janitsu's jinx guide review

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  • 4/10/2015 JinxBuildGuide:Everybody,Panic! ::LeagueofLegendsStrategyBuilds

    http://www.mobafire.com/leagueoflegends/build/everybodypanic417567 1/14

    LEAGUEOFLEGENDS CHAMPIONGUIDES

    Builds & GuidesLEAGUEO F LEGENDS

    Database&LO LWIKI

    TournamentsLEAGUEO F LEGENDS

    CommunityLO LFORUMS&NEWS

    Watch LeagueSTREAMS&V IDEO

    Champion BuilderCRA FTA NEWGUIDE

    S+ S FAV REPORT

    5KVIEWS

    20COMMENTS

    9VOTES

    BUILD GUIDE DISCUSSION (20) MORE JINX GUIDES

    CHEATSHEET

    Doran'sBlade

    HealthPotion WardingTotem

    STARTING ITEMS

    Doran'sBlade

    Pickaxe B.F.Sword BootsofSpeed

    ScryingOrb

    FIRST PURCHASES

    InfinityEdge PhantomDancer

    Berserker'sGreaves

    ScryingOrb

    CORE BUILD

    LastWhisper TheBloodthirster

    AFTER CORE

    Berserker'sGreaves

    Homeguard

    InfinityEdge PhantomDancer

    TheBloodthirster

    LastWhisper GuardianAngel

    FarsightOrb

    FINAL BUILD EXAMPLE

    SITUATIONAL ITEMS

    Jinx BuildCOMMUNITYCUPS

    VIEWALLTOURNAMENTSONMOBAFIRE

    JINXBUILDGUIDEBYJANITSU

    Everybody, Panic!JanitsuLastupdatedonApril8,2015

    MarkofAttackDamage

    8xMarkofCritical

    Chance

    1xSealofArmor

    9xGlyphofMagic

    Resist

    6xGlyphofAttack

    Speed

    3xQuintofAttack

    Speed

    3x

    Hideitemnames

    19APRIL

    NA

    REGISTER

    03MAY

    EUW

    REGISTER

    MOB A FI R E NETWORK

    Zephyr?

    18/50; pretty good guide. Before I upvote and scout it, i'dlike to see more content added on positioning in team fights, and sieging turrets. I'd also like to see you expand on how YOU exert lane presence,. Other than that, there are just a few things here and there that I'd like you to clean up (like the abilities section)

    harris.michaSticky NoteMarked set by harris.micha

  • 4/10/2015 JinxBuildGuide:Everybody,Panic! ::LeagueofLegendsStrategyBuilds

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    StatikkShiv GuardianAngel

    Banshee'sVeil

    MercurialScimitar

    Berserker'sGreavesDistortion

    Berserker'sGreaves

    Furor

    Berserker'sGreavesAlacrity

    1 4 5 7 9

    3 8 10 12 13

    2 14 15 17 18

    6 11 16

    Offense:21 Defense:9 Utility:0

    ABILITY SEQUENCE

    MASTERIES

    THREATS TO JINX WITH THIS BUILD

    THREAT SHOW ALL

    THREAT CHAMPION NOTES

    1 SonaCan'ttakeanydamage.Whenshehitslevelsix,trynottogetcaughttoomuchoutofposition.Ifyouareafraidofenemy'sbotlane'sCCI'dsuggestyoutrytogetaMorganasupport.

    LOW HIGH

    3/4 1/1

    3/3 1/1

    1/1 3/3

    3/3 1/1

    1/1 3/3

    1/1

    2/2 2/2

    1/1 3/3

    1/1

  • 4/10/2015 JinxBuildGuide:Everybody,Panic! ::LeagueofLegendsStrategyBuilds

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    TableofContents

    Introduction Runes Masteries

    Abilities Items SummonerSpells

    Gameplay ChoosingSupport Conclusion

    TableofContents

    Helloeveryoneandwelcometomy JinxguidehereonMobafire!IamamoderatelyknownveteranofMobafireandSeason4DiamondADCmain.IamcurrentlynotplayingactivelyinthehighElo,butmysmurfaccountwhichisPlatinumElohasagoodlistofrankedwins.Iwilltrytobethoroughenoughsothatbeginners,aswellastheadvancedplayers,learnsomething.

