in the webs of mobile tech

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In the Webs of Mobile Tech Stefanie Panke University of North Carolina at Chapel Hill AACE E-Learn 2017, Vancouver (CA)

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Page 1: In the Webs of Mobile Tech

In the Webs of Mobile Tech

Stefanie Panke

University of North Carolina at Chapel Hill

AACE E-Learn 2017, Vancouver (CA)

Page 2: In the Webs of Mobile Tech

Background: World Wide Webs

• Internet not a deterritorialized technology (Goggin & McLelland, 2017)

• Series of 'Webs’, organized along linguistic and national lines (DMI, 2017).

• Search engines, e-commerce and media sites localize content.

• Local factors continue to structure and shape the Internet cultures of different nations and language communities’ (Goggin & McLelland, 2017).

Page 3: In the Webs of Mobile Tech

Domain: Children’s Screen Time

• Debate About Children’s Screen Time: How much? What effects?

• Contrasting nationally grounded cultural views: United States, France, Germany

Page 4: In the Webs of Mobile Tech

Screen Time: Polarizing Researchers

https://www.theguardian.com/science/head-quarters/2017/jan/06/screen-time-guidelines-need-to-be-built-on-evidence-not-hype

https://www.theguardian.com/education/2016/dec/25/screen-based-lifestyle-harms-health-of-children

Page 5: In the Webs of Mobile Tech

Methodology: Data Sources

• Google Search Results• “enfants écrans”• “Screen time children”• “Bildschirmzeit/ -nutzung Kinder”

• Memes• “Digitale Demenz”• “App Gap” / Metrics (e.g. ‘The Starling’)• “3-6-9-12”

• Media• New York Times, Times Magazine• Le Monde, L’Express• Die Zeit, Spiegel Online, FAZ,

Sueddeutsche Zeitung

• Search Queries on Wikipedia• Screen time• Bildschirmzeit• médias basés sur écran

• Wikipedia Entries• Internetsucht / --• Internet Addiction / Mobile over use• Dependence Internet / Dependence

Au Smartphone

Page 6: In the Webs of Mobile Tech

Differences - How Much Is Recommended?

• Germany: Maximum of 20-30 minutes for children aged 3 to 6, 45 minutes for the age group 7-10, and ideally no screen time for under 3-year olds.

• USA: No more than one hour per day for children ages 2 to 5 years, no more than 3 hours for the age group 7-10.

• France: No TV under 3, no games under 6, no Internet use (unsupervised) under 9, no social media under 12

• France: 3 years 15-30 minutes, 4-6 years 45 minutes, 6-10 years 1h30 minutes, 11-14 years 2 hours. (Tisseron, 2015)

http://www.20minutes.fr/societe/1724927-20151105-television-tablette-smartphone-faut-associer-usage-ecrans-chez-enfants-duree

Page 7: In the Webs of Mobile Tech

Differences – How Much Actually?

Data for Germany (DIVSI, 2015)• More than half of the 8-year-olds (55

percent) are online.• Of the 6-year-olds, almost one-third are

on the Internet.• Among the 3-year-olds it is already every

tenth child. • Even children without reading and writing

skills can independently visit websites, using symbols to navigate.

• 79 % of children aged 6-13 watch TV daily, 38% use smartphones (KIM, 2014)

Page 8: In the Webs of Mobile Tech

Differences – How Much Actually?

France:

• On average, French children age 6-17 spend more than 4 hours a day in front of a console, television or computer (LeMonde, 2017, based on 2015 data).

France: Internet Use per week (IPSOS, 2015)

Page 9: In the Webs of Mobile Tech

Differences – How Much Actually?

• 66 percent of US children between the ages of 3 and 14 use the Internet (NTIA, 2016).

• 38% of children under two use a mobile device (Common Sense Media, 2013).

• Seven out of ten children under age eight have used mobile devices (Common Sense Media, 2013).

• 24% of teens (13-19) go online “almost constantly” (Pew, 2015)

• 92% of teens (13-19) report going online daily (Pew, 2015)

http://pediatrics.aappublications.org/content/pediatrics/136/6/1044.full.pdf

Page 10: In the Webs of Mobile Tech

Top Results

Page 11: In the Webs of Mobile Tech

Example: 3-6-9-12

In France, the rule “3-6-9-12” has reached significant traction.

Page 12: In the Webs of Mobile Tech

Suggested searches

Page 13: In the Webs of Mobile Tech

Differences: Memes and Media

• Digital Dementia (Germany)

• 3-6-9-12 (France)

• Mental and physical health concerns (France)

• Links between screen time and autism (US, France)

• Links between screen time socioeconomic status and race (U.S.)

• Balanced media diet more important than regulations (Germany, U.S.)

• Forego the loosing battle on screen time (Germany, U.S.)

• Lack of focus in class, changing learning behaviors (France, Germany)

• Ambivalent view of mobile tech as learning tool or learning obstacle (‘app gap ’) (U.S.)

Page 14: In the Webs of Mobile Tech

Differences: Memes and Media

Page 15: In the Webs of Mobile Tech

Media Coverage

My wife and I, like so many parents around the world,

fought and lost many battles over the children's screen

times. The fact that we lost so often is also due to the fact

that ultimately it is unclear what exactly we are fighting

for. Is one hour a day correct? Or one per week? What is

too much? What is not enough? And at what age?

Balanced Media Diet

Digital games do make children

neither dumb nor ill, according to

psychotherapist Georg Milzner.

They promote competences.

Unfortunately also some

undesirable ones.

Page 16: In the Webs of Mobile Tech

Wikipedia

• Wikipedia French: SmarthponeAddiction / Internet Addiction / ‘Nomophobie’

• Wikipedia English: Screen Time / Mobile Over Use / Internet Addiction

• Wikipedia German: --/ Internet Addiction / Digital Media

Questions: What entries exist? What statistics, instruments and articles are referenced? How controversial is the entry (discussion page)?

Page 17: In the Webs of Mobile Tech

Conclusion & Outlook

• Mobile Technology: ‘The most successful and certainly the most rapidly adopted new technology in the world’ (Katz, 2008)

• In addition to personal experiences, search results, popular web resources (Wikipedia) and media coverage shape our world

• Controversial topics in different cultural spheres – look beyond the horizon

• Limitation:• Unclear boundaries

• Constantly changing material (Timestamps / Screenshots)

• Researcher Bias (You don’t know what you don’t know)

Page 18: In the Webs of Mobile Tech

Stefanie Panke

University of North Carolina at Chapel Hill

panke.web.unc.edu

[email protected]

SIG Chair Special Interest Group Design

AACE Social Media Coordinator

Innovatelearningreview.org

Thank

You!