intro to comic craft part 2
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- 1. Starting with a script& a script will keep you on track with your story& a script can be very simple such as bullet pointsand actions, or very complex& scripts are also much easier to revise than art
- 2. Other decisions& what size/format do you want your comic?(standard size in the us for digest/print is a 2:3 ratio,generally drawn 10 by 15. Standardeuropean/japanese sizes are based on a4 paper)& web comics can be any size, shape, and color& printing a comic? (well do a panel on this later)
- 3. thumbnails& thumbnails are your first draft they help youvisualize what you want on the page withoutcommitting too much time/effort& thumbnails can be very simple (stick figures)& making multiple thumbnails using different cameraangles can help you create more visually interestingpages
- 4. roughs& a tight rough is usually page size& refining what you worked out in your thumbnails& this is the place to work on things like perspective
- 5. Pencils and inks& some artists will make another pass at the pencilsbefore inking& if you mess up, you can use white paint or a whitegel pen to erase mistakes.& or photoshop.
- 6. screentones& screen tones are often used in manga& tones can be bought and pasted on original art, orapplied digitally& other ways to make grey values includehatching/cross hatching, dry brush, watercolor/inkwash, and copic markers
- 7. Colored comics& various techniques to make colored comics digitalmedia, markers, paints, colored pencil, mixed media& its your comic, do what makes you happy!
- 8. So whats the secret to being an awesome comic artist? Practice.A lot.Read comics.A lot of them.A huge variety of them.