instructional design and program mapping paulina pannen 2009
TRANSCRIPT
Instructional Design Instructional Design and and
Program MappingProgram Mapping
Paulina Pannen2009
TrendsTrends• 5th Generation:
The Virtual/Online/
E- Learning Model• Web-based courses
(integrated multimedia)• Computer Mediated
Communication• Computer intelligent
system
• 6th Generation:
The Mobile Learning (M-Learning or Palm-E Model)
• Web-based courses
(integrated multimedia)• Mobile/Handphone
Mediated Communication
• Computer intelligent system
E-LearningE-Learning
… is a collection of information packages for education which is available at any time and any place and are delivered to learners electronically.
… is a collection of information packages for education which is available at any time and any place and are delivered to learners electronically.
… covers a wide set of applications and processes, such as web-based learning, computer-based learning, virtual classroom, and digital collaboration. It includes the delivery of content via internet, intranet/extranet, audio and videotape, satellite broadcast, interactive TV, CD-ROM, etc.
… covers a wide set of applications and processes, such as web-based learning, computer-based learning, virtual classroom, and digital collaboration. It includes the delivery of content via internet, intranet/extranet, audio and videotape, satellite broadcast, interactive TV, CD-ROM, etc.
E-learningE-learning
Hardware: computer
Infrastructure/network
Software
Content
Interaction Strategies
Administrative Affair
Course Lecture Lecture Module On Homepage
Readingand
HomeWork Assignment
Laboratory Assignment
Learn the Course
Material By Using
Simulation Program
Test and Exam Materials on Homepage
Course Completion
Mailing List
HTTP Link to Access Cross Reference and Other External Sources
Off Classroom Tutor and Assignment
Response
Peer Interaction
Access to Cross Reference
and Other External Sources
Registered Student
Student ActivitiesStudent Activities
Enrolled Student
Instructional DesignInstructional Design
What is Instructional Design?What is Instructional Design?
… a systematic process to design, develop, and evaluate instructional system (consisting of all instructional components, objects, and evaluation) for improved students’performance
Instructional Design: PrinciplesInstructional Design: Principles
• Systematic and systemic
• Comprehensive in depth and width (standard competencies, basic competencies, indicators, all learning components)
• Habit development (gradually)
• Transfer of knowledge and skills (to other situation/ context)
• Individualized (supermarket model)
• Distributed learning
Instructional Design: ADDIEInstructional Design: ADDIE
Analyze Design and Develop EvaluateImplement
Identify Instructional
Issues
Analyze setting
Design Alternative Solutions
Identify objectives
Conduct instructional analysis
Identify student’s entry behavior
Identify basic competencies
Write test, assignment, exercises
Select instructional strategy
Develop instructional materials
Conduct formative evaluation
(try out/pilot test)
Authentic implementation
Monitoring and Evaluation of the
program
Design ComponentsDesign Components
CONTENTS
Learning Object Materials
INTERACTIVITIESActivities
Scenario/Learning PathFeedback
DELIVERYHow to?
The three focus
for Content DevelopmentE-LEARNING
Design ComponentsDesign Components
Interaction: Interaction: Learning DesignLearning Design
and Pathand Path
Content: Content: Learning Object Learning Object
MaterialsMaterials
Delivery systemDelivery systemProgram Mapping
Program MappingProgram Mapping
“the systematic process of translating general principles of learning and instruction into plans for instructional materials and learning:
• a method enabling learners to attain certain learning objectives,
• involving certain learning objects, • by performing certain learning activities in a
certain order in the context of a certain learning environment”.
Program MappingProgram Mapping
Content: Learning Object Materials Content: Learning Object Materials
It is not a mere transfer of printed modules or tutorials into the LMS, neither it is a mere
replication of face-to-face instruction into an electronic teaching and learning format.
