integrating problem gambling awareness into the curriculum
TRANSCRIPT
Integrating Problem
Gambling Awareness into the Curriculum
Project Team: Our Presenters
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Meryl B. Menon, M.A.T., M.EdEducation Consultant
Susan D. McLaughlin, M.P.A., CPPPrevention Services Coordinator,Department of Mental Health and Addiction Services (DMHAS), Problem Gambling Services
Rosemary Nichols, B.S. Education Service Specialist & Health Educator, Capitol Region Education Council (CREC), Technical Assistance and Brokering Service (TABS) Division
Webinar and wiki photos courtesy of GAMES (Gambling Awareness in Monroe through Educating Our Students).
Special thanks to students and staff at Jockey Hollow Middle School and Masuk High School, Monroe Connecticut.
Some Tech Issues
Showing and Hiding the Control Panel
Raising hands
Writing in the Question/Chat area
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
What caption would you give this photo? Please use the chat area for your response.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
AP Photo/The Forum, Britta Trvgsted
Did you know…More young people gamble than experiment with
alcohol and other drugs?
Connecticut high school seniors graduate with dozens of educational hours in Alcohol, Tobacco, and Other Drugs (ATOD), yet have no required hours on the risks and responsibilities of gambling?
In a recent statewide survey, over 10% of high school students were classified as “probable problem or pathological gamblers”. Study of CT High Schools,1998 and CT Youth Gambling Report, 2008
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Did You Know…
The rate of problem gambling among youth is more than double the rate of adult problem gambling?
Study of CT High Schools,1998 and CT Youth Gambling Report, 2008
Youth who gamble have higher rates of depression, anxiety, crime and delinquency;are more likely to participate in ATOD use; and have lower self esteem, poorer coping skills than young people who do not gamble? Shaffer, et.al, 1999
In the recent Connecticut survey, over 11% of all students have worry/concern over the gambling of a close family member?
Study of CT High Schools,1998 and CT Youth Gambling Report, 2008CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
How do we know?
Work Group Partners included State Dept of Education, Regional Action Councils, Regional Educational Service Centers Connecticut Council on Problem Gambling.
Full report available online at www.ct.gov/dmhas/youthreport
Youth Gambling Prevention Initiative, 2005-2008
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
What did we learn?
CT school administrators cited the following as challenges and barriers to problem gambling awareness/education efforts in schools:
lack of available class time,lack of funds, lack of knowledge of effective youth
gambling prevention strategies?
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
In response…
The CT State Departments of Education and Mental Health and Addiction Services have partnered to create a free, flexible, and informative program on Problem Gambling that can be easily adapted to meet teachers’ needs.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Goals
By the time CT students graduate from high school, they will havean awareness of problem
gambling as potentially risky behavior;
an understanding of how to reduce the risk of developing a gambling problem;
the knowledge of how to recognize and refer for help people who may have a gambling problem.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Objectives1. To create an awareness in
educators of gambling and problem gambling;
2. To empower educators to embed gambling as a risky behavior in lessons on addiction;
3. To provide feedback and support to educators as they incorporate these concepts in their teaching.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Objective 1: To create an awareness in educators of gambling and problem gambling
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
DMHAS Problem Gambling Services
Ten Years of Prevention Experience
Partners with Regional Action Councils (RACs)
Two Programs,
“GAMES” and “Taking Charge”, recognized by “Service to Science”.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
The Public Health Model for Gambling Awareness:
Protect vulnerable groups from gambling related harm;
Foster and promote personal & social responsibility in all populations. (Korn & Shaffer, 1999)
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Goals of PG Prevention EducationCreate awareness:
of gambling as a “risky behavior” similar to alcohol use;
of gambling attitudes & behaviors;
Develop good decision-makers;
Increase capacity during times of transition and across the lifespan.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Gambling is Similar to Alcohol Use
Legalized gambling is a recreational activity enjoyed by many people.
There are age restrictions limiting use by minors.
Opportunities to gamble are numerous and widely promoted.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Attitudes and Behaviors
Gambling behaviors are so “normative” that often certain activities are not even considered “gambling”..
Visiting the casinos has become a regular pastime for many special populations.
Even though they are not old enough to legally play the Lottery, young people often receive lottery tickets as gifts.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
When we talk about gambling, we help to increase “Protective
Factors”.Problem Gambling Awareness teaches people to:
Examine their attitudes and behaviors; Make healthy choices; Set personal limits; Feel more empowered and better about
themselves; Reduce risk of addiction.
