how scalable lean startups can use the rod map to inspire today's investors ... while getting...

26
How Scalable Lean Startups Can Use The Red Ocean Disrup;on (ROD) Map To Inspire Today’s Investors While Ge(ng Needed Funds and Higher Valua4ons Dr. Rod King

Upload: rod-king-phd

Post on 20-Aug-2015

655 views

Category:

Business


2 download

TRANSCRIPT

How  Scalable  Lean  Startups  Can  Use  The  Red  Ocean  Disrup;on  (ROD)  Map    

To  Inspire  Today’s  Investors  While  Ge(ng  Needed  Funds  and  Higher  Valua4ons  

 Dr.  Rod  King  

Worksheet  of  

The  Red  Ocean  Disrup4on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

Red  Ocean  Disrup;on  (ROD)  Map   Date:  ………………………..….  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Date:  ………………………..….  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                 

Customer  Story   Business  Story   Learning  Story  

Date:  ………………………..….  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

           

           

         

Customer  Story  (ROD  Problem)  

Business  Story  (ROD  Solu:on)  

Learning  Story  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

Date:  ………………………..….  

Experim

ent/  

Cycle  1  

Experim

ent/  

Cycle  2  

Experim

ent/  

Cycle  …  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Date:  ………………………..….  

Business  Model  Analysis  

Business  Model  Disrup4on  Strategy  

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Date:  ………………………..….  

Business  Model  Analysis  

Business  Model  Disrup4on  Strategy  

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

Disrup;ve    ………………………………  (Prototype/Demo)  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Date:  ………………………..….  

Business  Model  Disrup4on  Strategy  

Business  Model  Analysis  

P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

Disrup;ve    ………………………………  (Prototype/Demo)  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Date:  ………………………..….  

Business  Model  Disrup4on  Strategy  

Business  Model  Analysis  

P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

Disrup;ve    ………………………………  (Prototype/Demo)  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Date:  ………………………..….  

Business  Model  Disrup4on  Strategy  

Business  Model  Analysis  

E:  Eliminate    

R:  Reduce  

I:  Increase  

C:  Create  

P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

Disrup;ve    ………………………………  (Prototype/Demo)  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Date:  ………………………..….  

Business  Model  Disrup4on  Strategy  

Business  Model  Analysis  

E:  Eliminate    

R:  Reduce  

I:  Increase  

C:  Create  

P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

q  PRODUCT/    VALUE  PROPOSITION  

q  CHANNELS/CUSTOMER  RELATIONSHIPS  

q  PROFITABILITY  

q  COST  (PAIN)  

q  REVENUE  (DELIGHT)  

q  UNFAIR  ADVANTAGE  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

Disrup;ve    ………………………………  (Prototype/Demo)  

Project  Vision  (Cause/Final  Result/Outcome):  ……………………….…………..………………………………………………………..…………………..…..……  Customer  (Segment/Base/“Tribe”/Benefactor):  …..…………………………………………….….……….………..……………………………..…………..……  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  …………………...…………..…………………………………………………………..……………..….…………………………….……  Conven4onal  Tool  (Product/Service/Business  Model):  ………………………………..…….……………………………………………………………………..  

Red  Ocean  Disrup;on  (ROD)  Map  

Red  Ocean  Disrup;on  (ROD)  Maps  of  

The  World’s  Most  Successful  Scalable  Lean  Startups  

“Reinvent  (Disrupt)  The  Customer  Experience  

In  The  Tradi;onal  X-­‐Industry”  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

RED  OCEAN  DISRUPTION  (ROD)  VISION  The  North  Star  of  the  World’s  Most  Innova:ve  Companies  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

A  Scalable  Lean  Startup  Story  About  the  Evolu;on  of  Man  (Homo  Sapiens)  How  Nature  Uses  the  Lean  Startup  Method  in  a  Fractal  Lifecycle  of  5  Experiments  

Problem-­‐Solu;on  Experiment  

Chasm  

Vision    Experiment  (“Big  Bang”  Disrup:on)  

Product-­‐Market  Experiment  

Op;miza;on  &  Scaling  Experiment  

Renewal  Experiment  

?  

