how to design a game

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How to Design a Game

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Post on 07-Jan-2017

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How to Design a Game

Profile Games

Achievement

WIDEN UP YOUR GAMES LIBRARY

WHY?

Your Game

Your Game

Cracking Game?Free

Games:KongregateGamejoltY8.comArmor

GamesNewground

sAndroidiOSWindows

Store

Cheap Games:SteamOriginIndieGalaHumble BundleSmall games? Pfft

YOUTUBE

Be The FirstBe The BestBe Different

Create new trendOut of the Box

Being Different

Quick Tips Game Design

Reverse Mechanic

Everyday Activities Theme

Combine Genre

Game Tweaking

Now, The Real lecture

7 Lesson Designing a Game

Know Your Audience

#1 Fighting against human nature is a losing battle

Complex OS

“Dont Change Your Players

To Match Your Game”“Change Your Game

To Match Your Players”

Preloaded-knowledge playerPreloaded-emotion playerUse it to make learning easier

#2 Make use of piggybacking

Tower defense game

Plant It!!

PlantsPlantedCan’t Move

Wave?

Wide knownSlow

“You Dont have to teach players

Things they already know”

#3 Allow your player to make the game personal

Give a lot of choices

Player’s Build

#4 Design the game for the audience it’s intended for

Who is your audience?

“When you aim to please everyone, you often please no

one”

#5 Be more afraid of boring your players than challenging them

Plain platformer games

Challenging Platformer Game

“Challenging is not punishing”

Punishing Game

Permadeath Lose Level

How?

Forced to exploreWhat we might not able toTeach us something new

#6 Restrictions breed creativity

ThemeSet

Open EndedSet

Which is harder to make?

How brain work

#7 Your audience is good at recognizing problems

Developer Perspective

Audience Perspective

“ Idea is CheapExecution is Everything ”