“Talking about gambling becomes a conduit for open discussions about risky behaviors in general and communicates messages of self-control and limits.”
duBay Horton, 2008
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Three Core Concepts
1. It’s O.K. to choose not to gamble.
2. It’s not O.K. to participate in illegal or underage gambling.
3. If you choose to gamble, it’s important to know how to reduce the risk of developing gambling problems.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
How do we define gambling?Gambling is the act of risking
something of value, including money and property, on an activity that has an uncertain outcome.
Problem Gambling is gambling behavior that results in problems with work, school, family, or finances, but does not meet the number of criteria to be recognized as:
Compulsive/Pathological Gambling meets the APA Diagnostic & Statistical Manual IV criteria for the impulse disorder of pathological gambling.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Populations At Risk Youth: underage & college students
Athletes
Women
Substance abuse, mental health clients and people in recovery
Older adults who gamble
Internet users
Cultures of luck/numbers
People who live within 50 miles of a casino (The rate of PG doubles within 50 miles of a casino). NGISC, 1999
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Warning Signs of a Gambling Problem
Might be similar to signs of alcohol and other drug problems
Lying to friends/family about gambling;Avoiding/neglecting responsibilities/problems
due to preoccupation with gambling;Frequent mood swings;Gambling to solve problems & change mood;Conflicts in relationships;Making unsuccessful attempts to cut back or
stop;Seemingly irresistible urges to gamble; and…
CT DMHAS Problem Gambling Services, Choose the Right Path, 2009CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Additional Warning Signs
of a Gambling Problem
Borrowing $ to gamble;“Chasing” after lost $ by further
gambling;Theft of goods or $ to gamble.
If it causes a problem, it IS a problem.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2009CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
“Age of Onset”
“The earlier people begin gambling, the more likely they are to experience problems from gambling.” National Academy of Sciences, 2001
33% of students classified as possible “problem or pathological gamblers” reported starting gambling at age 8 or younger.
CT Youth Gambling Report, 2008
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Prevalence of Problem GamblingOne out of twenty CT citizens will develop a
gambling problem at some point in their lives.
Each problem gambler impacts eight other people.
Adult lifetime rate of problem & pathological gambling combined: 6% DMHAS PGS, 2003
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Rates of Problem Gambling Across the Lifespan
Carlson & Moore, 1998; Shaffer & Hall, 2001; Moore, 2001; Volberg, 2001
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Impact of Parent Attitudes & Behaviors on Youth Gambling
Parents’ attitudes do have critical impact on a child’s gambling.
Parents’ modeling and engagement in gambling with teens increases likelihood of teen gambling.
duBay Horton, GAMES Evaluation, duBay Horton, GAMES Evaluation, 20082008
CT DMHAS Problem Gambling Services, Choose the Right Path, 2009CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Perceived Popularity of Gambling Types Among Youth
General 85% 80% 70% 65% 55% 51% 45% 44% 38% 29% 26% 18% 12% 11% 7%
CardsSB,
PeersPools Internet
Scrtch Off
Lotto
Games of Skill
Video/ Arcade
Lottery Tickets
Dice Games
SB, Bookie
Bingo SlotsDomino Games
Animal Races
Animal Fights
30
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Youth Gambling at Schoolfrom CT Youth Gambling Report 2008
Youth Gambling at SchoolDares2.0%Lottery/Raffles
2.6%
Betting on Pools8.0%
Dice Games17.1%
Other5.0%
Card Games52.2%
Sports Betting13.1%
34% of respondents witnessed youth gambling at school.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Youth most vulnerable to developing gambling
problems:
Have problems with impulsivity, hyperactivity;
Have been diagnosed with ADHD;
Have a need for excitement, are truant, or are early users of ATOD;
Have emotional vulnerabilities, such as low self-esteem, depression, feelings of alienation and loneliness. Deverensky & Gupta, 2007
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Some Additional Risk Factors
Age/Gender
Child of a compulsive gambler
Belief that skill is involved
Feeling that one must chase loss with more gambling
Early age of onset (8.5 years for pathological gamblers; 11.5 years for non-pathological gamblers)
Other risky behaviors, ATOD
An early big win
CT DMHAS Problem Gambling Services, Choose the Right Path, 2009CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
“Speed of Play”
The more rapid the “play”, the more risky the activity, making electronic gambling (slots, internet gambling, lottery vending machines, etc.) more potentially addicting than other forms of gambling.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2009CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
How does gambling relate to what we now know about
adolescent brain development?
Visit this website to view a 5-minute film by psychologist Ken Winters: www.drugfree.org/teenbrain
1. Register with name/email.
2. Click on “enter site”.
3. View video in lower right corner of screen.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Problem Gambling Helpline
800-346-6238 800-34-NO BET
For people with gambling problems and those impacted by them.
24/7, Free, Confidential, Interpreter services available
CT DMHAS Problem Gambling ServicesPrevention Services
Susan McLaughlin, Primary Prevention Services Coordinator
860-262-5983 [email protected] our website: www.ct.gov/dmhas/problemgambling
For information on your local Regional Action Council, visit www.ctprevention.org
Questions on Objective 1
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
10-Minute Break
Objective 2: To empower educators to embed gambling as a risky behavior in lessons on addiction(Poll)
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Incorporating Gambling Awareness into the Classroom
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
History of Youth and Problem Gambling Project
What is Health Literacy?
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Health literacy is the capacity of an individual to obtain, interpret, and understand basic health information and services and the competence to use such information and services in ways which are health-enhancing.
Joint Committee on Health Education Standards
Healthy and Balanced Living Framework
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
The National and Connecticut Health Education Standards
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
National and ConnecticutHealth Education Standards
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
National and Connecticut
Health Education Standards
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Three Core Concepts
1. It’s O.K. to choose not to gamble.
2. It’s not O.K. to participate in illegal or underage gambling.
3. If you choose to gamble, it’s important to know how to reduce the risk of developing gambling problems.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Think through the activities you use with your students and see where you can incorporate gambling awareness into the skill-related health education standards: Accessing Information Self Management Analyzing Influences Interpersonal Communication Decision Making Goal Setting Advocacy
What Can be Taught? SKILLS!
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Let’s walk through a sample lesson to see how gambling can be incorporated.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Remember this photograph? Can you think of a caption for the photograph now that you have listened to the information we have given you related to gambling?
AP Photo/The Forum, Britta Trvgsted
Has your caption changed?
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Lesson with students
Let’s take what we have done and look at steps for a lesson that you can do with your students.
1. Show them the photograph we showed you.
2. Ask them to come up with a caption for it.
3. Record the students’ responses on the board so all the students can see them.
4. Show them selected sections of the Beat Addiction DVD.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Now show the picture again and ask your students to create a caption for it. Discuss with your students any changes in their captions.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
AP Photo/The Forum, Britta Trvgsted
Beat Addiction: Overview
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Beat Addiction is a program created by the Missouri Alliance to Curb Problem Gambling.
It consists of a DVD and a Facilitator’s Guide that includes video, lessons and suggestions for how to integrate gambling into discussions of addiction.
It is designed to be used for 7th-12th grade students.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Beat Addiction was originally released in 2002. At that time it included a 12 minute video that focuses on one woman and her family’s struggle with addiction.
The revised Beat Addiction was released in 2008 and is 28 minutes in length. It contains four testimonials and reenactments about teens that have battled various addictions (gambling, marijuana, methamphetamine, cocaine, heroin and alcohol).
The Beat Addiction Program includes suggestions for small group discussion topics such as the following:
Identifying Warning Signs of Addictions and Destructive Behaviors
Consequences of Addiction
Risk Factors and Healthy Choices
Destructive Behaviors
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Objective 3: To provide feedback and support to educators as they incorporate these concepts in their teaching.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Resources and Collaborative Opportunities
Wiki: a web site for collaboration
Choose the Right Path wikihttp://choosetherightpath.wikispaces.com/where participants can access
information and contribute to discussions the link in a follow-up email message
that participants will receive one day after the presentation.
instructions for required work for CEUs on one page
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Table of Contents: Choose the Right Path Wiki
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
To Review
Think how to use the information presented today in your own setting.
Explore the wiki for resources and activities:http://choosetherightpath.wikispaces.com/
Read Instructions for Participation and follow the steps for contributing to it
Become familiar with the health standards.
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
For use in the classroom
Read the Facilitator’s Guide of the Beat Addiction Program.Choose one lesson to explore.Share your comments about it
on the wiki.Try it out, if you have a chance
to do so, and share how it went.
Poll #2
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Questions/Comments
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
CT DMHAS Problem Gambling Services, Choose the Right Path, 2010
Thanks for attending our online session. We hope you enjoyed and benefited from it.
You will receive a follow-up email message with the link to the wiki and a brief survey to be completed at least by November 16. We welcome the feedback and need the completed form as well as participation in the webinar and contributions to the wiki to give CEUs and a Certificate of Completion.
Susan, Rosemary, Meryl