how to optimize your app’s monetization?
TRANSCRIPT
How to optimize your app’s monetization?
How to optimize your app’s monetization? This document outlines best practices with the objective to optimize monetization. The following items are suggestions only and we encourage you to A/B test all of these thoroughly as the success of these may vary from game to game and genre to genre.
Diamond Dash saw a 44% increase in buyers and 32% increase in ARPU by introducing Missions
to a certain subset of their players (See Slide 3 for more details)
While weekly new content is essential to increase engagement and retention of your game, it is not enough to also significantly grow your revenue. In this document, we’ve collated interesting features on optimizing monetization based on:
• User Segmentation
• Store/Bank window: price points, localization, messaging…
• Sale: targeted sale, seasonal offer, 1st time user promotion, limited time offer…
• Ways to make the users play more: quests, unlock extra content, mini-games…
• Alternative payment methods: pay with mobile, in-app redemptions of game cards
Links to Documentation can be found on slide 18.
Developer Showcase: Diamond Dash by Wooga
Description of the A/B test:
• A/B test on a small cohort of players who were seeing Missions
• Way to re-engage users
• Users earn Badges for completing the missions which unlock special levels and rewards
Significant impact on monetization KPIs: +38% daily bookings
+32% ARPU +44% buyers
Results:
Wooga introduced a brand new feature in Diamond Dash which incentivized players to complete missions. In order to make sure that this has a positive impact on the game they ran an A/B test as follows
Segmenting your user base doesn’t have to be complicated
nOObs Churned Players
Highly Engaged but
not paying
Churned payers
Highly Engaged
payers
Demographic information (Country, Age, Gender, etc.)
Behavioral information (Last purchase frequency of play, etc.)
Channel
Interesting examples caught on Facebook
High 5 Casino: Show high price points in descending order. This is ideal for
repeat payers
Adjust your price points depending on the user profile Zynga Poker: Show very low price points for players who have never paid in their
game + localized pricing
Diamond Dash: Players need to answer a short quiz first before they can claim
the promotion
Criminal Case: Free Energy for users who qualify for the FB Payer Promotion
Facebook New Payer Promotion: $3 for FREE
High 5 Casino: Unlock a game with a 1st purchase
Bingo Blitz: 1st time buyer special store with 50% off discounts and very low
price points
First time Payer Offer
Cower Defense: One-time offer with Free currency (and timer)
Caesars Casino: Deal of the Month. Pressure thanks to timer + “1 Package Left” mention
Limited Time Offers
Heart of Vegas: Trick or Treat for Halloween Criminal Case: Halloween “buy one get one free”
Seasonal Promotions
Monster Busters: Offer to add moves when there are only 5 left to finish the level
Buy extra help to finish the game Farm Heroes: Discount on extra moves with a bonus pack so the user can keep
playing ( extra moves + power-ups)
Heart of Vegas: Jackpot Winners get early access to a new game
Pay or Play to get extra content Slotomania: Pay to Unlock a game
Mutants: Genetic Gladiators: Play to collect 5 items to get an exclusive one
for free
Mini Games Heart of Vegas: Lucky Wheel that
determines the price of an exceptional amount of coins
Candy Crush Saga: Unlimited lives for 2 hours when the user buys a booster
Unbeatable offers Monster Busters:
Unlimited game play for a day
Mirrorball Slots: Challenges where the users need to play to collect special items
Missions and Daily Quests Diamond Dash: Missions to achieve to earn Badges that will unlock a special
level + rewards
Bubble Witch Saga 2: Highlights the amount of extra gold rather than the percentage
Try different levels of discount and messaging House of Fun: Highlights the percentage
of free extra coins
Offer alternative Payment Methods Stormfall: Age of War: Buy with Mobile +
Redeem Gift Card shortcuts Top Eleven: Payments made with Game Cards
increased 13x once the in-app redemption flow was prominently placed in the shop window
Facebook Documentation
Please find below the link to our documentation to help you integrating the products:
• Payment Best Practices: https://developers.facebook.com/docs/payments/bestpractices
• A/B Testing Payments: https://developers.facebook.com/docs/howtos/payments/testing
• Localized pricing: https://developers.facebook.com/docs/payments/bestpractices#international
• Facebook New Payer Promotion: https://developers.facebook.com/docs/concepts/payerpromotions/
• Game Card: https://developers.facebook.com/docs/concepts/giftcards/
• Pay with mobile: https://developers.facebook.com/docs/payments/shortcut/
Does your app have original features?
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Email Estelle Fumé at [email protected]
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