Program MappingProgram Mapping
Content: Learning Object Materials Content: Learning Object Materials
Classifying the elements of learning (learning objects)
Aggregating the elements (learning objects) – hierarchical, cluster, procedural, combination
Learning Objects
(content)
Program MappingProgram Mapping
Content: Learning Object Materials Content: Learning Object Materials Existing Content
Learning Content Content Generator
(Authoring Tools)
Learning Content Content Generator
(Authoring Tools) Chunk
Create
Redesign
Assemble
LearningCatalog
LearningCatalog
LMS
Import
Find
Track
Deliver
Program MappingProgram Mapping
Mata kuliah
Lesson 1(text, images, links)
Media(video, ppt,
images, clipart, audio, etc.Test
(self test, quiz, etc.)
Lesson 3(text, …)
Lesson 2(text, …)
Interaction:Discussion forum
Teleconference, Face-to-faceE-mail (Q&A)
Assignment: reading summary, Surfing websites
Paper writing, Contact resource person
Learning materials:Learning materials:Text, images, video, Text, images, video, audio, links, glossaryaudio, links, glossary
Program MappingProgram Mapping
Delivery systemDelivery system
1. Single Media versus Multimedia
2. Development or purchase of media?
3. Students Response?
4. Stimulating context for learning?
Program MappingProgram Mapping
Delivery systemDelivery system
Face-to-face blended learning
Videoconference blended learning
Web-based blended learning
• Videoconference• Web-based course
• Face-to-face• Web-based course
• Face-to-face• Videoconference
LEARNING MANAGEMENT SYSTEM
Program MappingProgram Mapping
Interaction: LEARNING DESIGNInteraction: LEARNING DESIGN
Design learning activities or learning path (like scripting for a drama), or adding properties, or condition
- Players- Sequence and Activity for each roles- Environment supporting the activity- Methods (strategies to make learning takes
place) to achieve a certain learning objective
(competency)
Methods, learning
activities, learning
environment (activities)
Program Mapping: InteractionProgram Mapping: Interaction
Interaction is … the process of active learner engagement with each other, content, instructor, or sofware.
Program Mapping: methodProgram Mapping: method
Strategi yang dapat dirancang dosen:−Tanya jawab (Q&A)−Discussion forums−Students activities:
−Telecollaboration−Project/problem based learning−Simulations−Searching - Etc.
−Initial case problem−Test question−Examples and analogies−Visual information−Spot challenges (games)−Illuminating exercises−Application problem−Student review/summary
Program Mapping: methodProgram Mapping: method
Lead-off story or interesting visual Initial case problem Test question Examples and analogies Visual information Spot challenges (games) Illuminating exercises Application problem Student review/summary
BUILDING
INTEREST
MAXIMIZING UNDERSTANDING & RETENTION
INVOLVING STUDENTS DURING LECTURE
REINFORCING THE LECTURE
Program Mapping:Program Mapping: CALL Activities (English Language)
Brainstorming, clustering ideas, outlining, color coding, graphic presentation using advance word processors
Outlining and summarizing text Powerpoint presentation (synchronous for
speaking) Authentic communication: email, chat, forum Using concordances/vocabulary software
(searching the net) Using content-based software (wiki, etc.) Annotated bibliography Creating brochure Reporting on web searching Evaluating web critically
Building Interest?
Control?
Response?
Manipulation?
Co-construction?
Maximizing Understanding & Retention?
Involvement of students?
Reinforcing The Lecture?
Program Mapping: learning pathProgram Mapping: learning path
ResponseResponse ManipulationManipulation Co-constructionCo-constructionControlControl
Pace Flow Depth
- Trigger prior knowledge- Scaffold learning- Check learners’ - understanding-Summarize learning- Extend learning- Evaluate learning
- Concept development
- Computation - illustration
Manipulation of learning objects through various
interaction to make sense, and to
construct meaning and products based on competency (ies)
AcquisitionProduction
Program Mapping:Program Mapping: FEEDBACK
Synchronous(direct)
Asynchronous(indirect)
Time bound Free time
From lecturers From other sources
Individual mail Discussion forum
Program Mapping: Generic FormProgram Mapping: Generic FormTitle
: ...............................................................Description
: ............................................................... ...............................................................
