inheritance

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Inheritance • Inheritance is the foundational principles of object-oriented programming because it allows the creation of hierarchical classifications. • a class that is inherited is called a base class. • The class that does the inheriting is called a derived class. • a derived class is a specialized version of a base class. • It inherits all of the variables, methods, properties, and indexers defined by the base class and adds its own unique elements

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Page 1: Inheritance

Inheritance• Inheritance is the foundational principles of

object-oriented programming because it allows the creation of hierarchical classifications.

• a class that is inherited is called a base class. • The class that does the inheriting is called a

derived class.• a derived class is a specialized version of a base

class. • It inherits all of the variables, methods,

properties, and indexers defined by the base class and adds its own unique elements

Page 2: Inheritance

Types of Inheritance

• Single Inheritance• Hierarchical Inheritance• Multi Level Inheritance• Hybrid Inheritance• Multiple Inheritance

Page 3: Inheritance

Single Inheritance

Base

Drived

Page 4: Inheritance

Hierarchical Inheritance

Base

Drived1 Drived2

Page 5: Inheritance

Multi Level Inheritance

Base

Drived1

Drived2

Page 6: Inheritance

Hybrid Inheritance

Drived1

Drived2 Drived2

Base

Page 7: Inheritance

Multiple Inheritance (interface)

Base

Drived

Base

Page 8: Inheritance

Exampleclass a { public void disp() { Console.WriteLine("Class A "); } } class b:a { public void disp1() { Console.WriteLine("Class B "); } }

Page 9: Inheritance

class c:a { public void disp2() { Console.WriteLine("class C "); } } class D : b { public void f() { Console.WriteLine("class D "); } }

Page 10: Inheritance

class Program { static void Main(string[] args) { b o1 = new b(); c o2 = new c(); D d1 = new D();

o1.disp(); o2.disp(); d1.f(); d1.disp(); } }

Page 11: Inheritance
Page 12: Inheritance

Interface • An interface defines a set of methods that will

be implemented by a class. • An interface does not, itself, implement any

method. • Thus, an interface is a purely logical construct

that describes functionality without specifying implementation.

• Interfaces are syntactically similar to abstract classes. However, in an interface, no method can include a body.

Page 13: Inheritance

• It specifies what must be done, but not how. • Once an interface is defined, any number of

classes can implement it.• Also, one class can implement any number

of interfaces.• To implement an interface, a class must

provide bodies (implementations) for the methods described by the interface.

• Each class is free to determine the details of its own implementation.

Page 14: Inheritance

public interface A1 { void f1(); void f2(); } class A:A1 { public void f1() {Console.WriteLine("A1");} public void f2() { }static void Main() { A obj = new A(); obj.f1(); //obj.f2(); } }

Page 15: Inheritance

• Interfaces are declared by using the interface keyword. Here is a simplified form of an interface declaration:

interface name {ret-type method-name1(param-list);ret-type method-name2(param-list); // ...ret-type method-nameN (param-list);}

Page 16: Inheritance

• Methods are declared using only their return type and signature. They are, essentially, abstract methods.

• Each class that includes an interface must implement all of the methods.

• In an interface, methods are implicitly public , and no explicit access specifier is allowed.

• Interfaces cannot have data members.• They cannot define constructors, destructors,

or operator methods.• no member can be declared as static.

Page 17: Inheritance

interface abc { void xyz(); }

class Demo : abc { public static void Main() { Console.WriteLine("Hello Interfaces"); } void xyz() {

System.Console.WriteLine("In xyz"); }}

Page 18: Inheritance

Abstract Classe• Sometimes base class defines only a

generalized form that will be shared by all of its derived classes, leaving it to each derived class to fill in the details.

• the derived classes must implement, but does not, itself, provide an implementation of one or more of these methods.

• An abstract method is created by specifying the abstract type modifier.

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• An abstract method contains no body and is, therefore, not implemented by the base class. Thus, a derived class must override it—it cannot simply use the version defined in the base class.

