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Jane Li Assistant Professor Mechanical Engineering Department, Robotic Engineering Program Worcester Polytechnic Institute

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Page 1: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

Jane Li

Assistant Professor

Mechanical Engineering Department, Robotic Engineering Program

Worcester Polytechnic Institute

Page 2: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• (4 pt) What is the limitation of “assist-as-needed” protocol?

• (6 pt) List 3 methods for detecting the motion intent in robot-assisted stroke rehabilitation

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 2

Page 3: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Upper limb exoskeleton

• Rehabilitation using video game and virtual reality

• Lower limb exoskeleton

• Controller design for various assistive strategies

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 3

Page 4: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller
Page 5: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Intensive therapy can recover a significant amount of lost motor control

• Video games encourage patients to practice more at home

• Provide a motivating context

• Provide performance feedback

Page 6: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Memory and speech

• Unilateral neglect

• Paralysis and weakness

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 6

Page 7: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Overcoming learned non-use

• Learning to use existing redundant neural pathways

• Developing new neural pathways through brain plasticity

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 7

Page 8: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Perform repeated motions under therapist supervision

• Non-purposeful exercises

• Purposeful exercises

• Practice at home

• Prescribed by therapist

• Only 31% patients actually do it

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 8

Let’s play video games

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10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 9

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10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 10

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10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 11

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10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 12

Page 13: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Desired properties in stroke rehabilitation games

• Important human factors for stroke rehab games• Identification of the target audience, visibility and feedback

• Meaningful play and challenges

• Game design criteria

• Games that adapt to a patient’s level of recovery

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 13

Page 14: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Social context

• Multi-player games provide additional motivations

• Competitive / collaborative games

• Type of motion required

• Single or multi-joint motions

• Cognitive challenges

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 14

Page 15: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Motor, visual and cognitive challenges

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 15

Page 16: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• How to make games playable for a broad range of stroke patients?

• Assume no use of hands

• Simple games should support multiple methods of user input

• Calibrate to the patient’s motion range

• Direct and natural mappings are necessary

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 16

Page 17: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• How to ensure that games are valuable from a therapeutic perspective?

• Ensure that users’ motions cover their full range

• Detect compensatory motion

• Allow coordinated motions

• Let therapists determine difficulty

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 17

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• How to make games fun and challenging?

• Audio and visuals are important

• Automatic difficulty adjustments provide adequate challenge

• Non-Player Characters (NPCs) and Storylines are intriguing

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 18

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10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 19

Page 20: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Reasonable accuracy, but only for gross motions

• Unable to accurately assess internal joint rotations of shoulder

• Cannot capture rehab goals that include fine motor skills

• Not suitable for severely disabled patients

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 20

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• Multi-joint VS single-joint devices

• Waling assistance VS rehabilitation

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 22

Page 23: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Devices for hip, knee and ankle

• Fundamentally different joint functions

• Assistive strategies unique to single-joint device

• Muscle stiffness, proportional myoelectrical control

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 23

Page 24: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 24

Page 25: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Sensitivity amplification

• Predefined gait trajectory control

• Model-based control

• Predefined action based on gait pattern

• Adaptive oscillators-based controllers

• Hybrid assistive strategy

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 25

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10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 26

Page 27: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Control based on Inverse dynamic model

• Inverse dynamic models for different gait phase

• How to detect gait phase?

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 27

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10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 28

Page 29: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Power augmentation

• Positive feedback loop

• Limitations

• Instability due to amplifying disturbance

• Need accurate model

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 29

Page 30: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Desired gait trajectory

• Pre-recorded from a healthy person

• Extrapolate from a gait analysis data

• To improve usability and flexibility

• Trajectory parametrization

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 30

Page 31: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Desired robotic action based on human-exoskeleton model

• Gravity compensation, ZMP, …

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 31

Page 32: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Adaptive frequency oscillator

• Extended to wearable robotics

• eriodic locomotion-related signals features

• Limited application on LL exo

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 32

Page 33: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Assist walking without governing the spatiotemporal nature of the footpath

• Enable patients to select step length and time

• Maintain the ZMP within their own support polygons

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 33

Page 34: Jane Li - WPIusers.wpi.edu/~zli11/teaching/rbe595_2017/Lecture... · •Upper limb exoskeleton •Rehabilitation using video game and virtual reality •Lower limb exoskeleton •Controller

• Gravity compensation

• Feedforward movement assistance during swing

• Knee joint stability reinforcement during stance

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 34

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10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 35

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• Webster, D., & Celik, O. (2014). Systematic review of Kinect applications in elderly care and stroke rehabilitation. Journal of neuroengineering and rehabilitation, 11(1), 108.

• Alankus, Gazihan, et al. "Towards customizable games for stroke rehabilitation." Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. ACM, 2010.

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• Yan, Tingfang, et al. "Review of assistive strategies in powered lower-limb orthoses and exoskeletons." Robotics and Autonomous Systems 64 (2015): 120-136.

• Murray, Spencer A., et al. "An assistive control approach for a lower-limb exoskeleton to facilitate recovery of walking following stroke." IEEE Transactions on Neural Systems and Rehabilitation Engineering 23.3 (2015): 441-449.

• Karunakaran, Kiran K., et al. "The Importance of Haptics in Generating Exoskeleton Gait Trajectory using Alternate Motor Inputs." IEEE Transactions on Neural Systems and Rehabilitation Engineering (2017).

10/2/2017RBE 595 – Synergy of Human and Robotic Systems – Instructor: Jane Li, Mechanical Engineering Department & Robotic Engineering Program - WPI 39