accurate analysis? (5 marks) 0 – 2

Important results missing or

incorrectly completed

3

Graph adequate, basic results

shown, minor errors

4

Neat, easy-to-read labelled

graph, results carefully

shown including units

5

Clear presentation of all

analytical results

Group Work Form

Indicate with a checkmark which parts of the project each member worked on. Some parts may be

shared.

Name: Name:

Cart construction (include

roughly how much time each)

Ticker-tape measurements

Timing measurements

Position-time graph

Analysis calculations

Advertisement

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SPH3U: Vectors in Two-Dimensions The main model of motion we have developed so far is constant acceleration in a

straight line. But the real world can be much more complex than this! When we

walk, bike or drive, we change directions, hang a left, or go west. These are

examples of two dimensional motion or motion in a plane.

A: Representing a Two-Dimensional Vector

We visually represent vectors by drawing an arrow. We have done this with displacement and velocity vectors earlier in our

study of motion. When an object moves in two-dimensions these vectors do not necessarily line up with our x- or y-directions

any more.

1. Interpret. What does the length of a displacement

vector describe? What does the length of velocity

vector describe?

2. Interpret. Use a ruler to find the magnitude of the displacement and velocity vectors. Explain how you do this.

To help describe the direction of a vector we need a coordinate system. With vectors in a straight

line, we used positive or negative x or y to show directions. In two-dimensions we will use both of

these. Sometimes we add extra labels to help describe the directions, such as: N, S, E, W or Up,

Down, Left, Right. A complete coordinate system is shown to the right.

3. Measure. Use a ruler to draw a coordinate system for each vector above. Line-up the

coordinate system such that the tail of each vector is at the centre of the coordinate system.

Use a protractor to measure an angle formed between the tail of each vector and the coordinate

system you drew.

To label vectors in two-dimensions with 2-D vector notation, imagine someone travels 3.5 m in a direction north and 60o to

the west. We will record this by writing: ]60[5.3 WNmd o

. The symbol d

with an arrow signifies a displacement (a

change in the position vector). The number part, 3.5 m, is called the magnitude of the vector. The angle that is used is always

between zero and 90o and is measured at the tail of the vector.

4. Represent. Use 2-D vector notation to label the two vectors d

and v

shown above. Be sure to use the square bracket

notation for the direction.

5. Reason. Albert wrote his direction for the displacement vector as [N 50o W]. Isaac wrote his direction for the same

vector as [W40o N]. Who has recorded the direction correctly? (Don’t worry about small errors due to the

measurements.)

6. Represent. On your coordinate systems above, draw a vector that represents a displacement 2d

12 m [S 30o W] and a

velocity 2v

17.5 km/h [N60oE] (Don’t worry if it leaves the box!)

7. Interpret. How does the magnitude of the two displacement vectors compare? Which velocity is slower? How can you

tell?

Displacement Vector

1 cm = 4 m

Velocity Vector

1 cm = 5 km/h

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

©

N

+y

E

+x

S

W

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B: Let’s Take a Walk

You and a friend take a stroll through a forest. You travel 7 m [E 35o S] and then 5 m [W 20

o S].

1. Represent. Draw the two displacement vectors one after the

other (tip to tail).

2. Interpret. After travelling through the two displacements,

how far are you from your starting point? In what direction?

Explain how you find these quantities from your diagram.

3. Represent. Draw a single vector arrow which represents the

total displacement for your friend’s entire trip. Use a double

line for this vector.

4. Represent. Label the three vectors in your diagram as

tdanddd

,21, following the example described above

including the magnitude, unit and direction.

The vector diagram we have drawn above is actually a picture of an equation where two quantities are added in a new and

special way are equal to a third quantity, the total: tddd

21. Technically, we should use a different symbol than “+” in

this equation since this is a new kind of math operation called vector addition that works in a different way than traditional

addition. But out of convenience we just write “+” and must remember that the addition of vectors is special. Note that

whenever vectors are added together to give a total, they are drawn tip to tail, just as you have done above.

C: Adding Vectors

A vector is a different kind of mathematical quantity than a regular number (a scalar). It behaves differently when we do

math with it. When our vectors point do not point along a straight line, we must be especially careful to remember these

difference and our new techniques.

1. Reason. Marie says, “Why can’t we just add up the number part in the previous question? Should the displacement be 7

+ 5 = 12 m?” Help Marie understand what she has overlooked.

2. Reason. Suppose you walk for 1 m and then for another 2 m. You get to choose the directions of these two

displacements. What is the smallest total displacement that could result? What is the largest? Draw a vector diagram

illustrating each.

