immersive learning: the core of the padagogy wheel

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Immersive Learning Immersive Learning Presentation by Allan Carrington is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unpo rted License . The Core of the Padagogy Wheel “Let’s make it common practice to return to the ancient way when people survived and excelled because they knew that survival was based on working together, overcoming conflicts, and helping their neighbors through difficult times. We need to create an authentic curriculum—a curriculum of human touch. Our children deserve it, and the world definitely needs it”.

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Page 1: Immersive Learning: The Core of the Padagogy Wheel

Immersive LearningImmersive Learning

Immersive Learning Presentation by Allan Carrington is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.Based on a work at http://tinyurl.com/padwheelstory.

The Core of the Padagogy Wheel

“Let’s make it common practice to return to the ancient way when people survived and excelled because they knew that survival was based on working together, overcoming conflicts, and helping their neighbors through difficult times.

We need to create an authentic curriculum—a curriculum of human touch. Our children deserve it, and the world definitely needs it”.

Page 2: Immersive Learning: The Core of the Padagogy Wheel

Hong Kong Dec 2013 Online Resources

Hong Kong Dec 2013 Online Resources

http://tinyurl.com/allanspresentations

You only need this one “tinyurl” webpage link

Page 3: Immersive Learning: The Core of the Padagogy Wheel

Introducing AllanIntroducing Allan

Designing OutcomesAdelaide South Australia

• Learning Designer and Apple Distinguished Educator

• Two Masters - Education (online) & Interactive Multimedia

• Awarded 2012 OLT National Citation for Outstanding Contributions to Student Learning

• Awarded 2011 University of Adelaide Award for Excellence in Support of the Student Experience

• Background in printing, publishing, web development & educational multimedia

• Worked in corporate & VET sectors

• 20+ countries & led schools in Hawaii, Texas & Paraguay

• Taught communications, market research, print production & using the internet for education

• Passion for online collaboration & facilitationTelephone: +61 402468777

Twitter: @allanADL Email: [email protected]

Page 4: Immersive Learning: The Core of the Padagogy Wheel

Can Game Simulation teach empathy?

Can Game Simulation teach empathy?

“This has great potential to use virtual environments to improve interpersonal relationships that are not possible in the real world, to actually walk in the shoes of another party.”

Harvard seems to think so

http://tinyurl.com/empathysim

Page 5: Immersive Learning: The Core of the Padagogy Wheel

The Interactive Learning ModuleThe Interactive

Learning Module

tinyurl.com/padwheelintroILM

Use a QR Code Reader on your phone - it should work from

the screen

Page 6: Immersive Learning: The Core of the Padagogy Wheel

Are there any questions

please

Are there any questions

please

Page 7: Immersive Learning: The Core of the Padagogy Wheel

63,449 Posters ... as at 01121363,449 Posters ... as at 011213

Page 8: Immersive Learning: The Core of the Padagogy Wheel

1. Energy, passion and enthusiasm

2. Willing to give credit to others

3. Empathising & working productively with diversity

4. Transparent and honest

5. Thinking laterally and creatively

6. True to one’s values and ethics

7. Listening to different points of view before coming to a decision

8. Understanding personal strengths and limitations

9. Time management skills

10. Learning from errors

11. Learning from experience

12. Remaining calm when under pressure

Graduate Attributes & CapabilitiesGraduate Attributes & Capabilities13. Critical thinking & problem solving

14. Collaboration across networks and leading by influence

15. Agility and adaptability

16. Initiative and entrepreneurialism

17. Effective oral and written communication

18. Accessing and analyzing information

19. Curiosity and imagination

20. Global Stewardship

13. Grit (Perseverance)

14. Resilience

15. Hope & Optimism

16. Vision

17. Self Regulation

Page 9: Immersive Learning: The Core of the Padagogy Wheel

Develop an Excellent Graduate Profile

“Getting the best use out of the Padagogy Wheel Model”

Developing a profile of excellence with student commitment

Disruptive Padagogy Presentation by Allan Carrington is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Based on a work at http://tinyurl.com/padwheelstory.

Establish Learning Contracts

Recruit Student Participation

Request Feedback on Profile

Some Suggested Tactics ... this could change everything?

Attributes and MotivationAttributes and Motivation

Designing OutcomesEmail: [email protected]

Sieve every teaching idea, activity and assessment through the grid of Autonomy, Mastery and Purpose.

Page 10: Immersive Learning: The Core of the Padagogy Wheel

•Improves engagement

•Tests & models attributes & capabilities

•Challenges, choice & consequences

•The big picture

Bullseye!

Disruptive Padagogy Presentation by Allan Carrington is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Based on a work at http://tinyurl.com/padwheelstory.

