inclusive design: going beyond accessibility

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Inclusive Design Thinking beyond accessibility 2016.badcamp.net/node/176 #BADCamp

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Page 1: INCLUSIVE DESIGN: Going beyond Accessibility

Inclusive DesignThinking beyond accessibility

2016.badcamp.net/node/176#BADCamp

Page 2: INCLUSIVE DESIGN: Going beyond Accessibility

Mike MilesGenuine ( )wearegenuine.com

All the internet places: mikemiles86

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We all have one thing in common

We want to make a positive impact on as manypeople as possible

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Inclusive Design is...

Planning considerations to ensure that a product,service and/or environment is usable by everyone to

the greatest extent possible.

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Based on Universal Design

Ronald L. Mace Slewyn Goldsmith Patricia MooreFounded and pushed the idea of universal design in the architecture and design of public spaces.

Lowering barriers to make those spaces as usable by as many people as possible.

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The sloped curb is a result of barrier free/universal desighn. It helps those with accessibility issues, butalso beyond. Parents with strollers, delievery people, even people distracted by a text on their cellphone.

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Thinking beyond accessibilityInclusive Design encompasses accessibility issues, as well as, the wider range of human differences.

InclusiveDesign

Location

Gender

Language

Education

Culture

AccessibilityVision

Hearing 

Cognitive Ability

Mobility

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10 Principles of Inclusive Design

1. Be Equitable2. Be Flexible3. Be Straightfoward4. Be Perceptible5. Be Informative

6. Be Preventative7. Be Tolerant8. Be Effortless9. Be Accomidating10. Be Consistent

© 05/2011 Sandi Wassmer

bit.ly/IDXPrinciples

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Four Pillars of Inclusive DesignI. No user is averageII. Every user deserves equal accessIII. Provide understandable content for every userIV. Every user deserves our trust and respect

©  09/2016 CC4.0 Mike Miles

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I. No user is average

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In 1952 the Air force had a problem, their new jets were not performing well. The issue? The cockpit wasdesigned for the "average" pilot, for someone who did not exist. It was not until they designed to

accomidate the actual differences of pilots did performance improve.

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The Myth of Average

"If you design for the average, you are literallydesigning for nobody."

­ Todd Rose

bit.ly/IDXAvgMyth

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The average user does not exist

Building for the "average user" is the same as building for no user. Every user has a unique difference

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Plan beyond the average user

Planning for unique users (outliers) and their differences, means capturing everyone in between.

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Create personas with limitations

"Suffers from red­green colorblindness"

"Has a broken wristdue to a skiingaccident"

"Does most work whiletraveling"

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Map users based on behaviorsCreate an impact map of expected behaviors

© Dominic Krimmer www.dkrimmer.de

Plan out the journey you want users to have. Base it on the real behaviors they will take and how theycan reach your intended endpoint.

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II. Every user deserves equal access

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51% of US internet browsing is from mobile

mobile desktop other

Data Source: www.slideshare.net/kleinerperkins/internet­trends­v1/14­14Internet_Usage_Engagement_Growth_Solid11

Only a few years ago we were asking clients if they wanted a mobile site. Now we tell them they need aresponsive site. The market changed. The same thing is happening for accessibility, we need to tell

clients they have to plan this way.

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Average global internet speed: 5.6Mbps

Republic of Mali South Korea

0.5 Mbps 26.7 Mbps

Data Source: www.fastmetrics.com/internet­connection­speed­by­country.php

If you just build for South Korea, people in Mali are going to have a poor expirence. However, if you planand build for people in Mali then everyone is going to have a positive experience.

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Structure in a way that makes senseUse semantic markup, Use progressive design to deliver experiencePrioritize what needs to be loaded

bit.ly/IDXSemBBC

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Google does not care about how your website looks. They care about the markup and being able toreaders your content in the correct order. As do people with screen readers. If you plan for them, then

you plan for better SEO

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Artificially limit yourselfUse tools to throttle connectionDisable JavaScriptCan you navigate without a mouse?

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III. Provide understandable content toevery user

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The new boston.gov website was redesigned and the content was reorganized with real users in mind.

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"The website should act like a helpful human. Thisis one of the big differences between the old siteand the new site... on the old site, it would feel likeyou were interacting with some sort of lawyer­robotthat was speaking to you in government­speak"

Jascha Franklin­Hodge, the city’s chief of information technology

Source: The Boston Globe

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Be clear and directUse simple phrasing and avoid jargonPay attention to font, spacing, line lengthBe meaningful, tools to check readability

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Tools like   can help you write clear, direct and meaningful content. A readabilityscore of "Grade 6" means the content is engaging enough for advanced users, but clear and inviting

enough for new users.

hemingwayapp.com

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Inform and guideDisplay useful error messagingPlan a user's journeyProvide contextual relations

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The new boston.gov website feature contextually linked sections such as street cleaning and tow lots.

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IV. Provide every user with trust andrespect

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Inclusive Design: Excluding no gender

"The easiest way to do inclusive design? Stopasking about gender!"

­ Sarah Leren

bit.ly/IDXGender

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Drupal.org give users multiple options on how to identify their geneder, or not select an option at all.

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Collect only the information you needAsk "Why do we need this data?"Ask "What options can we give users?"Ask "Why should users give this to us?"

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Pintrest not only gives users options, but also explains to the user why they collect gender information.

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Be responsible with dataExplain how the data is usedExplain how the data is protectedGive users control of their data

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Four Pillars of Inclusive DesignI. No user is averageII. Every user deserves equal accessIII. Provide understandable content for every userIV. Every user deserves our trust and respectIf we agree to these four pillars when building our applications, then we have to think differently.

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We make a positive impact on as manypeople as possible

And if we follow the four pillars, then we will reach a wider audience.

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Resources 

This presentation

 Presentation Slides

 10 Principles of Inclusive Design The Myth of Average

BBC Semantic guidelines Inclusive Design: Excluding No Gender

bit.ly/IDXBad16 bit.ly/IDXBad16Slides

bit.ly/IDXPrinciples bit.ly/IDXAvgMyth

bit.ly/IDXSemBBC bit.ly/IDXGender

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Feedback@mikemiles86

#BADCamp

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I have a podcast!developingup.com

@devuppodcast

Explores the non­technical sides of being a developer.

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 #BADCamp  @WeAreGenuine Inclusive Design /  Michael Miles

Thank You!