Fractal  Lifecycle  Plan  for  Scalable  Lean  Startups  

Lean  Startup’s    Journey  &

 Milestones  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

Red  Ocean  Disrup;on  (ROD)  Map  of  Apple  (iPhone):  2007      

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Business  Model  (“PEAR”)  Metrics  

Business  Model  Analysis  

Not    So“Smart”  

Small  Screen  

Complex:  Hard  to  Use  

Fixed  Key-­‐board;  Stylus  

Touchscreen    Mobile  Phone/  Digital  Music  

Player/  Internet  Navigator  

 

“Insanely  Great  Customer  Experience”  

E:  Eliminate    Fixed  plas:c    

keyboard/buZons;  Pen  stylus;  Manual  

R:  Reduce  Size/Thickness;  

Weight;  Complexity;  Learning/:me  

I:  Increase    Price;  Screen  Size;  Performance;  Syncing;  Design  

C:  Create  Touchscreen;  

Packaging;  Visual  Voicemail;  Apps;  Ads  

Smartphones   P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

iPhone  

Business  Model  Disrup4on  Strategy  

Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt)  the  Customer  Experience  in  the  Phone  Industry  Customer  (Segment/Base/“Tribe”/Benefactor):  Luxury-­‐Spot  “Game-­‐changers”  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Seamless  Mul:-­‐media  Communica:on:  Differently  Phone,  Listen  to  Music,  and  Browse  Internet  Conven4onal  Tool  (Product/Service/Business  Model):  Cell  phones;  Smartphones:  Moto  Q;  Blackberry;  Palm  Treo;  Nokia  E62;  Digital  Music  Player;  Desktop/Laptop  Computer  

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Disrup;ve    Smartphone  

(Prototype/Demo)  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  q “Supersmart”  

Phone    q Dead  Simple  to  

Use  q Cool,  Sexy  Design  q Ultra-­‐slim  q No  Keyboard  or  

Stylus  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

Red  Ocean  Disrup;on  (ROD)  Map  of  Apple  (iPod):  2001      

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Business  Model  (“PEAR”)  Metrics  

Business  Model  Analysis  

Limited  Song    Storage  

Limited  BaMery  Life  

“Ugly”  Design;  Bulky  

Skipped  Songs  

Ultra-­‐Portable  Digital  Music  

Player:  “A  Thousand  Songs  in  Your  

Pocket”    

“Insanely  Great  Customer  Experience”  

E:  Eliminate    Control  BuZons;    Gray/Black  Color;    On-­‐off  Switch  

R:  Reduce  Size/  Weight;  Thickness;  

Complexity  

I:  Increase  Price;    Song  Storage;    BaZery  Life  

C:  Create  LCD    Screen;  Wheel;    Fast  Download  

Music  Players   P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Classic  iPod  

Business  Model  Disrup4on  Strategy  

Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt)  the  Customer  Experience  in  the  Music  Player  Industry  Customer  (Segment/Base/“Tribe”/Benefactor):  Luxury-­‐Spot  “Game-­‐changers”  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Seamless  Music  Experience  (Everywhere):  Differently  Listen  to  Music  Conven4onal  Tool  (Product/Service/Business  Model):  Portable  Music  Players  –  CD-­‐Player;  Flash  Player;  MP3-­‐CD  Player;      Hard-­‐Disk  Jukebox    

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Blue  Ocean    Business  Model  (Product/Service)  

Disrup;ve    Music  Player  

(Prototype/Demo)  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  q “Unlimited”  Song  

Storage  q Cool,  Sexy  Design  q Long  Bagery  Life  q No  Skipped  

Songs  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

Red  Ocean  Disrup;on  (ROD)  Map  of  Cirque  du  Soleil:  1984      

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

Business  Model  Analysis  

Blue  Ocean    Business  Model  (Product/Service)  

Animal  Cruelty  

High  Price  of  Aisle  Seats  

Divided  AMen;on  in  3-­‐Ring  Venue  

Expensive  Star  Performers  

Avant  Garde  Circus  

 Unique  

 Circus-­‐Theater  Entertainment  

E:  Eliminate    Star  Performers;  Animal  Shows;  

