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How Does Design Fit Into a Multisided Business Model?
Let’s start with a quick history of ‘Design Thinking’.
Design Thinking was created to be a step-by-step method to creative
thinking and innovation by using a user-centered approach. Unlike
analytical thinking, which is often associated with “breaking down” ideas,
Design Thinking is a creative process based on the “building up” of ideas.
Design Thinking has evolved throughout the years, from Human-Centered
Design focusing on customer experience, to Service Design focusing on
customer journeys and touch points between a business and its customer.
Depending on who you talk to, Design Thinking generally follows a five-
step approach:
This process has worked very well for traditional products and services.
However, designing a business that will succeed in this new economy
requires us to take Design Thinking one step further. We call this Platform
Design.
Platform Design isn’t about making it look pretty. It’s about nailing the
experience of user-to-user interactions and making the exchange of value
really, really efficient.
Is this similar to Design Thinking? Yes, but a successful multisided
business needs to build for both consumers and producers. If you fail to
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attract either group, your platform won’t succeed. Your platform creates
value to one group of users only if the other group of users is also present.
The good news is that thanks to the network effects between your
different user groups, you can enjoy exponential growth if you succeed in
getting both sides on board.
But for Platform Design, this interdependency between user groups makesthe task exponentially more complex than traditional product and service
design. That’s why I say that:
Platform Design = (Design Thinking)^2
What do I mean by this? To explain, let’s go through each of the stepsassociated with Design Thinking and see how Platform Design is different.
1. (Empathy)^2 = Understand those whoproduce the value and those who will
consume the value
—
and why and howthey need each other As Lean Startup pioneer Steve Blank put it:
“Get out of the building and talk to customers.”
Innovation is not possible without stepping into someone else’s shoes and
finding out what they see, feel and experience.
So if you’re building a platform or thinking about creating one, stop staring
at this screen and start engaging with potential consumers and producers.
Focus on finding groups that have some attraction to each other.
Understand who needs who, and why.
Next, synthesize this information by taking it out of your head. Putting it
up on a physical wall is highly recommended. This could take the form of
an empathy map, or you can create user personas.
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Airbnb founder Brian Chesky has been “mostly homeless” since 2010. He
rents Airbnb apartments while hosting other users at his apartment. This
practice has helped him empathize with both renters and hosts and
experience the quality of consumer-producer interactions first hand. He
regularly receives insight into potential problems and pain points, which
enables him to continually innovate and improve on his company’s core
interaction. This approach has worked out pretty well so far. Airbnb has
disrupted the hospitality industry and is now worth $10B.
2. (Define)^2 = Identify the problems thatexist for those who produce value andwith those who will consume that value Are there any companies (traditional or startups) that are trying to solve a
similar problem? What are some common problems with existing
solutions? How could they be improved?
Define the problems that you identify into clear problem statements.
Figure out how your user groups interconnect and what pain points there
are in their interactions. Will you be able to provide value to both
consumers and producers?
Group your findings and identify patterns that you see. Bridge the gap
between problems and identify commonalities between the two groups.
Consider how this may have looked for Uber in the beginning.
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help put abstract ideas into a context that people understand, since stories
are tangible. They inform, inspire and engage.
For example, sketch out a storyboard for producers and consumers and
identify the interactions. How can these touch points be made easier and
more exciting? How can the value being exchanged be of higher quality?
Are there any instances of wasted interactions? A variety of basicprototypes like this will iron out a lot of these questions before you start
building your platform.
Airbnb is a company that lives by this. Their CPO, Joe Gebbia, describes
their process well:
So how do we bridge from our script to these real world experiences? We
storyboard. And we storyboard like crazy. Last year we embarked on an
ambitious project to map the entire guest and host terrain of Airbnb and we did
it through illustration. We looked at key emotional moments of the journey and we drew them. We visualized them. And what it’s done for us, it’s allowed our
entire company to achieve a whole new level of empathy with our customers.
5. (Test)^2 = Assess the desirability of the
prototype from the point of view ofconsumers and producersTraditionally, there are three factors that need to be analyzed when
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qualifying a new product or service:
Feasibility from a technological perspective
Viability from a business perspective
Desirability from a human perspective
Unfortunately, the third point is often overlooked when a new product or
service is launched. Businesses will spend huge sums of money to ensure
that their idea is technologically feasible. And there is always someone
crunching the numbers to work out whether a venture is viable and can
make a profit.
But too often businesses will skimp on the human element and fail to see
their platforms through the lens of their producers and consumers. They
do not try and understand them and find out what is meaningful to them.
This brings us full circle back to (empathy)^2
As I discussed earlier, for a multisided business, understanding its users is
more important than ever. The interdependency of each user group also
makes innovation even more complex since you now have to balance
technological feasibility, business viability, producer desirability and
consumer desirability.
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•
•
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As we’ve seen, entrepreneurs who are taking a human-centered approach
to designing their platforms have seen enormous success. For future
platforms to be successful, aspiring entrepreneurs should be doing
everything they can to walk in the shoes of their producers and consumers
and experience the core interaction through their eyes.
Remember that this process is different than designing a product or
service for a traditional, one-sided business. You need to learn both what
each user group values individually and how they relate to each other. This
interdependency is key to figuring out how you can create value for both
groups by bringing them together.
This task requires a new way of approaching the problem: (Design
Thinking)^2. Only then will you understand what each group values and
how you can truly delight them.
I’m the Director of Operations at Applico, a Platform Innovation
Company.
This post originally appeared on PlatformInnovation.com. Read there for
more insights into Platform Design or follow me on Twitter and LinkedIn.
Illustrations by Applico Designer Matt Kofman.
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