he in a web 2.0 world

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HE in a web 2.0 world

Web 2.0 facilitates interactive information sharing, interoperability, user-centered design[1] and collaboration on the World Wide Web. Examples of Web 2.0 include web-based communities, hosted services, web applications, social-networking sites, video-sharing sites, wikis, blogs, mashups and folksonomies. A Web 2.0 site allows its users to interact with other users..Committee of Inquiry into the Changing Learner Experience (clex)www.clex.org.uk

Higher Education in a Web 2.0 WorldDoes web based learning make it easier for students to learn?YES

47.5% of staff 79.9% of students

4clex RecommendationsHEs ensure access to appropriate technology for allHEs keep abreast of expectations of studentsHEs treat web awareness as a priority areaHEs support staff to become proficient users of technologies and e-pedagogyHEs support staff to reflect on research into learningHEs explore ways to develop tutor/student relationships using web 2.0

Web 2.0 why should you care?

The Social Web (Shirky, 2003) is a term coined by Clay Shirky to describe this move to interactive and many to many websites and software as opposed to the early websites which were broadcast and one to many (Selwyn & Grant, 2009).

The life of an undergraduate is the most technologically advanced, influenced and mediated than ever has been (Clex, 2009, Ipsos MORI, 2008, Selwyn, 2009, Ziegler, 2007). The technology is inherent and intrinsic their everyday mundane life (Beer & Burrows, 2007). Linked with being a student (Selwyn, 2009)


Simon described the Facebook group as a positive, simple and easy way of communicating Zoe was in agreement saying, it was just an easy way of letting us know stuff.

Pedagogical shift

To make a pedagogical comparison, Web 2.0 is not a didactic, lecture-based delivery of information but inquiry-based discovery through group collaboration.

Collaborative technologies and ways of working

Clex (2009a) states that young people inhabit the Web 2.0 world with enviable ease (p.1) and that these technologies enable instant communication, collaboration, information creation, participation and sharing (p.1) which are the soft skills employers demand (Clex, 2009, p.9).

We should not presume all students have the same prior knowledge or experience.

Student ownership - What is the purpose?Of the session, the resource, the technology, the outcome?

If a staff member chooses to inhabit the site or set up a group, careful thought must be given to why they want to interact with students there and what they hope to achieve by doing so. They must choose their methods appropriately; if it is to set up a public forum, the students need to be included in this discussion do they want that and why is it relevant to them? Preparation, discussion and collaboration are suggested to make the space jointly owned.

Literature review of use of Web 2.0 in HE - Evolving review of current literature in the area


Beer, D & Burrows, R. (2007) Sociology and, of and in web 2.0: some initial considerations. [online] Sociological Research Online, Vol. 12, No. 5 Available from: http://www.socresonline.org.uk/12/5/17/html [Accessed 20.03.09].

CLEX. (2009) Higher Education in a Web 2.0 World, Report of an independent Committee of Inquiry into the impact on higher education of students widespread use of Web 2.0 technologies. [online). Available from: http://www.clex.org.uk. [Accessed on 12.05.09].

Ipsos MORI. (2008) Great Expectations of ICT. [online) JISC. Available from: http://www.jisc.ac.uk/publications/publications/greatexpectations.aspx [Accessed 15.05.09).

Selwyn, N. & Grant, L. (2009) Researching the realities of social software use an introduction. Learning, Media and Technology, Vol, 34, No. 2, p.1-9.

Selwyn, N. (2009) Faceworking: exploring students' education-related use of Facebook. Learning, Media and Technology, Vol. 34, No. 2, p.157-174.

Shirky, C. (2003) Social software and the politics of groups.[online] AVailble from: http://www.shirky.com/writings/group_politics.html [Accessed 25.05.09].

Ziegler, S. (2007) The (mis)education of Generation M. Learning, media and Technology, Vol. 32, No. 1, p.69-81.

Challenges for CiCSUser expectationsNew skillsResourceKeeping up to dateDifferent relationship with departmentsChallenges for DepartmentsAwareness of appropriate technologiesStudent engagementResourceKeeping up to dateDifferent relationship with studentsChallenges for the UniversityHow does web 2.0 fit inSupporting innovation and experimentationClosing the digital divide