...............................................................
...............................................................Learning Objectives : ...............................................................(Standar Kompetensi)
.........................................................
...............................................................
...............................................................
No Kompetensi Dasar (TIK)
Pokok Bahasan F2F Print + Audio Visual
Video conference
Web-based course
Program Mapping: F2F + Print + Audio VisualProgram Mapping: F2F + Print + Audio VisualTitle
: ...............................................................Description
: ............................................................... ...............................................................
...............................................................
...............................................................Learning Objectives : ...............................................................(Standar Kompetensi)
.........................................................
...............................................................
...............................................................
No Kompetensi Dasar (TIK)
Pokok Bahasan Metode Media Tugas Waktu Referensi
Program Mapping: VideoconferenceProgram Mapping: VideoconferenceTitle
: ...............................................................Description
: ............................................................... ...............................................................
...............................................................
...............................................................Learning Objectives : ...............................................................(Standar Kompetensi)
.........................................................
...............................................................
...............................................................
No Kompetensi Dasar (TIK)
Pokok Bahasan Inisiasi Interaksi Tugas Waktu Referensi
Program Mapping: Web-based courseProgram Mapping: Web-based courseTitle: ...............................................................
Description : ............................................................... ...............................................................
...............................................................
...............................................................Learning Objectives : ...............................................................(Standar Kompetensi,
.........................................................Kompetensi Dasar)
...............................................................
...............................................................
No Activity Teks Images Video Test/Quiz/Assignment
Syllabus/ calender
Link: URL Addresses
glossary Instructional Method (interaction & learning path)
Program MappingProgram MappingTitle: ...............................................................
Description : ............................................................... ...............................................................
...............................................................
...............................................................Learning Objectives : ...............................................................(Standar Kompetensi,
.........................................................Kompetensi Dasar)
...............................................................
...............................................................
Unit of Study: ButterflyExamples Web-based course unit
No Activity Teks andImages
Video Test/Quiz/Assignment
Syllabus/ calender
Link: URL Addresses
glossary Instructional Method
Activity 2
Metamorphosis (1), (text 2), (text 3), clip art, illustration
Video 1, video2
Assignment 1
2 weeks www.billybear4kids.com
Metamorphosis
Caterpillar
Chrysallis
Reading, Q&A (forum) Exploration (surfing), quiz
Program MappingProgram Mapping
Title Institution Content(ICT Component)
Delivery(Type of Blending)
Interactions(Methods)
Basic Genetics
Host: Biology Dept. UnsoedReceipient: UnTadFaculty of Agriculture
Print and e-text, images, assignment, test, quiz, glossary, video, and heavy component on linkages
Face-to-face based blended learning: mostly are face-to-face (f = 9), independent study (students using the materials on the web) (f = 4), and videoconference (f = 1). No specification on LMS
Face-to-face: lecture and jigsaw II (slavin’s coorperative learning)Vicon: no specificationIndependent study: reading, group assignment.
Basic Telecommunication
Host: Faculty of Communication, UbinusReceipient: STIKOM Bali
14 packages of powerpoint, support materials and linkages, item tests, and learning objects (video and animation).
Face-to-face based blended learning: mostly are face-to-face (f = 14), and web-based courseLMS : MOODLE (?)
Mostly lecture style, induction process by Host via face-to-face, and enhancement materials available on the web.