Aisle  Concessions;  Mul:ple  Show  Arenas  

R:  Reduce  Fun  and  Humor;  Thrill  and  Danger  

I:  Increase  Unique  Venue  

C:  Create  Theme;  Refined  Environment;  

Mul:-­‐Produc:ons;  Music  and  Dance  

Tradi;onal  Circus   P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Cirque  du  Soleil  

Business  Model  Disrup4on  Strategy  

Disrup;ve  Street  Performance  

Act  (Road  Show/Demo)  

Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt)  the  Customer  Experience  in  the  Tradi:onal  Circus  Industry  Customer  (Segment/Base/“Tribe”/Benefactor):  Sweet-­‐Spot  “Game-­‐changers”  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Differently  Experience  Live  Entertainment  (Circus)  Conven4onal  Tool  (Product/Service/Business  Model):  Tradi:onal  Circus;  Musical;  Broadway  Theater;  Spor:ng  Events  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  q Unique  

(Broadway-­‐type)  Circus  

q No  Animal  Cruelty  

q Classy  Venues  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

Red  Ocean  Disrup;on  (ROD)  Map  of  Southwest  Airlines:  1971      

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

Business  Model  Analysis  

Blue  Ocean    Business  Model  (Product/Service)  

Delays  on  Ground  

High  Ticket  Price  

Unserved  Prospects  

Low  Cost  Airline  

E:  Eliminate    Meals;  Lounges;  

Sea:ng  Class  Choices;  Hub  Connec:vity  

R:  Reduce  Price  of  Air  Ticket  

I:  Increase  Friendly  Service;  

Speed  

C:  Create  Frequent    

Point-­‐to-­‐Point  Departures  

Short-­‐Haul  Transport   P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Business  Model  Disrup4on  Strategy  

Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt/Democra:ze)  the  Customer  Experience  of  the  Air  Travel    Industry  Customer  (Segment/Base/“Tribe”/Benefactor):  Low  Cost  “Game-­‐changers”  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Interstate  Travel:  Differently  Travel  Between  Ci:es  Conven4onal  Tool  (Product/Service/Business  Model):  Tradi:onal  Airlines;  Train;  Taxi;  Con:nental  Airlines;  Pacific  Southwest  

Disrup;ve  Short-­‐Haul  Transport  (Prototype/Demo)  

Disrup;ve  Short-­‐Haul  Transport  

“The  speed  of  a  plane  at  the  price  of  a  car  …  whenever  you  need  it”  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  q Low  Cost  q Timely  Flights  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

Red  Ocean  Disrup;on  (ROD)  Map  of  Google  (Search  Engine):  1998      

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

Business  Model  Analysis  

Blue  Ocean    Business  Model  (Product/Service)  

Banner  Ads  

Irrelevant/Paid  Search  Results  

Complex  User  Interface  

Disrup;ve  Search  Engine  

E:  Eliminate    Banner  Ads;  

Paid/Sponsored  Rankings  

R:  Reduce  Delay  in  Displaying  Search  Results  

I:  Increase  Relevance  of  

Search  Results/Ads  

C:  Create  Automated  Ad  

Purchasing  System;  Clean  (Elegant/  Simple)  Interface  

Search  Engines   P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Business  Model  Disrup4on  Strategy  

Project  Vision  (Cause/Final  Result/Outcome):  Reinvent  (Disrupt)  the  Customer  Experience  of  the  Search  Engine  Industry  Customer  (Segment/Base/“Tribe”/Benefactor):  Blue  Ocean  “Game-­‐changers”  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  (1)  Differently  Get  Accurate  Search  Results          (2)  Differently  Get  Leads/Purchases  Conven4onal  Tool  (Product/Service/Business  Model):  Tradi:onal  Search  Engines  (Yahoo;  Excite;  GoTo.com;  Lycos)  

Untargeted  and  Costly  Ads  

Disrup;ve  Search  Engine  

“Organize  the  world’s  informa:on  

and  make  it  universally  

accessible  and  useful”  

Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

(Prototype/Demo)  

q Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

P.I.E.S.  Features  q Simplicity  q Relevance  q Speed  q  Inexpensive  Ads  Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

Red  Ocean  Disrup;on  (ROD)  Map  of  

An  Emerging  Red  Ocean  Disrup;on  

(ROD)  Lean  Startup  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

           

           

         

Customer  Story  (ROD  Problem)  

Business  Story  (ROD  Solu:on)  

Learning  Story  

ü  Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  Experim

ent/  

Cycle  1  

Experim

ent/  

Cycle  2  

Experim

ent/  

Cycle  …  

 Red  Ocean  Disrup;on  (ROD)  Map  for  Red  Ocean  Disrup;on  (ROD)  University      

       

       

   ROD  U  

Date:  October  2013  

Project  Vision  (Cause/Final  Result/Outcome):  “Develop  Tools  for  Collabora:vely  and  Rapidly  Resolving  the  Global  Healthcare  Crisis”  Customer  (Segment/Base/“Tribe”/Benefactor):  BLUE  OCEAN  “GAME-­‐CHANGERS”:  Macro/Meso/Microsystems  (Disruptors)  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Cost-­‐effec:vely  Improve  and  Disrupt  Exis:ng  Tools,  Services,  Brands,  and/or  Business  Models  Conven4onal  Tool  (Product/Service/Business  Model):  Business/Strategic  Plan;  Lean/Six  Sigma  Method;  Learning  From  Defect;  A3  Problem  Solving  Template  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

 Red  Ocean  Disrup;on  (ROD)  Map  for  Red  Ocean  Disrup;on  (ROD)  University      

D:  Define  Problem  (Needs)  

B:  Build  Solu4on  (Pilot)  

M:  Measure  Problem  (Effect)  

A:  Analyze  Problem  

I:  Improve  Solu4on  

L:  Learn    What’s  Valued  

                                     

Red  Ocean    Business  Model  (Product/Service)  

Minimum  Viable  Business  Model  (Product/Service)  

Business  Model  (“PEAR”)  Metrics  

Business  Model  Analysis  

Blue  Ocean    Business  Model  (Product/Service)  

Time-­‐consuming  

Voluminous;  Rigid;  Costly  

E:  Eliminate    •  Complexity  R:  Reduce  •  Cost  

•  Prepara:on  Time  •  Size/Thickness  •  Waste  (Failure)  

I:  Increase  •  Relevance;  Ac:on  

•  Versa:lity  •  Collabora:ve  Problem  Solving  •  Flexibility  C:  Create  

•  Heuris:c:  DB-­‐MAIL  •  ROD  Teams  

Tradi;onal  Planning  &  Problem  Solving    

P:  Process  (Trade-­‐off)    E:  Engagement    A:  Acquisi4on    A:  Ac4va4on    R:  Reten4on    R:  Referral    R:  Revenue  

Business  Model  Disrup4on  Strategy  

Waste  of  Resources  

ROD  Quartet  of  Tools  

(Con4nuous  Problem  Finding  &  Solving)  

D B M A I L

   

       

       

   

hgp://businessmodels

.ning.com  

Web  Site  (Sign  up/Landing  Page)  

ROD  U  

ROD  University  

Date:  October  2013  

Disrup;ve  Tool   Lifecycle  Experiments  q  Vision  (Leap  of  

Faith)              Experiment  

q  Problem-­‐Solu4on  Experiment  

q  Product-­‐Market  Experiment  

q  Op4miza4on  &  Scaling  Experiment  

q  Renewal/  Disrup4on  Experiment  

ü  Vision  Experiment   q Problem-­‐Solu;on  Experiment   q Product-­‐Market  Experiment   q Op;miza;on  &  Scaling   q Renewal  

Note:  P.I.E.S.  is  an  acronym  for  Physical;  Intellectual;  Emo:onal;  Spiritual    

P.I.E.S.  Features  q One-­‐page  q Simple  q Fast  q Versa4le  q  Inexpensive  

Project  Vision  (Cause/Final  Result/Outcome):  “Develop  Tools  for  Collabora:vely  and  Rapidly  Resolving  the  Global  Healthcare  Crisis”  Customer  (Segment/Base/“Tribe”/Benefactor):  BLUE  OCEAN  “GAME-­‐CHANGERS”:  Macro/Meso/Microsystems  (Disruptors)  Goal/Strategy/Job-­‐To-­‐Get-­‐Done:  Cost-­‐effec:vely  Improve  and  Disrupt  Exis:ng  Tools,  Services,  Brands,  and/or  Business  Models  Conven4onal  Tool  (Product/Service/Business  Model):  Business/Strategic  Plan;  Lean/Six  Sigma  Method;  Learning  From  Defect;  A3  Problem  Solving  Template  

