immersive virtual worlds in educational practice: introducing educators to second life

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Page 1: Immersive Virtual Worlds in Educational Practice: Introducing Educators to Second Life
Page 2: Immersive Virtual Worlds in Educational Practice: Introducing Educators to Second Life

LESSONSLEARNED  SLisacomplex

environmentrequiring:  Highleveloffacilitationandresourcesupport

  Timecommitmenttodevelopcompetencies

  However…  Supportspersonal&emotionalconnections

  Promiseforeducation

ACTIONPLAN  TweakTheoretical

Framework  ContinueDevelopment:

  PDopportunitiesinSL  VLEresourcefor

learning&application  Pre‐classOrientation

  SkydeckinSL Wiki

Page 3: Immersive Virtual Worlds in Educational Practice: Introducing Educators to Second Life

Vygotsky 1978; Bruner, 1961…

Page 4: Immersive Virtual Worlds in Educational Practice: Introducing Educators to Second Life

http://communitiesofinquiry.com/

Page 5: Immersive Virtual Worlds in Educational Practice: Introducing Educators to Second Life

Goals:  Tolearnhowtosurviveasaresidentinworld  Toexperienceacollaborativecommunity  Tobecomefamiliarwithsomebasicresources&examplesofpracticeinSL

  ToengageinacriticalevaluationofthepotentialofVirtualWorldsforeducation

Page 6: Immersive Virtual Worlds in Educational Practice: Introducing Educators to Second Life

  Graduateleveldistancecourse  Pre‐courseorientationrequirement

  11Students[PhD,Faculty,Administrators],1Instructor,&2SLMentors

  1hourx15weeks Meet/DirectInstruction/ReviewinSL@Skydeck  Participateintour,presentation,orotheractivity

  CriticalWikireflectionofinworldexperience  Assignmentshttp://introto2ndlifeforeducators.pbworks.com/Weekly‐Course‐Assignments

Page 7: Immersive Virtual Worlds in Educational Practice: Introducing Educators to Second Life

  Howdidparticipantsevaluate:  theirlearningexperience?  theirabilitytoengageandinteractinSL?  theeducationalpotentialofSL?

  IsframeworkausefulconstructforunderstandingtheaffordancesofSLforteaching&informal/formallearning?

DataAnalysis  ParticipantsWikiPostings  ExitSurvey

Page 8: Immersive Virtual Worlds in Educational Practice: Introducing Educators to Second Life

Cogn

itive

Social

Teac

her

Find

ings

Page 9: Immersive Virtual Worlds in Educational Practice: Introducing Educators to Second Life

  MybiglearningeventforthiscoursewasthesenseofconnectednessI’vefeltinthisgroup,goingthroughthematerial.It’sanexperienceI’vefelthasbeenabsentfrommyon‐linepostingformatclassesintheAdministratorsLicenseprogram.They’reallgoodclasses,butmybighookintoeducationisthesocialaspect.SecondLifebringsthatinawaythat’smademefeelmoreconnectedtothiscoursethananyotherI’vetakenon‐line.There’sanimmediacyandalmosttactilequalitytoexperiencesgeneratedinSLthatanentirelytext‐drivencoursewillfundamentallybeunabletoprovide.

Page 10: Immersive Virtual Worlds in Educational Practice: Introducing Educators to Second Life

  There’sacertainharmonytoawell‐designedislandinSecondLife–abalancebetweeninfinitecomplexityandcleanlines.Eachofthesiteswevisitedseemedtoreflectacombinationofwide‐openspacesandthenrichlyconvolutednestsofideas,eachtakingaphysicalformforinteraction…ThisiswhatSecondLifeseemstobe.IseeSLasachanceforstudentstomakedeeperconnectionsbetweencontentandthemselves.Andifchallengedtobuildsomethingrepresentingtheirlearning,studentswouldbeexcitedtohaveatit.

Page 11: Immersive Virtual Worlds in Educational Practice: Introducing Educators to Second Life

  …IletstudentsknowIwouldbetherewatchingandreadytoassistwithanyquestions.BeforewelefttheSkydeckwewentoverhow‘basicslike’tosendaprivateInstantMessage[IM]andhowtoaskforateleportiftheygotstucksomewhere.Iwentwiththemandaftermakingsuretheyallmadeittothewelcomeareaandwereclickingtogetnotecards,Isentthemontheirowntoexploreandhoveredabovethebuild.UsingcameracontrolsIwasabletokeeptrackfairlywell(feltabitlikeamotherhentryingtokeeptrackofherchicks).IftheyranintoproblemsIcouldquicklybetheretohelp.ThisworkedverywellandsomestudentsdidInstantMessagemeforhelp,oreventosharetheirexcitementaboutwhattheywereexperiencing.

Page 12: Immersive Virtual Worlds in Educational Practice: Introducing Educators to Second Life
Page 13: Immersive Virtual Worlds in Educational Practice: Introducing Educators to Second Life

LESSONSLEARNED  Theoreticalframework

wellsupported  ConstructivistID▪  Facilitation/Scaffolding▪  LearningEnvironment▪  Active Learning

  CoIModel▪  TP&SP▪  CPactivitiesreflection*

  SLLearning&PD°

ACTIONPLAN  Continuemandatory

pre‐courseorientation  handsonsandbox

activities/skillbuilding   Betteralignmentwith

themestheoreticalframework*

  participationSLliveeventsassignments°