Nursing Process
Host: Public Health Dept. Univ. IndonesiaReceipient: Public Health Dept. Unri
Print and e-text, images, assignment, test, quiz, glossary, video, audio, and heavy component on linkagesFull materials available on the web
Face-to-face based blended learning: a relatively balance among face-to-face (f = 6), web-based course (f = 6), and videoconference (f = 2).LMS: SCELE (Moodle-based)
Face-to-face: lecture, exercises, discussion, practicumVicon: lecture from hostWeb-based course reading, group and individual assignment
Investment Management
Host: Economics Dept Univ. IndonesiaReceipient: Economics Dept. Unhas
Print and e-text, images, assignment, simulation, test, quiz, glossary, video, audio, and linkagesFull materials available on the web
E-learning based blended learning: web-based course is furnished for all components of the course, added by face-to-face tutorials (f = 5) and videoconference (f = 4)
Web-based course: project-based, simulation, online (synchronous) discussion.Face-to-face tutorials: lecture and disucssionVicon: guest lecturers
Example: blended LearningExample: blended Learning
Self-Managed LearningSpecially Designed Modules
With support from: CD-ROM Courseware
Digital LibraryPhysical Library
Subject Matter ExpertsPeersTutors
Face-to-face Learning
Classroom EnvironmentFormal Classroom
Computer LaboratoryScience Laboratory
Number of Meetings5 or less meetings5 or more meetings
Teaching StrategiesDirect & Indirect
Online LearningResources
Learning ObjectsPDF Documents
Microsoft Office AttachmentsDigital LibraryDiscussions
Asynchronous DiscussionForums
Example: blended LearningExample: blended Learning
12% 8%
Online Learning
(15 hours)
Face-to-Face Tutorials
(10 hours)
Self-Managed Learning
(95 hours)80%
Example: blended LearningExample: blended Learning
Print ModulesPrint Modules
Learning MaterialsLearning Materials
CD-ROMsCD-ROMs
Example: blended LearningExample: blended Learning
Inorganic Chemistry: Interactive 3-D structure of a salt crystal
Microeconomics: Interactive Opportunity Cost Graph
English for Oral Communications: Interactive Web-Audio
Learning Skills for Open & Distance Learning: Interactive Tutorial
Learning Materials: e-contentLearning Materials: e-content
Example: blended LearningExample: blended Learning
E-Books
40,000 titles 6,500 titles 162 titles 50 titles 50 titlesMulti-disciplines such as Social Science, Art, Education, Psychology, etc.
ICT, Multimedia, Business and Management.
Encyclopedias, dictionaries, thesauri, books of quotations, etc.
Information Systems Management, Information Systems Security, Data Management, E-Commerce, Computer Applications, etc.
Various fields of Information Security.
5,657 titles 8,695 titles 164 titles 1,330 titles 642 titlesAdvertising, Economics and Women’s Studies.
Finance, Accounting and International Business.
Management, HRM, Marketing, Librarianship and Engineering.
Sciences and Applied Sciences.
Information Technology and Computer Science.
E-Journals
Example: blended LearningExample: blended Learning
Learning Management Learning Management SystemSystem
• APICTA Malaysia Merit Award (2006)• Used by 4 Local IPTAs and 1 Professional Organisation• Used by the MOHE of the Kingdom of Saudi Arabia
Example: blended LearningExample: blended Learning
Collaborative Learning: Forum Chat File Sharing &
Exchange Group Project Wiki
LMS FunctionalitiesLMS Functionalities
Online Test
Online Assignment
Question Bank
Online Forum Tracking & Monitoring
LCMS: ID Wizard
Example: blended LearningExample: blended Learning
i-Radioi-Radio
Example: blended LearningExample: blended Learning
Changes
Example: blended LearningExample: blended Learning
Example: blended LearningExample: blended Learning
Example: blended LearningExample: blended Learning
Example: blended LearningExample: blended Learning
Example: blended LearningExample: blended Learning
Example: blended LearningExample: blended Learning
Example: blended LearningExample: blended Learning
Example: blended LearningExample: blended Learning
Example: blended LearningExample: blended Learning
Example: blended LearningExample: blended Learning
Are you ready to be different?Are you ready to be different?Are you making any changes? Are you making any changes?
Key Questions:Key Questions:
?Is Is there there
(quality) (quality) learning learning
taking place?taking place?
Checking:Checking: