interaction styles

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Goal of the project: - to study the interaction history of a variety of products - to create a set of contemporary interaction styles Result - 4 set of styles summed in the Interactive Styles Book

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Page 1: Interaction Styles

Interaction Styles

ITP Design, January 2007 Anda Grarup

Goal of the project:

- to study the interaction history of a variety of products- to create a set of contemporary interaction styles

Result

-4 set of styles summed in the Interactive Styles Book

Page 2: Interaction Styles

Interaction Styles

ITP Design, January 2007 Anda Grarup

1. Avant-gard innovations (1870-1940)

-round buttons (crank, winder, knob, handle)-round, ample movements -interaction is restricted to where the product is placed

-using one/two hands, many fingers-one function-one button-strong, clear, physical feed-back-one–to-one direct action-reaction, close relationship between action-reaction

Page 3: Interaction Styles

Interaction Styles

ITP Design, January 2007 Anda Grarup

2. Modernist ic Poss ibi l it ies (1940-1975)

-a mixture between round buttons, push buttons and sliders-linear movements

-interaction is less restricted to where the product is placed -using one hand, index finger-still one function-one button-mechanical feedback

Page 4: Interaction Styles

Interaction Styles

ITP Design, January 2007 Anda Grarup

3. Post-modernist ic revolut ion (1968-1995)

-layered interaction with covered, hidden functions-linear or circular movements-interaction is not restricted anymore by the position of the product, which becomes itself mobile

-using one hand, index finger or thumb-one button-more functions-artificial feedback, not directly connected to action or functionality; it is digitally mediated

Page 5: Interaction Styles

Interaction Styles

ITP Design, January 2007 Anda Grarup

4. Holost ic Perspect ives (1995- )

-screens and desktops (reproduce digitally the real word)-linear movements, but also skilled movements, geared to body’s possibilities-tip tapping or thumb push and immaterial, emotional touch-combining strengths of the digital world with the physical one

-one/none button-more functions-one action is used for different functions-lack of physical feedback-interaction is not limited anymore to buttons

Page 6: Interaction Styles

Interaction Styles

ITP Design, January 2007 Anda Grarup