interactive packaging / augmetned reality meets beverage cans

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TOMORROWS POS: DRIVING SALES WITH INTERACTIVE PACKAGING Larissa Laternser, BEng, MIB Ball Packaging Europe

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Communicate AR on your (secondary) packaging: Differentiation in the shelf through innovative promotions Added value attracts the consumers attention Direct communication between the consumer and the brand independent of retail staff personal, emotional shopping experiences Interaction persuades consumers to buy Use the advantages of the beverage can: Use the beverage can’s surface as a billboard for your promotion Place a large incentive to attract the consumers attention Use the space for instructions to increase scan count We believe in innovating and will continue to explore all areas of New Media including.. POS Projects: Partnering with STI and Toshiba (Experience Tomorrows POS) Social Media: Creative blog community (Packaging Visions: dosioniar.de) Ecommerce Projects: Partnering with Breadcrumbs (Shopping at the bus stop) Crowdsourcing: Partnering with TUM and unseraller.de (The Next Energy)

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Page 1: Interactive Packaging / Augmetned Reality meets Beverage Cans

TOMORROWS POS:

DRIVING SALES

WITH INTERACTIVE

PACKAGING

Larissa Laternser, BEng, MIB Ball Packaging Europe

Page 2: Interactive Packaging / Augmetned Reality meets Beverage Cans
Page 3: Interactive Packaging / Augmetned Reality meets Beverage Cans

TO GO PRODUCT VARIETY

INCREASED CHOICE

MOBILITY

COCOONING INDIVIDUALISM

EGO-ENGENEERING

GAMING

SOCIAL MEDIA

CROWDSOURCING

MASS CUSTOMIZATION

SELFNESS

SIMPLEXITY

CONSUMER

TRENDS

Page 4: Interactive Packaging / Augmetned Reality meets Beverage Cans

MASS

PRODUCTION

One line produces ~ 17M/week

Design change ~ 1-? Hours

Page 5: Interactive Packaging / Augmetned Reality meets Beverage Cans

TODAYS

SOLUTION

Page 6: Interactive Packaging / Augmetned Reality meets Beverage Cans

TODAYS

SOLUTION

Packaging =

medium

Page 7: Interactive Packaging / Augmetned Reality meets Beverage Cans

7 | LARISSA LATERNSER | © BALL CORPORATION | BALL.COM

http://youtu.be/aXV-yaFmQNk

POINT & KNOW?

Page 8: Interactive Packaging / Augmetned Reality meets Beverage Cans

PACKAGING

+ MOBILE AR .

MASS CUSTOMIZATION

Page 9: Interactive Packaging / Augmetned Reality meets Beverage Cans

9 | © BALL CORPORATION | BALL.COM

INTRODUCING

AUGMENTED

Page 10: Interactive Packaging / Augmetned Reality meets Beverage Cans

10 | LARISSA LATERNSER | © BALL CORPORATION | BALL.COM

http://youtu.be/PGu0N3eL2D0

Page 11: Interactive Packaging / Augmetned Reality meets Beverage Cans

11 | LARISSA LATERNSER | © BALL CORPORATION | BALL.COM

http://youtu.be/DYaDONOktLM

Page 12: Interactive Packaging / Augmetned Reality meets Beverage Cans

12 | LARISSA LATERNSER | © BALL CORPORATION | BALL.COM

Augmented Reality is a trend:

• According to Gartner Inc., Augmented Reality is one of the Top 10

strategic IT technologies of our time. And Juniper Research forecasts $1.5

billion revenue stream by 2015

• There are 5.3 billion mobile subscribers (=77% of the world population).

• Mobile devices sales continue to rise, with smartphones showing strongest

growth. Almost one in four mobile subscribers have access to fast mobile Internet (3G or better)

Combine your experience with packaging to interact with consumers:

• With Augmented Reality technology we can access, understand and enjoy

digital data, exactly where we expect it to be and tailor it to our liking

• Mobile phones are replacing POS displays and TV advertising

• Your packaging is the trigger for the user interface of the future

• Offer a special deal, a virtual experience or interactive advertising only to

those that hold your can in their hand, and hence direct them to the point

of sale, foster word of mouth and influence purchase decision

AUGMENTED AT THE POS?

Page 13: Interactive Packaging / Augmetned Reality meets Beverage Cans
Page 14: Interactive Packaging / Augmetned Reality meets Beverage Cans

Context is Queen

who am I trying to activate?

where am I trying to activate?

FIRST

LEARNING

Page 15: Interactive Packaging / Augmetned Reality meets Beverage Cans

MOBILE

ACTIVATION

Page 16: Interactive Packaging / Augmetned Reality meets Beverage Cans

Content is King

does it provide a real benefit?

is it optimized for the target group?

SECOND

LEARNING

Remember your learning from QR codes & mobile content:

Resist the temptation of recycling!

