io 2.0 – insights into the .io phenomena and where it’s going next | jamie cason
TRANSCRIPT
.io 2.0 – The .io Phenomena & Where It’s Going Next Jamie CasonExecutive Producer
Miniclip - a leading digital games company
.io 2.0
01
Hello, I’m Jamie 02
.io 2.0
Agar.io and emergence of .io
03
Agar.io, April 2015
.io 2.0
Second wave - Slither.io
04
Slither.io, March 2016
.io 2.0
Third wave - diep.io, wings.io, vertix.io 05
Diep.io, April 2016
.io 2.0
Market size, who, where? 06
191,557,168 Monthly Visits
CountrySessions %
United States 28Brazil 14Turkey 9Mexico 9Argentina 8Russia 8France 7Poland 7United Kingdom 6Peru 5
.io 2.0
Challenges - Development
07
Splix.io, July 2016
.io 2.0
Challenges - Publishing
08
Snowfight.io, December 2016
.io 2.0
Opportunities 09
Ovar.io, February 2017
.io 2.0
What next? 10
Brutes.io, March 2017 Squadd.io, March 2017
.io 2.0
Thank you! Any Questions? 11
.io 2.0