in search of ambient vision · 15 nov 00 . ambient vision: background ... • realistic scene...
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IN SEARCH OF AMBIENT VISION
Dr. Fred H. PrevicLitton/TASC
Recent Trends in SD Research San Antonio TX
15 Nov 00
AMBIENT VISION: Background
• Term first coined in 1968
• “ … Subserves spatial localization and [spatial] orientation”
• Known as “where” system
• Contrasted with “focal” vision
AMBIENT VISION: Location
Action Extrapersonal
(topographical)
Peripersonal(reaching)
Ambient Extrapersonal(earth-fixed)
Focal Extrapersonal
(saccadic)
Previc (1998)
AMBIENT VISION: General Features
• Area-dependent (biased toward peripheral eccentricities)
AMBIENT VISION: Peripheral Dependence
110o55o
Previc & Neel (1995)
AMBIENT VISION: General Features
• Dominated by visual background
• Prefers relatively sluggish inputs (<0.2 Hz)
• Contributes to self-motion, sense of upright, slant perception
• Area-dependent (biased toward peripheral eccentricities)
AMBIENT VISION: Functions
Self-motion perception
Sense of upright
Slant perception
AMBIENT VISION: General Features
• Most dependent on background
• Prefers relatively sluggish inputs (<0.2 Hz)
• Contributes to self-motion, sense of upright, slant perception
• Area-dependent (biased toward peripheral eccentricities)
• Mainly preconscious system
AMBIENT VISION: Problems in its Recreation
AMBIENT VISION: Problems in its Recreation
ASDD visual system(114o, nearly collimated)
AMBIENT VISION: Problems in its Recreation
Failure to achieve “visual dominance”
ASDD visual system(114o, nearly collimated)
AMBIENT VISION: Problems in its Recreation
Previc et al. (1992)
AMBIENT VISION: Problems in its Recreation
Previc et al. (1992)
AMBIENT VISION: Problems in its Recreation
Otakeno et al. (in preparation)
AMBIENT VISION: Problems in its Recreation
0.0
1.0
2.0
3.0
4.0
5.0
Pitc
h
Roll R
t
Roll L
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Pitc
h
Roll R
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Roll L
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Pitc
h
Roll R
t
Roll L
t
Profile
Thre
shol
ds (D
eg) Pilots
Non-pilots
Day NightBlank
Otakeno et al. (in preparation)
AMBIENT VISION: Problems in its Recreation
35o 115o
Near
Coplanar
Far
Near
Coplanar
Far
Previc et al. (in press)
AMBIENT VISION: Problems in its Recreation
35o 115o
Near
Coplanar
Far
Near
Coplanar
Far
10
15
20
25
OG
I Dur
atio
n (s
ec)
NB 35-deg 115-deg
VISUAL BACKGROUND
NearCoplanarFar
Previc et al. (in press)
• Relatively greater distance, FOV (“beyond frame-of-motion”)
• “Believability”• Sufficient temporal resolution (>100 Hz?),• Spatial resolution (1 min of arc resolution?)• Realistic scene content
• No conflicting depth cues or lags
AMBIENT VISION: What Recreates It?
• Relatively greater distance, FOV (“beyond frame-of-motion”)
• “Believability”• Sufficient temporal resolution (>100 Hz),• Spatial resolution (<1 min)• Realistic scene content
• No conflicting depth cues or lags
AMBIENT VISION: What Recreates It?
Painted surrounds (e.g., optokinetic chamber, room, or tilt-translation device) work better
than computer displays!
Action Extrapersonal
Focal Extrapersonal
PeripersonalAmbient
Extrapersonal
AMBIENT VISION: Brain Mechanisms
Previc (1998)
AMBIENT VISION: Brain Mechanisms
Previc et al. (2000)
wide-FOV motion
wide-FOV motion
AMBIENT VISION: Brain Mechanisms
Previc et al. (2000)
wide-FOV motion
wide-FOV motion wayfinding
AMBIENT VISION: Brain Mechanisms
Previc et al. (2000)
AMBIENT VISION: Brain MechanismsCoherent vs.
incoherent
AMBIENT VISION: Brain Mechanisms
RIGHT
L
insula
L temporal (BA 37)
L KO
R V5/MT
R parahippocampus &hippocampus
L frontal (ant. cing.)
R amygdala
R pulvinar
V1/V2dorsalcuneus
L V5/MT
L midbrain tegmentum
LEFT
R anteriorcerebellum
Coherent vs. incoherent
Coherent vs. incoherent (Beer et al., 2000)
AMBIENT VISION: Brain MechanismsCoherent vs.
incoherent
RIGHT
L
insula
L temporal (BA 37)
L KO
R V5/MT
R parahippocampus &hippocampus
L frontal (ant. cing.)
R amygdala
R pulvinar
V1/V2dorsalcuneus
L V5/MT
L midbrain tegmentum
LEFT
R anteriorcerebellum
Coherent vs. incoherent (Beer et al., in prep.)
CCW vs. CW
AMBIENT VISION: Brain Mechanisms
0
10
20
30
40
50
Numberof
Clusters
Left Right
Hemisphere
MinimaMaxima
Right - Left Visual Yaw (Previc et al., in press)
AMBIENT VISION: Its Footprints?
AMBIENT VISION: Summary
• Ambient vision mostly relies on wide-FOV, distant inputs
• Ambient vision dependent on preconscious inferences
• Current computer-generated displays can only partially duplicate ambient vision
• Ambient vision uses separate visual pathways; may ultimately prove to be a highly distributed system