3. Summarize. When working with vectors, does 1 + 2 always equal 3? Explain.

N

E

1 cm = 1 m

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SPH3U: Two-Dimensional Motion

We now have the tools to track motion in two-dimensions! Let’s take a trip.

A: Vectors vs. Scalars, Fight!

1. Represent. You are about to enter the classroom when you

realize you forgot your homework in your locker. You

travel 12 m [S], 7 m [W], and then 3 m [N] to get to your

locker. Draw this series of displacements and find your

total displacement from the classroom door. Label these

quantities in your vector diagram.

You do not need tostart your vector diagram on your

coordiante system. Choose a starting point such that your

entire trip can be represented in the space given.

2. Reason. Once you reach your locker, how far are you from

the classroom door? How far did you travel from the

classroom door to your locker? Why are these quantities

different?

3. Reason. There is only one situation in which the magnitude of your displacement will be the same as the distance you

travel. Explain what situation this might be.

4. Reason. You time your trip from the classroom to your locker. You calculate the ratio of your displacement over your

time, what quantity have you found? Explain and be specific!

The ideas behind average velocity work for any kind of motion: 1-D, 2-D and beyond. The average velocity is always the

ratio of the displacement divided by the time interval: tdv

. Now that we are analysing motion in two dimensions, we

have new techniques to find and describe the vectors in this equation.

5. Calculate. It took you 23 s to travel to your locker. What is your average velocity for your trip from the classroom to

your locker? Be sure to use your square bracket vector notation!

6. Reason. You now have your homework and continue moving. When will your total displacement be zero? What is your

total distance traveled at that same time?

7. Reason. When you return to the classroom your teacher impatiently informs you that it took 47 s for you to return.

Compare the magnitude of your average velocity with your average speed for the whole trip.

Recorder: __________________

Manager: __________________

Speaker: __________________ 0 1 2 3 4 5

N

E

1 cm = 3 m

©

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SPH3U: Vector Practice

1. Draw each vector to scale, each starting at the origin of the coordinate system.

A

10 m [E]

B

25 m [N 30oW]

C

42 m [S 10o E]

D

35 m [W 70o S]

E

32 m [E 80o N]

1v

= 15 km/h [S]

2v

= 20 km/h [N 45o W]

3v

= 50 km/h [E 15o N]

4v

= 28 km/h [W 30o S]

5v

= 31 km/h [N 80o E]

2. Measure each vector according to the scale and coordinate system.

N

E

N

E

1 cm = 5 m 1 cm = 10 km/h

N

E

N

E

1 cm = 2 m 1 cm = 5 m/s

A B

C

D

A

B

C

D

E

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57

3. Find the total displacement for each trip by adding the two displacement vectors together tip-to-tail.

Complete the chart assuming the whole trip took 2.0 h. Use the scale 1 cm = 10 km. Don’t worry if

your vectors go outside the boxes!

Vectors Diagram Total

Displ.

Total

Dist.

Avg.

Velocity

Avg.

Speed

40 km [E]

30 km [E]

40 km [E]

30 km [N]

40 km [E]

30 km [W]

40 km [E]

30 km [E30oN]

40 km [E]

30 km

[S50oW]

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SPH3U: The Vector Adventure

Mission

Your mission, should you choose to accept it (and you do), is to find the displacement and time for a trip

from the threshold of the classroom to each location marked on the map.

Proof

As proof you (meaning each person) must construct a scale diagram for each path leading to the goal.

Draw all paths on one sheet of graph paper, starting at the same point.

Make sure all final destinations will fit on the paper.

Clearly show your coordinate system and scale (in metres).

Each vector in the path must be accurately labeled.

The total displacement should be drawn in a different colour, measured carefully and labeled.

Time your walk back to the start.

Create a chart on the reverse

side of your diagrams giving the

total distance, displacement,

time, average speed and average velocity.

Tricks

To simplify distance measurements, you may use the floor tiles as a standard unit. Make sure you

convert your measurements to metres when constructing your diagrams and labeling them.

You may assume that corridor 6 is aligned due North. Sometimes there is more than one way to

reach a certain destination, one being easy the other hard. Choose the easy one.

This mission is all about accuracy. Make careful measurements. Draw your scale diagrams

accurately.

Record the vectors in your path here:

Destination Path Time

A: Visual Arts FHCI sign (at the

end of corridor 7)

B: Fire Doors in Corridor 9

C: Fire Doors in Corridor 5

D: Fire Doors in Corridor 3

Destination d d

t vavg avgv

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Forest Heights C.I. Floorplan – 1st Floor