ixdworks mini-workshop: testing paper prototyping

17
From Ideas to Paper Prototypes: Hands-on Approaches for Early Stage Projects IxDworks Valeria Gasik, Darja Tokranova

Upload: interactiondesign

Post on 14-Jul-2015

163 views

Category:

Education


0 download

TRANSCRIPT

Page 1: IxDworks mini-workshop: Testing Paper Prototyping

From Ideas to Paper Prototypes: Hands-on Approaches for Early Stage Projects

IxDworks

Valeria Gasik, Darja Tokranova

Page 2: IxDworks mini-workshop: Testing Paper Prototyping

Quick recap

Page 3: IxDworks mini-workshop: Testing Paper Prototyping

To find a doctor

“Do” -goal

To avoid a smoke

Too have a laugh

Explore interesting

pictures that elevate one’s

mood.

User task Paper prototype

Page 4: IxDworks mini-workshop: Testing Paper Prototyping

Research

PersonasScenariosUse CasesRequirements

Design

ConceptRapid prototypesWireframesInteractive demos

Evaluation

TestingTask analysis FeedbackHeuristics

Page 5: IxDworks mini-workshop: Testing Paper Prototyping

Testingpaperprototypes

Page 6: IxDworks mini-workshop: Testing Paper Prototyping

Most people are happy to dedicate time to help you out with your project, even if it’s just on paper!

Although it’s just on paper, plan and be prepared!

Usability Wizard

Page 7: IxDworks mini-workshop: Testing Paper Prototyping

Tasks to test

“Find the nearest shop”

Any type of doable tasks with clear goals but without specific clues of the solution.

“Change your password”“Go to menu and edit

settings of your profile”

“Rearrange search results based on the location”

Page 8: IxDworks mini-workshop: Testing Paper Prototyping

Open-ended questions

“What do you think you can do with this application?”

1st view

Previous action returns an error

“What do you think went wrong?”

“Do you like it?” A feature

Page 9: IxDworks mini-workshop: Testing Paper Prototyping

“Er... sure, I like it” “Yeah, I know, it’s awesome.”

http://i0.kym-cdn.com/entries/icons/original/000/006/026/futuramafry.jpg

Page 10: IxDworks mini-workshop: Testing Paper Prototyping

Prepare• Write a simple script for yourself, if you have a

lot of testing to do. Number/name questions and tasks to help documentation.

• Write down tasks on a separate paper so you can show them to your test participants

• Specify, for yourself, end-results for the task. Think about what “task not completed”could stand for.

Page 11: IxDworks mini-workshop: Testing Paper Prototyping

Few examples...Conducting the test

Page 12: IxDworks mini-workshop: Testing Paper Prototyping

Roles

http://austintoombs.com/wp-content/uploads/2011/02/DSC_7808-Copy.jpg

Team of 2 or 3

Silent Wizard of Ozreacts to user’s actions

Observer takes notes

Participant thinks aloud

+ Facilitator instructs the user and helps the “computer”

Page 13: IxDworks mini-workshop: Testing Paper Prototyping

• Start with an icebreaker – it’s not that serious anyway!

• Ask background questions, such as “Do you travel often?”

• Introduce team and roles

• Tell about the test details, such as“Use your hand as this would be your tablet”

• Ask user to think aloud and not to stress

Start with the task and proceed until completion/problem

• Continue with the rest of the tasks

• Finalize with closing questionsDiscuss ASAP

Page 14: IxDworks mini-workshop: Testing Paper Prototyping

Watch for

• Are participants doing what was expected?

• Did anything cause frustration or confuse?

• Anything new or surprising?

• Any paths that you haven’t thought of before?

• Was there a clearly preferred solution or path?

• Are some paths unused or “misused”?

Page 15: IxDworks mini-workshop: Testing Paper Prototyping

Reflection and Design ChangesE.g.

Confusion moments?

Bottlenecks in the process?

What paths were ignored or barely used?

What was clearly missing? etc.

Tip: Update the design before the next test.

Page 16: IxDworks mini-workshop: Testing Paper Prototyping

Did the assumption worked?Test your paper prototype with 1-2

colleagues from another groups.

Page 17: IxDworks mini-workshop: Testing Paper Prototyping

Reference

• Cooper, A., Reinmann, R., Cronin, D. (2007). About Face 3: The Essentials of Interaction Design. England: Wiley

• Snyder, Carolin. 2003. “Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces”

• Henry, Shawn Lawton. Just Ask: Integrating Accessibility Throughout Design. www.uiAccess.com/JustAsk/