it’s a wrapweb.mit.edu/2.744/www/resourcematerials/classnotes/10... · 2018. 3. 16. · each room...

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2.744 Product design it’s a wrap

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Page 1: it’s a wrapweb.mit.edu/2.744/www/resourceMaterials/ClassNotes/10... · 2018. 3. 16. · Each room design is limited to one, rela>vely small (100-250 square foot), INTERIOR box

2.744 Product designit’s a wrap

Page 2: it’s a wrapweb.mit.edu/2.744/www/resourceMaterials/ClassNotes/10... · 2018. 3. 16. · Each room design is limited to one, rela>vely small (100-250 square foot), INTERIOR box

human use analysis showcase but first!

Georgette Tso

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coming due!

concept sketches

Tuesday, March 6 Tuesday, March 20

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feedbackon feedback!

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storyboard feedbackgeneral comments from the client!

“5Witsteamlovedreviewingtheconceptsfromtheclass”

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storyboard feedbackas we move into more detail

Eachroomshouldstandalone.Designs/conceptsthatrequiretheguesttotraversemul>pledoors/spaces/rooms(whichislike5Wits)willnotworkwellforOpenWorld.

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storyboard feedback

Automa>cresetisessen>al. AgamecannotrelyonstaffreseFngthingsoronthememory/obedienceofthegueststo“putthingsback.”Theresetneedstobefoolproof,becauseguestswilldoeverycrazythingyoucanimagine–andmany,manythingsyoucan’timagine.

as we move into more detail

Page 8: it’s a wrapweb.mit.edu/2.744/www/resourceMaterials/ClassNotes/10... · 2018. 3. 16. · Each room design is limited to one, rela>vely small (100-250 square foot), INTERIOR box

storyboard feedback

Severaloftheroomdesignsinvolvedpickingupsmallobjectstouseelsewhereintheroom.Guestswillwalkoutwithobjectsintheirpockets(itonlytakes1-in-1,000gueststomessthingsup),smallobjectsshouldbeen>relyavoided.Thatgoesforbothgameelementsandprops.

as we move into more detail

Page 9: it’s a wrapweb.mit.edu/2.744/www/resourceMaterials/ClassNotes/10... · 2018. 3. 16. · Each room design is limited to one, rela>vely small (100-250 square foot), INTERIOR box

storyboard feedback

Designforextremedurability,itisdifficulttoimaginehowabusiveasmallsub-setofguestsare–youshouldbeengineeringforthoseextremecases.

Ifit*can*bebroken,theywillbreakit,elementsandsetdressingmustbebuiltsoitisnotpossibleforahumantobreakit.

as we move into more detail

Page 10: it’s a wrapweb.mit.edu/2.744/www/resourceMaterials/ClassNotes/10... · 2018. 3. 16. · Each room design is limited to one, rela>vely small (100-250 square foot), INTERIOR box

storyboard feedback

Severalstoryboardsstrung3-4gamestogetherinoneroom.Whilethisworksinthelongroomsat5Wits,theOpenWorldconceptisgenerallylookingforoneawesome,cleverchallenge/objec>veperroom.

as we move into more detail

Page 11: it’s a wrapweb.mit.edu/2.744/www/resourceMaterials/ClassNotes/10... · 2018. 3. 16. · Each room design is limited to one, rela>vely small (100-250 square foot), INTERIOR box

storyboard feedback

Eachroomdesignislimitedtoone,rela>velysmall(100-250squarefoot),INTERIORbox.

Wewilltypicallystayawayfrom:“Youareintheforest”“Youareuponaroof”“Youareonthesurfaceofthemoon”“Youareinsideahumanbody”becausetheseareallspaceandbudgetintensivetoexecuteconvincingly.Be_erthemeslendthemselvestothesmall,enclosed,rec>linearenvironment:insideanancienttemple,anartmuseum,afuturis>cspaceship,etc.

as we move into more detail

Page 12: it’s a wrapweb.mit.edu/2.744/www/resourceMaterials/ClassNotes/10... · 2018. 3. 16. · Each room design is limited to one, rela>vely small (100-250 square foot), INTERIOR box

storyboard feedback

Thevictorycondi>onforeachgameneedstobesensedsomehow–considerhowwin/losswillberobustlydetected,withnohumanintheloop.

as we move into more detail

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and nowwarm up!

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marker papertips!

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marker techniquecubes

Page 16: it’s a wrapweb.mit.edu/2.744/www/resourceMaterials/ClassNotes/10... · 2018. 3. 16. · Each room design is limited to one, rela>vely small (100-250 square foot), INTERIOR box

marker techniquethe cylinder

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marker techniquethe sphere

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letting the paper do the workrendering

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cansonrendering

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cansonrendering

not this!

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canson drawingexercise

marker/pencil on Canson (10 min)

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what’s next?

sketch models!Tuesday