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Human-Computer Interaction University of Konstanz hci.uni-konstanz.de Agile Human-Centered Software Engineering Thomas Memmel, Fredrik Gundelsweiler, Harald Reiterer Speaker: Fredrik Gundelsweiler BS-HCI 2007, Lancaster, UK

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Human-Computer Interaction University of Konstanz hci.uni-konstanz.de XP & HCI Practice

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Page 1: Human-Computer Interaction University of Konstanz hci.uni-konstanz.de Agile Human-Centered Software Engineering Thomas Memmel, Fredrik Gundelsweiler, Harald

Human-Computer Interaction University of Konstanz hci.uni-konstanz.de

Agile Human-Centered Software Engineering

Thomas Memmel, Fredrik Gundelsweiler, Harald ReitererSpeaker: Fredrik GundelsweilerBS-HCI 2007, Lancaster, UK

Page 2: Human-Computer Interaction University of Konstanz hci.uni-konstanz.de Agile Human-Centered Software Engineering Thomas Memmel, Fredrik Gundelsweiler, Harald

Human-Computer Interaction University of Konstanz hci.uni-konstanz.de

Motivation

• HCI and SE are recognized as professions made up of very distinct populations

• To provide a high level of UI usability, software experts has to work with people with a background in HCI

• Course of collaboration is mostly unclear, little has been done on cross-discipline lifecycles

• Agile methods are the optimum, and workable, compromise• Informal methods of XP and AM are close to HCI practice and

therefore the pathfinder for a common course of action

Page 3: Human-Computer Interaction University of Konstanz hci.uni-konstanz.de Agile Human-Centered Software Engineering Thomas Memmel, Fredrik Gundelsweiler, Harald

Human-Computer Interaction University of Konstanz hci.uni-konstanz.de

XP & HCI Practice

Page 4: Human-Computer Interaction University of Konstanz hci.uni-konstanz.de Agile Human-Centered Software Engineering Thomas Memmel, Fredrik Gundelsweiler, Harald

Human-Computer Interaction University of Konstanz hci.uni-konstanz.de

AM & HCI Practice

Page 5: Human-Computer Interaction University of Konstanz hci.uni-konstanz.de Agile Human-Centered Software Engineering Thomas Memmel, Fredrik Gundelsweiler, Harald

Human-Computer Interaction University of Konstanz hci.uni-konstanz.de

Design Approaches Compared

Page 6: Human-Computer Interaction University of Konstanz hci.uni-konstanz.de Agile Human-Centered Software Engineering Thomas Memmel, Fredrik Gundelsweiler, Harald

Human-Computer Interaction University of Konstanz hci.uni-konstanz.de

Phase I

Page 7: Human-Computer Interaction University of Konstanz hci.uni-konstanz.de Agile Human-Centered Software Engineering Thomas Memmel, Fredrik Gundelsweiler, Harald

Human-Computer Interaction University of Konstanz hci.uni-konstanz.de

Phase II

Page 8: Human-Computer Interaction University of Konstanz hci.uni-konstanz.de Agile Human-Centered Software Engineering Thomas Memmel, Fredrik Gundelsweiler, Harald

Human-Computer Interaction University of Konstanz hci.uni-konstanz.de

Phase III

Page 9: Human-Computer Interaction University of Konstanz hci.uni-konstanz.de Agile Human-Centered Software Engineering Thomas Memmel, Fredrik Gundelsweiler, Harald

Human-Computer Interaction University of Konstanz hci.uni-konstanz.de

Phase III – Lightweight Evaluation Methods

Page 10: Human-Computer Interaction University of Konstanz hci.uni-konstanz.de Agile Human-Centered Software Engineering Thomas Memmel, Fredrik Gundelsweiler, Harald

Human-Computer Interaction University of Konstanz hci.uni-konstanz.de

Phase III – Lightweight Evaluation Methods

Page 11: Human-Computer Interaction University of Konstanz hci.uni-konstanz.de Agile Human-Centered Software Engineering Thomas Memmel, Fredrik Gundelsweiler, Harald

Human-Computer Interaction University of Konstanz hci.uni-konstanz.de

Overview

Page 12: Human-Computer Interaction University of Konstanz hci.uni-konstanz.de Agile Human-Centered Software Engineering Thomas Memmel, Fredrik Gundelsweiler, Harald

Human-Computer Interaction University of Konstanz hci.uni-konstanz.de

Summary

• We bridge HCI and SE based on their commonalities• Similarities in basic principles and practices as well as

among the methods and tools• Important links to XP, but many important aspects

relate to AM, HCI and beyond• We concur with the findings of interdisciplinary

researchers and use scenarios and prototypes as fundamental artifacts propelling a design process