intro to ux - summer sampler series
Post on 12-Aug-2015
1.822 views
Embed Size (px)
TRANSCRIPT
- 1. INTRO TO UX DESIGN
- 2. Who We Are Lindsay Stefan
- 3. Time to get to know one another! 1. Grab some post-its and pens 2. Find out neat things about your partner 3. Write 1 or 2 words on 3 different post-its about your partner 4. Post your notes on the wall on the side of the class 5. With your help, the class will group the characteristics into categories
- 4. What is User Experience Design?
- 5. What will I learn Identifying and dening a problem Who practices UX Design? What are some UX Design skills?
- 6. Describe a bad experience What is it? Why do you dislike it?
- 7. Describe an experience you love What is it? What do you love about it? What is your favourite part?
- 8. Likes / Dislikes
- 9. Teams of 2-3 10 Minutes Identify one product/ service experience that could use improvement 5 Discuss and share with the class 15 minute discussion
- 10. What is the company? What is the product? How does that make you feel? Identify positive and the negative.
- 11. Designing the User Experience
- 12. User-Centered Design Process
- 13. What most people think UX is Field research Face to face interviewing Creation and administering of tests Gathering, organizing, and presenting statistics Documentation of personas and ndings Product design Feature writing Requirement writing Graphic arts Interaction design Information Architecture Usability Prototyping Interface layout Interface design Visual design Taxonomy creation Terminology creation Copy writing Presentation and speaking Working tightly with programmers Brainstorm coordination Company culture evangelism Communication to stakeholders helloerik.com/ux-is-not-ui
- 14. What UX actually is Field research Face to face interviewing Creation and administering of tests Gathering, organizing, and presenting statistics Documentation of personas and ndings Product design Feature writing Requirement writing Graphic arts Interaction design Information Architecture Usability Prototyping Interface layout Interface design Visual design Taxonomy creation Terminology creation Copy writing Presentation and speaking Working tightly with programmers Brainstorm coordination Company culture evangelism Communication to stakeholders helloerik.com/ux-is-not-ui
- 15. People dont buy what you do, they buy why you do it.
- 16. Abstract Concrete Research Planning Design
- 17. Strategy Scope Structure Skeleton Surface
- 18. Validating an Idea - Strategy / Scope
- 19. 10 Conduct user research 5 Minutes 15 minute exercise Come up with three research questions to ask others in the class
- 20. Site Maps - Structure
- 21. Sketching - Structure
- 22. Customer Journey Map - Structure / Skeleton
- 23. 20 minute exercise 10 Minutes Design a customer journey map for the product identied in Exercise 1 10 Discuss and share with the class
- 24. User Flows - Structure
- 25. Wireframing - Structure
- 26. Prototyping - Structure / Skeleton
- 27. Prototyping - Skeleton / Surface
- 28. Usability Testing - Everything!
- 29. Who practices UX Design?
- 30. USER RESEARCHER UX DESIGNER INFORMATION ARCHITECT CONTENT STRATEGIST INTERACTION DESIGNER VISUAL DESIGNER FRONT-END DEVELOPER PROJECT MANAGER
- 31. What startups want. Someone who can: conduct user research design the user ows copywrite create hi- mockups write the front-end code run usability tests manage the product
- 32. AND BREAK. 5 minutes!
- 33. 45 minute exercise Same teams of 2-3 Sketch as many solutions to the product identied in Exercise 1 as you can! 5 Discuss and share with the class 15 Identify themes and requirements 10 15 Bring your ideas and decide on the master design 10 Minutes Conduct user research
- 34. 1. Start sketching your ideas 2. Bring ideas together and create one master design 3. Discuss and share with the class
- 35. Thank you! Q&A More info: info@redacademy.com