ROD  Cycle:  Origin  of  

The  Red  Ocean  Disrup4on  (ROD)  Map  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

q D:  Define  Problem  q B:  Build  Solu4on   q M:  Measure  Problem   q A:  Analyze  Problem     q  I:  Improve  Solu4on   q L:  Learn  What’s  Valued  

Red  Ocean  Disrup;on  (ROD)  Cycle:  DB-­‐MAIL  Red  Ocean  Disrup;on  (ROD)  Map  for  Product  Innovators,  Improvers,  Planners,  and  Lean  Startups  

D:  Define  

B:  Build  

M:  Measure  

A:  Analyze  

I:  Improve  

L:  Learn  

Note:  The  ROD  (DB-­‐MAIL)  Cycle  is  a  synthesis  of  ideas  from  the  Scien4fic  Problem-­‐Solving  Process,  Six  Sigma’s  “DMAIC”  heuris4c,    Eric  Ries’s  “Build-­‐Measure-­‐Learn  (BML)”  Loop,  Kim  &  Mauborgne’s  Blue  Ocean  Strategy,  and  Jean-­‐Marie  Dru’s  Disrup4on.  

Business  Lifecycle  Evolu4on  1.   Vision  (Leap  of  Faith)  Experiment  Does  the  vision,  cause,  theme,  or  Job-­‐To-­‐Get-­‐Done  of  the  project  empower  the  targeted  customers  (co-­‐creators)?  

2.   Problem-­‐Solu;on  Experiment  Would  a  minimum  viable  product/service  (prototype)  solve  a  validated  Big  Urgent  Market  Problem  (BUMP)?    3.        Product-­‐Market  Experiment  Is  the  proposed  (more  featured)  product/service/business  model  effec:vely  and  profitably  solving  the  Big  Urgent  Market  Problem  (BUMP)?    4.   Business  Model  Op;miza;on  &  

Scaling  Experiment  Can  defects  or  waste  in  processes  be  rapidly  and  cost-­‐effec:vely  eliminated,  i.e.,  brought  to  the  level  of  Six  Sigma  (3.4  defects  in  1,000,000)?  Can  the  business  model  be  scaled  or  repeated?    5.   Business  Model  Renewal/

Ecosystem  Disrup;on  Experiment  How  best  to  disrupt  exis:ng  (matured)  product/service/business  model?  

ROD  Cycle  for  

Each  Evolu:on/Experiment  (Project):  DB-­‐MAIL  

 #4ROD.  Dr.  Rod  King.  [email protected]  &  hMp://businessmodels.ning.com  &  hMp://twiMer.com/RodKuhnKing  

5  Applica;ons  of  the  Red  Ocean  Disrup;on  (ROD)  Map  Red  Ocean  Disrup4on  (ROD)  Cycle:  DB-­‐MAIL  

VISION  DOCUMENTATION,  PLANNING,  EXECUTION,  AND  PRESENTATION  

BUSINESS  MODEL  IMPROVEMENT:                                                                                      Lean/Six  Sigma  Projects;  Process/Product/Service  Improvement  Projects    

BUSINESS  MODEL  DISRUPTION  (INNOVATION):                                Lean  Startup  Projects;  Process/Product/Service  Innova4on  Projects  

BUSINESS/STRATEGIC  PLANNING:                                                                    Business  Plan  Projects;  Strategic  Plan  Projects  

BRAND  DISRUPTION:                                                                                                                                      Brand  Reinven4on/Disrup4on  Projects;  Disrup4ve  Marke4ng  Projects  

You  can  use  the  Red  Ocean  Disrup4on  (ROD)  Cycle  or  Map    to  rapidly  and  cost  effec4vely    do  the  following  projects:  

q D:  Define  Problem  q B:  Build  Solu4on   q M:  Measure  Problem   q A:  Analyze  Problem     q  I:  Improve  Solu4on   q L:  Learn  What’s  Valued