inheritance and class hierarchies chapter 3. chapter objectives to understand inheritance and how...

45
Inheritance and Class Hierarchies Chapter 3

Upload: joy-brooks

Post on 18-Jan-2018

215 views

Category:

Documents


0 download

DESCRIPTION

Chapter Objectives (continued)  To understand why Java does not implement multiple inheritance and to see how you can gain some of the advantages of multiple inheritance through interfaces and delegation  To become familiar with a class hierarchy for drawable shapes  To be introduced to an object factory and to learn how to use it  To understand how to create packages and to learn more about visibility  To understand why Java does not implement multiple inheritance and to see how you can gain some of the advantages of multiple inheritance through interfaces and delegation  To become familiar with a class hierarchy for drawable shapes  To be introduced to an object factory and to learn how to use it  To understand how to create packages and to learn more about visibility

TRANSCRIPT

Page 1: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Inheritance and Class Hierarchies

Chapter 3

Page 2: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Chapter Objectives To understand inheritance and how it facilitates

code reuse To understand how Java determines which method

to execute when there are multiple methods with the same name in a class hierarchy

To learn how to define and use abstract classes as base classes in a hierarchy

To study class Object and its methods and to learn how to override them

To learn how to “clone” an object and to understand the difference between a true clone (deep copy) and a shallow copy

Page 3: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Chapter Objectives (continued)

To understand why Java does not implement multiple inheritance and to see how you can gain some of the advantages of multiple inheritance through interfaces and delegation

To become familiar with a class hierarchy for drawable shapes

To be introduced to an object factory and to learn how to use it

To understand how to create packages and to learn more about visibility

Page 4: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Introduction to Inheritance and Class Hierarchies

Popularity of OOP is that it enables programmers to reuse previously written code saved as classes

All Java classes are arranged in a hierarchy, starting with Object, which is the superclass of all Java classes

Inheritance in OOP is analogous to inheritance in humans

Inheritance and hierarchical organization allow you to capture the idea that one thing may be a refinement or extension of another

Page 5: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java
Page 6: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Is-a Versus Has-a Relationships

One misuse of inheritance is confusing the has-a relationship with the is-a relationship

The has-a relationship means that one class has the second class as an attribute

We can combine is-a and has-a relationships The keyword extends specifies that one class is a

subclass of another

Page 7: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

A Superclass and a Subclass Consider two classes: Computer and Laptop A laptop is a kind of computer and is therefore a

subclass of computer

Page 8: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Initializing Data Fields in a Subclass and the No-

Parameter Constructor Private data fields belonging to a base class must be

initialized by invoking the base class’s constructor with the appropriate parameters

If the execution of any constructor in a subclass does not invoke a superclass constructor, Java automatically invokes the no-parameter constructor for the superclass Initializes that part of the object inherited from

the superclass before the subclass starts to initialize its part of the object

Page 9: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Protected Visibility for Superclass Data Fields

Private data fields are not accessible to derived classes

Protected visibility allows data fields to be accessed either by the class defining it or any subclass

In general, it is better to use private visibility because subclasses may be written by different programmers and it is always good practice to restrict and control access to the superclass data fields

Page 10: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Method Overriding If a derived class has a method

found within its base class, that method will override the base class’s method

The keyword super can be used to gain access to superclass methods overridden by the base class

A subclass method must have the same return type as the corresponding superclass method

Page 11: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Method Overloading Method overloading: having multiple methods with

the same name but different signatures in a class Constructors are often overloaded Example:

MyClass(int inputA, int inputB) MyClass(int inputA, int inputB, double inputC)

Page 12: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Polymorphism A variable of a superclass type can reference an

object of a subclass type Polymorphism means many forms or many shapes Polymorphism allows the JVM to determine which

method to invoke at run time At compile time, the Java compiler can’t determine

what type of object a superclass may reference but it is known at run time

Page 13: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Abstract Classes, Assignment, and Casting in a Hierarchy

An interface can declare methods but does not provide an implementation of those methods Methods declared in an interface are called

abstract methods An abstract class can have abstract methods, data

fields, and concrete methods Abstract class differs from a concrete class in that

An abstract class cannot be instantiated An abstract class can declare abstract methods,

which must be implemented in its subclasses

Page 14: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Abstract Classes and Interfaces

Like an interface, an abstract class can’t be instantiated

An abstract class can have constructors to initialize its data fields when a new subclass is created Subclass uses super(…) to call the constructor

May implement an interface but it doesn’t have to define all of the methods declared in the interface Implementation is left to its subclasses

Page 15: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Abstract Class Number and the Java Wrapper Classes

Page 16: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Summary of Features of Actual Classes, Abstract Classes, and

Interfaces

Page 17: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Class Object, Casting and Cloning

Object is the root of the class hierarchy; every class has Object as a superclass

All classes inherit the methods defined in class Object but may be overridden

Page 18: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

The Method toString You should always override the toString method if

you want to represent an object’s state If you do not override it, the toString method for

class Object will return a string…just not the string you want or are expecting

Page 19: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Operations Determined by Type of Reference Variable

A variable can reference an object whose type is a subclass of the variable type

The type of reference, not the type of the object referenced, determines what operations can be performed

