intro to ux - summer sampler series

Download Intro to UX - Summer Sampler Series

Post on 12-Aug-2015

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  1. 1. INTRO TO UX DESIGN
  2. 2. Who We Are Lindsay Stefan
  3. 3. Time to get to know one another! 1. Grab some post-its and pens 2. Find out neat things about your partner 3. Write 1 or 2 words on 3 different post-its about your partner 4. Post your notes on the wall on the side of the class 5. With your help, the class will group the characteristics into categories
  4. 4. What is User Experience Design?
  5. 5. What will I learn Identifying and dening a problem Who practices UX Design? What are some UX Design skills?
  6. 6. Describe a bad experience What is it? Why do you dislike it?
  7. 7. Describe an experience you love What is it? What do you love about it? What is your favourite part?
  8. 8. Likes / Dislikes
  9. 9. Teams of 2-3 10 Minutes Identify one product/ service experience that could use improvement 5 Discuss and share with the class 15 minute discussion
  10. 10. What is the company? What is the product? How does that make you feel? Identify positive and the negative.
  11. 11. Designing the User Experience
  12. 12. User-Centered Design Process
  13. 13. What most people think UX is Field research Face to face interviewing Creation and administering of tests Gathering, organizing, and presenting statistics Documentation of personas and ndings Product design Feature writing Requirement writing Graphic arts Interaction design Information Architecture Usability Prototyping Interface layout Interface design Visual design Taxonomy creation Terminology creation Copy writing Presentation and speaking Working tightly with programmers Brainstorm coordination Company culture evangelism Communication to stakeholders helloerik.com/ux-is-not-ui
  14. 14. What UX actually is Field research Face to face interviewing Creation and administering of tests Gathering, organizing, and presenting statistics Documentation of personas and ndings Product design Feature writing Requirement writing Graphic arts Interaction design Information Architecture Usability Prototyping Interface layout Interface design Visual design Taxonomy creation Terminology creation Copy writing Presentation and speaking Working tightly with programmers Brainstorm coordination Company culture evangelism Communication to stakeholders helloerik.com/ux-is-not-ui
  15. 15. People dont buy what you do, they buy why you do it.
  16. 16. Abstract Concrete Research Planning Design
  17. 17. Strategy Scope Structure Skeleton Surface
  18. 18. Validating an Idea - Strategy / Scope
  19. 19. 10 Conduct user research 5 Minutes 15 minute exercise Come up with three research questions to ask others in the class
  20. 20. Site Maps - Structure
  21. 21. Sketching - Structure
  22. 22. Customer Journey Map - Structure / Skeleton
  23. 23. 20 minute exercise 10 Minutes Design a customer journey map for the product identied in Exercise 1 10 Discuss and share with the class
  24. 24. User Flows - Structure
  25. 25. Wireframing - Structure
  26. 26. Prototyping - Structure / Skeleton
  27. 27. Prototyping - Skeleton / Surface
  28. 28. Usability Testing - Everything!
  29. 29. Who practices UX Design?
  30. 30. USER RESEARCHER UX DESIGNER INFORMATION ARCHITECT CONTENT STRATEGIST INTERACTION DESIGNER VISUAL DESIGNER FRONT-END DEVELOPER PROJECT MANAGER
  31. 31. What startups want. Someone who can: conduct user research design the user ows copywrite create hi- mockups write the front-end code run usability tests manage the product
  32. 32. AND BREAK. 5 minutes!
  33. 33. 45 minute exercise Same teams of 2-3 Sketch as many solutions to the product identied in Exercise 1 as you can! 5 Discuss and share with the class 15 Identify themes and requirements 10 15 Bring your ideas and decide on the master design 10 Minutes Conduct user research
  34. 34. 1. Start sketching your ideas 2. Bring ideas together and create one master design 3. Discuss and share with the class
  35. 35. Thank you! Q&A More info: info@redacademy.com