iridescence - arnold

4
Iridescence Thin Film reproduces the effect of thin film interference on a surface. It can be used for materials, such as multitone car paint, burnt chrome or the reflective coating on a beetle ( : 400, : 1.43). Thickness IOR Rollover images to view without Thin Film Thin Film Thickness Defines the actual thickness of the film between the specified min and max thickness (0 to 2000 (soft min/max)). This affects the specular, Normally this would be something like a noise map to give some variation to the interference effect. transmission and coat components. If the thickness becomes large like 3000 [nm], the iridescence effect will disappear, which is physically correct behavior.

Upload: others

Post on 21-Oct-2021

6 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Iridescence - Arnold

Iridescence

Thin Film reproduces the effect of thin film interference on a surface. It can be used for materials, such as multitone car paint, burnt chrome or the reflective coating on a beetle ( : 400, : 1.43).Thickness IOR

 

Rollover images to view without Thin Film

 

Thin Film Thickness

Defines the actual thickness of the film between the specified min and max thickness (0 to 2000 (soft min/max)). This affects the specular, Normally this would be something like a noise map to give some variation to the interference effect. transmission and coat components. If the

thickness becomes large like 3000 [nm], the iridescence effect will disappear, which is physically correct behavior.

Page 2: Iridescence - Arnold

300 350

IOR

The refractive index of the medium surrounding the material. Normally this is set to 1.0 for air.  

1 1.5 (default)

The IOR for water is 1.33 and soap is about 1.5. Therefore the IOR for a soap bubble should be in the 1.33-1.4 range.

Page 3: Iridescence - Arnold

Soap BubbleThe following shader settings were used to create a soap bubble.Standard Surface

Base: 0

Specular: 1

Specular Color: 1 1 1

Specular Roughness: 0

Specular IOR: 1.0

Transmission: 1

Transmission Color: 1 1 1

Coat: 1

Coat IOR: 1.5

Thin Film: IOR 1.4

Thin Film Thickness: 500 [nm]

 

 

A grayscale map should be connected (through a Range shader) to Thin Film Thickness if variation in the Thin Film is required.

More Information about soap bubble color and film thickness can be found .here

How Thin Film is Modeled

Page 4: Iridescence - Arnold

How to Map IOR values from Thin Film to Standard Surface