iota : where iot meets social network
TRANSCRIPT
IoTA Where IoT Meets Social Network
BharathKumar, Leila Abdollahi, Pavitraa Parthasarathy, Setareh Sarachi
University of Pittsburgh School of Information SciencesINFSCI 2430 : Social Computing
INTRODUCTIONInternet of Things (IoT) is the ever-growing network of physical objects, which are internet-enabled, to send and receive data over the network.
Type of Relations:• Device – Device Interaction (IoT)• Human – Device Interaction (SIoT)• Human – Human Interaction (Social Network inside
IoT)
• At the center of innovation, that is unfolding across technological border is not so much those devices that are being linked together but the “Connected Person”.
• At the center is the human being who is making use of the applications and services that are enabled by the devices – the things - and their unprecedented integration provided in the IoT.
“ In the next century, planet earth will don an electronic skin. It will use the Internet as a scaffold to support and transmit its sensations.” -Neil Gross (1999)
MOTIVATIONS AND OBJECTIVESAccording to Pew Research Center, in a world where Internet of Things is taking over the day-to-day interactions, people can be given social appreciation for managing solutions for everyday needs, which have social impacts, such as electricity consumptions. We want a solution to work with the community to build a better IoT world for social good.Objectives: To design a mobile application prototype to improve social interactions inside IoT and encourage social impacts of things.
Access for Devices•Managing the devices and being notified of job completion (Social Relationships)
Social Score
• Parameter based social score computing algorithm to share with your friends (Social Rewards)
Tips• Encouragin
g best practices in IoT by sharing tips
• Sharing resource utilization (Wisdom of Crowds)
METHODSLiterature
Review
• Researched existing academic works on including human – human interaction inside IoT. • Laid basis for integration of friends inside IoT on grounds of social computing theories such as Social
responsibility, Reward systems and Wisdom of crowds.
First Prototype
• Preliminary design features needed to emphasize the applications of IoTA .• Designed the paper-based application based on basic feature of friends connectivity, viewing friends
dashboard and social score.
User Study 1
• Based on first prototype design – Video introducing IoT followed by paper based survey of 5 participants as users of the application with 9 questions.
• Included emphasis on access feature of the application.
Second Prototype
• Created online design prototype with the access, social score and social wall page to meet the needs of users using Design.
User Study 2
• Video introducing IoT followed by comprehensive survey of 5 participants as users on overall design of the application with 18 questions. The users were used to complete task and their ease of use was observed.
Final Prototype
• Included the privacy aspects of the applications.• Settings page of the application.
SURVEY ANALYSIS AND RESULTGoal : Understand users interaction and understanding of IoTA application Results from the survey :• Since the IoT world is still unimplemented, not many were
aware of IoT concepts.• Most of the users found the design elements impressive.• There are varying opinions about how frequent the user will
use the application.• Privacy was a major concern for most of them – what I share
with my friends and whom I Share it with.
Major Privacy Concerns
Social Score Flowchart
x
StartcurrentReading
, previousReadin
g, numberOfAppli
ancenetConsumption =
currentReading - previousReading
normalizedConsumption =
netConsumption / numberOfAppliances
getPreviousAverageConsumption()
relativeConsumption = (normalizedConsumption / previousAverage)
* 100
socialScore = relativeConsumption
Stop
Social Feed• View friends’
posts, tips and scores
• Share posts, tips and knowledge transfer between friends
• Message each friend individually
Home Screen• Display energy usage
in real-time• Set usage target and
be alerted when you are trending over
• View current social score
• View users, who are connected to the same IoT server
IoT Screen• Control devices’
activity• View device’s usage
in a day, a week and a month
• Detail information about each device usage using graphs
• Add new device to IoT server
Access Screen• Accept or Ignore
access requests• Control which
devices friends have access to
• Block or terminate friend’s access
• Manage access the user has been given
Pay Your Bill OnlineYou can pay your bill online, from the application.
Compare Your Home to FriendsAllows you to see how efficient your home is compared to your friends, by providing rank based on your social score.Compare Your Home to OthersAllows you to see how efficient your home is compared to your neighbors by providing rank based on social score
Control Your AppliancesControl devices, connected to IoT server remotely from the application. You can receive notification from the appliance.
Tracking Devices’ ActivityGives information about the status of each device, if their job is done or if there is any technical issue.
Application Features
Control Your Friends’ AppliancesControl friend’s devices you have been given access to remotely from the application. You can receive notification from the appliance.
Friends ListAccess to friends profile. Call them or send private message. You can choose a friend to give IoT access to.
Bill ForecastingAllows you to see what your projected bill will be before it arrives.
CONCLUSIONS
x
Social experience with our application was successful in meeting its objectives.• Enhanced the security and privacy features by design by providing
access features with permissions. • Lower level of extroversion and education may lead to lower
contribution of social capital and collective action.• Future applications should encourage accountability through social
comparison and social roles. • Future social – energy applications could explore shared device
households. • Future social – energy applications could support social interaction
dynamics between people for tapping social capital.
SCOPE FOR IMPROVEMENT• Build open standards for sharing information inside IoT.• Bringing households and guests together in one place to share
resources may help reduce consumption based on social capital.• Improve social awareness by extending social comparison inside
application for other aspects such as sharing devices.