hacking arts & culture by rachel coldicutt
TRANSCRIPT
Who Was Involved?
who was involved?
who was involved?
• 69 developers• 8 speakers• 12 cultural organisations• 1 software company• 3 media organisations • 2 funding bodies• 80 people who attended the talks
what else?
• 15 giant bean bags• 85 pizzas• 11 crates of beer• 100 goodie bags • 40 4-bar plug extensions • 30 ethernet cables
Why Culture Hack Day?
showing not telling
• Don’t write a business case, make a proof of concept
• Work like a creative business not a paper-bound bureaucracy
• Iterate quickly to get something right
collaborative, interdisciplinary working
• Exposure to new expertise, new ways of thinking
• Shared skills, shared resources, shared aims
• Move more quickly together
What Were the Benefits?
expertise
• 2,484 hours of developer time• Talent attracts talent • Making new relationships with people
who are interested• Skills exchange with the creative and
software industries
Inspiration
Creativity
Excitement
the open-data debate
What’s Next?
Culture Hack Wales?
Culture Hack North?
Other Kinds of Hacking
Ideas Hacks
Hardware Hacks
Games Hacks