Page 17: Interactive Packaging / Augmetned Reality meets Beverage Cans

POS ACTIVATION:

THE FIZZY BEAST

Page 18: Interactive Packaging / Augmetned Reality meets Beverage Cans

http://youtu.be/PGu0N3eL2D0

Page 19: Interactive Packaging / Augmetned Reality meets Beverage Cans

Ego Engineering & the Share Button

offer personalized content

enable recommendation marketing

WHAT

WORKED?

Page 20: Interactive Packaging / Augmetned Reality meets Beverage Cans

POS ACTIVATION:

THE FIZZY BEAST

Page 21: Interactive Packaging / Augmetned Reality meets Beverage Cans

Consumers need Incentives

is the benefit communicated?

is online WOM planned?

is consumer activation planned?

THIRD

LEARNING

Page 22: Interactive Packaging / Augmetned Reality meets Beverage Cans

ENHANCING ENGAGEMENT

MIXERY & NATHAN DRAKE

Page 23: Interactive Packaging / Augmetned Reality meets Beverage Cans

23 | LARISSA LATERNSER | © BALL CORPORATION | BALL.COM

http://youtu.be/pbYkSQbpbSE

Page 24: Interactive Packaging / Augmetned Reality meets Beverage Cans

ENHANCING ENGAGEMENT

MIXERY & NATHAN DRAKE

Page 25: Interactive Packaging / Augmetned Reality meets Beverage Cans

FINAL

LEARNING *

*so far..

Avoiding Disappointments

technical difficulties, downtime

reasonable KPI’s

Page 26: Interactive Packaging / Augmetned Reality meets Beverage Cans

26 | LARISSA LATERNSER | © BALL CORPORATION | BALL.COM

http://youtu.be/pbYkSQbpbSE

Page 27: Interactive Packaging / Augmetned Reality meets Beverage Cans

27 | LARISSA LATERNSER | © BALL CORPORATION | BALL.COM

1. Interactions can be tracked

Information can include place, date, time and (if permitted by the consumer)

user data (age, sex..)

2. AR is a great generator for PR an word of mouth

Work with your PR agencies / experts to document contacts and web monitor

to track feedback of your target group

3. Include best practise in objectives

Good instructions and incentive on the packaging make a huge difference in

scan rates (million plus)

SETTING KPI’S

Page 28: Interactive Packaging / Augmetned Reality meets Beverage Cans

28 | LARISSA LATERNSER | © BALL CORPORATION | BALL.COM

Foster sales

Motivate consumers to pick up your product and engage them at the POS

to foster sales and brand awareness. 9 out of 10 consumers are more likely

to buy your product once they hold it in their hand.

Activate facebook fans and provide consumption incentives

Build a bridge between the on- and the offline world to bring Facebook fans

back to the POS.

Save cost

One Design = multiple customized campaigns: Once the trigger is

programmed and the AR browser recognizes your beverage can you can

change the content of the campaign whenever you want.

Consumer Research

Engage shoppers to inform, but also use the touch points as an opportunity

to perform research, learning about who scans and when, where they are

and what they enjoy – in case of vouchers even when they purchase.

SUMMARY

Page 29: Interactive Packaging / Augmetned Reality meets Beverage Cans

29 | LARISSA LATERNSER | © BALL CORPORATION | BALL.COM

Communicate AR on your (secondary) packaging:

Differentiation in the shelf through innovative promotions

Added value attracts the consumers attention

Direct communication between the consumer and the brand independent

of retail staff

personal, emotional shopping experiences

Interaction persuades consumers to buy

Use the advantages of the beverage can:

Use the beverage can’s surface as a billboard for your promotion

Place a large incentive to attract the consumers attention

Use the space for instructions to increase scan count

We believe in innovating and will continue to explore all areas of New Media including..

POS Projects: Partnering with STI and Toshiba (Experience Tomorrows POS)

Social Media: Creative blog community (Packaging Visions: dosioniar.de)

Ecommerce Projects: Partnering with Breadcrumbs (Shopping at the bus stop)

Crowdsourcing: Partnering with TUM and unseraller.de (The Next Energy)

..and BALL?

Page 30: Interactive Packaging / Augmetned Reality meets Beverage Cans

30 | LARISSA LATERNSER | © BALL CORPORATION | BALL.COM

Download our case studies: www.ball-europe.com

Enjoy the video material: www.youtube.com/ballpackagingeurope

Read related publications:

Food Production Daily.com / Ball hails brand boosting power of AR

Inside AR: Learnings on and benefits of interactive packaging

Junaio: Ball Packaging wins Dual Accolade with interactive packaging

For Webspiration use Google:

+ Lego and Augmented Reality

+ Best in Mobile Augmented Reality

+ Packaging & Augmented Reality

Or visit the nerds at:

http://junaio.wordpress.com/

INSPIRATION AVAILABLE

Page 31: Interactive Packaging / Augmetned Reality meets Beverage Cans

Larissa Laternser

Business Manager Soft Drinks

Ball Packaging Europe

[email protected]

All Videos:

www.youtube.com/ballpackagingeurope

Inspirational stuff:

www.dosionair.de

Twitter: dosentalk

Facebook.com/dosionair