• As you can probably guess, an abstract method is automatically virtual, and there is no need to use the virtual modifier.

• In fact, it is an error to use virtual and abstract together.

Page 20: Inheritance

• general form:abstract type name(parameter-list );

• The abstract modifier can be used only on instance methods.• It cannot be applied to static methods.• Since an abstract class does not define a

complete implementation, there can be no objects of an abstract class.

• Thus, attempting to create an object of an abstract class by using new will result in a compile-time error.

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• for an abstract class to contain concrete methods that a derived class is free to use as-is.

• Only those methods declared as abstract must be overridden by derived classes.

Page 22: Inheritance

abstract class absClass

{

//A Non abstract method

public int AddTwoNumbers(int Num1, int Num2)

{ return Num1 + Num2; }

//An abstract method, to be //overridden in derived class

public abstract int MultiplyTwoNos(int Num1, int Num2);

}

Page 23: Inheritance

//A Child Class of absClass

class absDerived:absClass { static void Main(string[] args) { //You can create an instance of the derived class absDerived calculate = new absDerived(); int added = calculate.AddTwoNumbers(10,20);int multiplied = calculate.MultiplyTwoNos(10,20); Console.WriteLine("Added : {0}, Multiplied : {1}",

added, multiplied); }

Page 24: Inheritance

//using override keyword, implementing the abstract method //MultiplyTwoNumbers

public override int MultiplyTwoNos(int Num1, int Num2)

{ return Num1 * Num2; } }

Page 25: Inheritance

DifferencesFeature Interface Abstract

classMultiple inheritance A class may inherit

several interfaces.A class may inherit only one abstract class.

Default implementation

An interface cannot provide any code, just the signature.

An abstract class can provide complete, default code and/or just the details that have to be overridden.

Access Modfiers An interface cannot have access modifiers for the functions, properties etc everything is assumed as public.

An abstract class can contain access modifiers for the functions, properties.

Page 26: Inheritance

Core VS Peripheral

Interfaces are used to define the peripheral abilities of a class. In other words both Human and Vehicle can inherit from a IMovable interface.

An abstract class  defines the core identity of a class and there it is used for objects of the same type.

Homogeneity If various implementations only share method signatures then it is better to use Interfaces.

If various implementations are of the same kind and use common behaviour or status then abstractclass is better to use.

Speed Requires more time to find the actual method in the corresponding classes.

Requires less time to find the actual method in the corresponding classes.

Page 27: Inheritance

Adding functionality (Versioning)

If we add a new method to an Interface then we have to track down all the implementations of the interface and define implementation for the new method.

If we add a new method to an abstract class then we have the option of providing default implementation and therefore all the existing code might work properly.

Fields and Constants

No fields can be defined in interfaces

An abstract class can have fields and constrants defined

Page 28: Inheritance

Name Hiding with Interface Inheritance

• When one interface inherits another,• it is possible to declare a member in the derived

interface that hides one defined by the base interface.

• This happens when a member in a derived interface has the same declaration as one in the base interface.

• In this case, the base interface name is hidden. This will cause a warning message unless you specify the derived interface member with new .

Page 29: Inheritance

Interface mapping

• A class or struct must provide implementations of all members of the interfaces that are listed in the base class list of the class or struct.

• The process of locating implementations of interface members in an implementing class or struct is known as interface mapping.

Page 30: Inheritance

Explicit Implementations/mapping

• When implementing a member of an interface, it is possible to fully qualify its name with its interface name.

• Doing this creates an explicit interface member implementation, or explicit implementation.

Page 31: Inheritance

interface IFace1 { int MyMeth(int x);}//then it is legal to implement IMyIF as shown here:

class MyClass : IMyIF { int IFace1.MyMeth(int x) { return x / 3; }}• As you can see, when the MyMeth( ) member of

IFace1 is implemented, its complete name, including its interface name, is specified.

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• it is possible for a class to implement two interfaces, both of which declare methods by the same name and type signature.

• Qualifying the names with their interfaces removes the ambiguity from this situation.