Java is a strongly typed language so the compiler always verifies that the type of the expression being assigned is compatible with the variable type

Page 20: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Casting in a Class Hierarchy Java provides casting to enable us to process one

object referenced by one type through a reference variable of its actual type

Casting does not change the object referenced; it creates an anonymous reference to that object

Downcast: cast a higher type to a lower type The instanceof operator can guard against

ClassCastException errors You can downcast an interface reference to the

specific implementation type

Page 21: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Java 5.0 Reduces Need for Casting

Two new features that reduce the need for casting: Autoboxing/unboxing Generics

Autoboxing/unboxing eases the conversion between a primitive type and its corresponding wrapper type

Page 22: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

The Method Object.equals The Object.equals method has a parameter of type

Object Compares two objects to determine whether they

are equal You must override the equals method if you want to

be able to compare two objects of a class

Page 23: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Cloning The purpose of cloning in object-oriented

programming is analogous to cloning in biology Create an independent copy of an object

Initially, both objects will store the same information You can change one object without affecting the

other

Will cause both e1.name and e2.name to reference “Jim”

Page 24: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

The Shallow Copy Problem

Page 25: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

The statement e1.setAddressLine1("Room 224"); creates a new String object that is referenced by e1.address.line1 and e2.address.line1

Page 26: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

The Object.clone method Java provides the Object.clone method to help solve

the shallow copy problem The initial copy is a shallow copy as the current

object’s data fields are copied To make a deep copy, you must create cloned

copies of all components by invoking their respective clone methods

Page 27: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

The Object.clone method (continued)

After e1.setAddressLine1("Room 224"); only e1.address.line1 references the new String object.

Page 28: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Employee.clone()

Page 29: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Address.clone()

Page 30: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Multiple Inheritance, Multiple Interfaces, and Delegation

Multiple inheritance: the ability to extend more than one class

Multiple inheritance is a language feature that is difficult to implement and can lead to ambiguity Therefore, Java does not allow a class to extend

more than one class

Page 31: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Using Multiple Interfaces to Emulate Multiple Inheritance

If we define two interfaces, a class can implement both

Multiple interfaces emulate multiple inheritance

Page 32: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Using Multiple Interfaces to Emulate Multiple Inheritance

(continued)

Page 33: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Implementing Reuse Through Delegation

You can reduce duplication of modifications and reduce problems associated with version control through a technique known as delegation

In delegation, a method of one class accomplishes an operation by delegating it to a method of another class

Page 34: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Packages The Java API is organized into packages The package to which a class belongs is declared by

the first statement in the file in which the class is defined using the keyword package followed by the package name

All classes in the same package are stored in the same directory or folder

All the classes in one folder must declare themselves to be in the same package

Classes that are not part of a package may access only public members of classes in the package

Page 35: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

The No-Package-Declared Environment and Package

Visibility There exists a default package

Files that do specify a package are considered part of the default package

If you don’t declare packages, all of your packages belong to the same, default package

Package visibility sits between private and protected Classes, data fields, and methods with

package visibility are accessible to all other methods of the same package but are not accessible to methods outside of the package

Classes, data fields, and methods that are declared protected are visible to all members of the package

Page 36: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Visibility Supports Encapsulation

The rules for visibility control how encapsulation occurs in a Java program

Private visibility is for members of a class that should not be accessible to anyone but the class, not even the classes that extend it

Package visibility allows the developer of a library to shield classes and class members from classes outside the package

Use of protected visibility allows the package developer to give control to other programmers who want to extend classes in the package

Page 37: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Table 3.3 Private Visibility

Classes : Applicable to inner classes. Accessible only to members of the class in which it is declared.

Class Members: Visible only within this class. Default (or package) Visibility

Classes : Visible to classes in this package. Class Members : Visible to classes in this package.

Protected Visibility Classes : Applicable to inner classes. Visible to

classes in this package and to classes outside the package that extend the class in which it is declared.

Class Members : Visible to classes in this package and to classes outside the package that extend this class.

Public Visibility Classes: Visible to all classes. Class Members : Visible to all classes. The class

defining the member must also be public.

Page 38: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Visibility Supports Encapsulation (continued)

Page 39: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

A Shape Class Hierarchy

Page 40: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

A Shape Class Hierarchy (continued)

Page 41: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java
Page 42: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

A Shape Class Hierarchy (continued)

Page 43: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Object Factories An object factory is a method that creates instances

of other classes Object factories are useful when:

The necessary parameters are not known or must be derived via computation

The appropriate implementation of an interface or abstract class should be selected as the result of some computation

Page 44: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Object Factories (continued)

Page 45: Inheritance and Class Hierarchies Chapter 3. Chapter Objectives  To understand inheritance and how it facilitates code reuse  To understand how Java

Chapter Review Inheritance and class hierarchies to capture the idea

that one thing may be a refinement or extension of another

Encapsulation and inheritance impose structure on object abstractions

The keyword interface defines an interface The keyword abstract defines an abstract class or

method Delegation gains some of the advantages of multiple

inheritance Visibility is influenced by the package in which a

class is declared