hybrid forms of play
TRANSCRIPT
Digital❖ Rich audio-visual experience
❖ Dynamic, adaptive
❖ Artificial Intelligence
❖ Online Communities
Designing for Humans
❖ Design for the Body
❖ Design for the Environment
❖ Design for Learning
❖ Design for Iteration
Design for the Body❖ What is the player doing?
❖ Where are the player's hands, eyes?
❖ Are they getting tired?
Design for the Environment❖ Where is the game being played?
❖ Is there an audience? What are they doing?
❖ Does the environment impact the game?
Design for Learning
❖ How long does it take for the player to learn the game?
❖ Does the game ramp in difficulty or complexity?
Design for Iteration
❖ Prototype quickly!
❖ Can you build it with paper & pencil?
❖ Can you playtest it without a computer?
Thanks!
❖ Josh Lee❖ http://floor.is/lava
❖ @joshleejosh