introducing salesforce wear: evangelizing wearables in the enterprise

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Evangelizing Wearables in the Enterprise Wear Introducing

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The Internet of Customers is possible today because changes in technology is enabling us to engage in new ways with customers through social, mobile and connected cloud technologies. With 4.5 billion social users on Facebook, Twitter, YouTube and a host of other networks, companies can reach out to customers and have conversations at massive scale. They can not only solve their problems, but engage with them to market and sell add-on products and replacement products. And the rapid growth of social is fueled by the rise of mobile. With 5 billion smartphones expected by 2017, mobile apps have become a new way to engage customers, employees and partners. Smartphones have become the dashboard to our life, helping us connect to products, people, information and much, much more. But even larger than the number of connected people and connected mobile devices are the number of connected products. There are over 50 billion connected products expected by 2017. These connected products let you engage customers as they use your product or service. When customers opt-in, you can gather usage data, help them improve their experience, and solve problems as they appear. And of course, none of this would be possible without the cloud. Social networks would exist, mobile phones wouldn’t exist, and products couldn’t connect. The cloud gives us an unparalleled ability to quickly connect everything together.

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Page 1: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

Evangelizing Wearables in the

Enterprise

WearIntroducing

Page 2: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

World’s Most Innovative Company

2011, 2012, 2013

Enterprise Cloud

Computing

Market Share Leader**

#1 Enterprise,

MidMarket &

Small Business

InnovationLeadership Culture

Process & ServiceInnovation

#1 in CRM, Cloud Computing &

Innovation

salesforce.com’s 15th birthday celebration

Gartner: Market Share

Leader for CRM Software

Spending,

Total Software Revenue

Worldwide, 2013

*Gartner Research Document: Market Share Analysis: Customer Relationship Management Software, Worldwide, 2013, Joanne M. Correia, Yanna Dharmasthira, Chris Pang, April 16 2014

** IDC: Worldwide SaaS and Cloud Software 2012-2016 Forecast and 2011 Vendor Shares

Page 3: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

1Tconnectedsensors

58%faster

deployment

Cloud

4.5Baggregated

users

Social

5Bsmartphones

by 2017

Mobile

75Bconnectedproducts

Connected

Customers are More Connected Than Ever

Page 4: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

Wearables - Next Wave of Mobile Revolution

Wearable Growth Rate - BI Intelligence Estimates, IMS Research, ABI Research

Smartphone Growth Rate - http://en.wikipedia.org/wiki/Smartphone#Historical_sales_figures_.28in_millions_of_units.29

100% 100%

108%

13%25%

66%

faster growth than

smartphone revolution

5X

Year 1Year 2

Year 3

Growth Rate (%)

Smartphones Wearables

Page 5: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

Wearables - A Whole New Class of Devices

Context-aware

Seamless

Augmented

Always-on

Enable Unique 1:1 ExperiencesSensorBased

(1s)

Complex Tasks

(10 Min)

Simple Tasks(60s)

Page 6: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

Wearable experiences are a massive

opportunity for enterprises.

Page 7: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

Innovators are Pushing Boundaries

Investing in Wearable Apps

Always-on

Health

Monitoring

Context-aware

Guided Journeys

Augmented

Motion Analysis

Seamless

Check-in

Experience

Page 8: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

Wearable App Development is Complex

?

???

Emerging SpaceNew Devices, Multiple Form Factors

Limited Development ResourcesBasic Tools, Early-stage APIs

Evolving TechnologiesIdentity, Security, UX & Connectivity Challenges

Page 9: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

Introducing:

Designed for Leading Devices

Build Apps for Most Popular Wearables

Innovative Reference Apps

Explore Limitless Application Scenarios

Salesforce Wear Developer Pack

Jump Start Wearable App Development

Wear

Evangelizing Wearables in the Enterprise

Page 10: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

Jump Start Wearable App Development

Salesforce Wear Developer Pack

Secure, 2- Way Platform Connection

Reference Apps & Architectures

Identity Flow

Enterprise UX Patterns

Open Source Code

Developer Engagement

Page 11: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

Innovate on the Latest Devices

Page 12: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

Imagine & Build Apps Without

Boundaries

Fast Oil Rig

Repair

1:1 Casino

JourneyEnhanced Sales

Productivity

Page 13: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

Quick & Safe Problem Resolution

on Oil Rigs

Augmented Image of Repair Site on Google Glass

Full Access to Repair History in ServiceCloud

Live, Hands-free Access to Solutions and Support

Page 14: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

1:1 Journey for Every Casino

Guest

Live Tracking of Customer Journey via SmartBand

Real-time Journey Based on Guest Profile

Triggers to Launch New Experiences

Page 15: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

Real-time Improvement In

Sales Productivity

Real-time Deal Management

Task Management Triggered By Contextual Nudges

Cross-functional Collaboration

Page 16: Introducing Salesforce Wear: Evangelizing Wearables in the Enterprise

Summary

Wearables are the Next Wave of Mobile Revolution

Building Enterprise Wearable Apps is Complex

Salesforce Wear Initiative - Developer Tools & Engagement

Build Apps on Leading Devices

Reference Apps to Inspire

Developers

Innovators are Taking the Lead with Wearable Experiences