Designing OutcomesEmail: [email protected]

At the Padagogy Wheel CoreAt the Padagogy Wheel CoreImmersive

Learning Targets Engagement

Podcast Ken Spero: “At the Padagogy Wheel Core: Immersive Learning Targets Engagement”

Page 11: Immersive Learning: The Core of the Padagogy Wheel

Disaster Downunder eSim 2004Disaster Downunder eSim 2004Seven Functions

1. BAT: Burns Assessment Team Nurse

2. CNCA: Clinical Nurse Consultant Burns Unit Trauma Hospital (Adult)

3. CNA: Clinical Nurse Burns Unit Trauma Hospital (Adult)

4. NUM: Nurse Unit Manager Trauma

• CNCP: Clinical Nurse Consultant Burns Unit Paediatric Hospital

1. BATP: Burns Assessment Team Nurse Paediatric

2. SURGN: Nurse in Charge Surgical Ward Staging Hospital

Three Phases1. Planning

2. Incident Management

3. Post Incident Management

Page 12: Immersive Learning: The Core of the Padagogy Wheel

Authentic Lesson DesignAuthentic Lesson Design

Margaret ConaglenChristchurch NZ 2010

“We have lost a home but all my family is fine and we are counting our blessings. I wanted to let you know how often I thought about the “Disaster Down Under eSim” and how incredibly relevant it has been to the situation here at the hospital over the past week. Just about everything covered in the eSim played out here - including rapid patient transfers, mis-communication, gaining extra dressing supplies, sneaky media and staff burn out avoidance. The only difference of course was no burn injuries – just lots of trauma. I have to say our hospital did an amazing job and our ward coped very well.” 

Page 13: Immersive Learning: The Core of the Padagogy Wheel

Ethics Course TrailerEthics Course Trailer

Pedagogy: 18 x ILMS | Live Chat | Forums | Moodle Collaborative tools

Page 14: Immersive Learning: The Core of the Padagogy Wheel

Benefits of Immersive Learning Micro SimsBenefits of Immersive Learning Micro Sims

•Engage our emotions

•Enable “failing forward”

•Promote critical thinking

•Accelerate time

•Provide shared context

•Trigger memories

Ken SperoScenario-Based E-Learning Book

Page 15: Immersive Learning: The Core of the Padagogy Wheel

Learning From and Building on

Experience

Learning From and Building on

Experience

•Articulate Rapid eLearning Blog http://www.articulate.com/rapid-elearning

•3 Simple Steps: Challenge, Choices and Consequences

•7 Tips: for Better eLearning Scenarios

Page 16: Immersive Learning: The Core of the Padagogy Wheel

Getting Started

Step 1: Identify the specific problem or issue that needs to be fixed.

Step 2: Envision the desired experience. What is the outcome you are looking for?

Step 3: Determine the timeline in which this experience takes place. e.g. A week-in-the-life? 

Authoring Immersive Learning Micro

Simulations ILMS

Authoring Immersive Learning Micro

Simulations ILMS

Disruptive Padagogy Presentation by Allan Carrington is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Based on a work at http://tinyurl.com/padwheelstory.

Designing OutcomesEmail: [email protected]

Page 17: Immersive Learning: The Core of the Padagogy Wheel

Getting Started

Step 4: Define success. How is success going to be measured in the experience? What are the learning objectives?

Step 5: Add conflict. 

Step 6: Finish the story. After you finish the core narrative then add branches later.

Disruptive Padagogy Presentation by Allan Carrington is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.Based on a work at http://tinyurl.com/padwheelstory.

Authoring Immersive Learning Micro Simulations ILMS

Authoring Immersive Learning Micro Simulations ILMS

Page 18: Immersive Learning: The Core of the Padagogy Wheel

• Four page questionnaire

• For Designers and SMEs

• Two approaches

• Analytical

• Story Telling

• Help break the blank paper barrier

Ken SperoPhiladelphia USA

Simulation Authoring Job Aid

Simulation Authoring Job Aid

Page 19: Immersive Learning: The Core of the Padagogy Wheel

Practice Makes PerfectPractice Makes Perfect

“Sometimes you can do everything right and still not get a good outcome. The scorecard provides the vehicle through which students can make sense of everything, to see what they did right in the situation and where the wrong came from. That allows us to truly encourage "failing forward" in a most constructive manner”.

Ken SperoPhiladelphia USA

ASTD Article TD 081213

Important: Please note this allows for a single

view if you give your email, it may be a problem to

revisit

ASTD Podcast Episode9.25 mins

Page 20: Immersive Learning: The Core of the Padagogy Wheel

Now it’s Your TurnNow it’s Your Turn•What is a scenario (challenge) you think would

help students develop communication skills and empathy?

•Let’s discuss together how to specify the problem, define the experience and the intended outcome

•Also build the timeline, define success and how it will be measured. Define the learning outcomes and add conflict

•For the next 10 minutes discuss with the person next to you the questions and responses you would make using the Scenario Job Aid http://www.unity.net.au/padwheel/jobaid.pdf

Page 21: Immersive Learning: The Core of the Padagogy Wheel

Getting StartedGetting StartedStep 1: Identify the specific problem or issue that

needs to be fixed.

Step 2: Envision the desired experience. What is the outcome you are looking for?

Step 3: Determine the timeline in which this experience takes place. e.g. A week-in-the-life?

Step 4: Define success. How is success going to be measured in the experience? What are the learning objectives?

Step 5: Add conflict. 

Step 6: Finish the story. After you finish the core narrative then add branches later.

Page 22: Immersive Learning: The Core of the Padagogy Wheel

InteractiveInteractive EngagingEngagingRelevantRelevantMake your teaching...Make your teaching...

Please talk to me on Skype or TwitterPlease talk to me on Skype or TwitterSkype: allansyd Twitter: @allanadlSkype: allansyd Twitter: @allanadl