    Janitsu Whatshouldyouexpectofthisguide?YoushouldexpectcriticaltipsandtricksinadditiontosomegeneralthingsaboutADCsandplayingthisgame.IamopentoquestionsandcriticismofanykindandIencourageyoutoleaveanykindofacommenttomyguide:)

    TableofContents

    Thesearetheprimarymarksyoushouldhave.Ifyoudon'thavetheserunes,youshouldbuythembecausetheyareusefulonaboutanychampionthatautoattacks.Itakethembecausetheyhelpmefarmbetterandtheymakemyharassmentmoreeffective. Jinx's

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    strengthisthatshecanuseherbasicattacksfromafarandthereforeshecanharassbetterwithhigherattackdamage.

    Thecriticalchancecaneitherchancetheoutcomeofthefight/tradeordonothingatall.The1%chanceisalmostunnoticeable,butitcanhelpyoudealsomeextradamagethatyoushouldn'toverlook.

    Theprimaryseals.Theserunesarealsorunesthatyoushouldown.Mostrunepageshavetheserunesandtheyareprettyeffective.Theyareveryeffectivewhenyouareatbotlanebecauseyoucantakealittlebitmoreharassandminiondamagewithoutitbotheringyoutoomuch.theyhelpyouwithtrades,farming,andfights.

    Theprimaryglyphs.Likearmorsealsandattackdamagemarks,theserunesarerunesyoushouldown.Theymakeenemy'sharassmentalittlebitweakerandhelpsyouagainstsomeoftheenemyabilitypowerchampionsbecauselowermagicresistanceismoreeffective.

    Thesearereallyoptionalandcanbetradedformore GreaterGlyphofMagicResist.Thesejustincreaseyourkillpotentialandfarmingcapabilities.Ifyouareunsureordon'towntheserunes,take GreaterGlyphofMagicResist.

    ThecoreofallADCpages.Theseruneswillhelpyourfarming,tradingandfightinggreatly.Theycansavearound10creeps,helpthrowonemorebasicattackduringtradingandhelpyoukillpeopleinfights.Ifyoudon'thavetheseandyoudon'twanttogetthese,GreaterQuintessenceofAttackDamageand GreaterQuintessenceofLifeStealarebothPOORalternatives.

    Thisisthepreferredpage

    TableofContents

    OffensiveMasteries

    Fury:SimplythereasonitgivesattackspeedmakesitthebestchoiceinthetieronemasteriesforanyADC.

    Butcher:Simplyforthe Feast.Italsohelpsyoulasthitabiteasiersothat'sabonus.

    I'd reword this to say that the extra damage can single handedly win you lane if you get it at the right time

    Interesting...

    I think you should take this section out. I think that this will distract your readers more than help them, and honestly, there isn't really much to talk about in masteries - nothing that can't just be answered in the comments section at least. I'll leave that decision up to you though, since a lot of reviewers will disagree with me.-1

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    BruteForce:Givesyouattackdamageandthechancetogettothelattertiers.PrettyprimaryforanyADC.

    Feast:Givesyouhealthandmanaeverytimeyoukillaminion.With Doran'sBladeyou'llhaveprettygoodsustainforlevels15already.Youcanheal100easilyinnotimemakingtheirharassonlycostmanaforthem.

    MartialMastery:Givesattackdamage.

    Executioner:HelpsyoukillthingsfasterandallowsyoutogetDangerousGame,whichcansaveyoufromanigniteorsomeotherDoTs.

    Warlord:GivesyouAD,soprettybasicagain.

    DangerousGame:Helpsyousurvivethroughfightsandduels.

    Frenzy:Yougetattackspeedeverytimeyoucrit.What'snottolike?

    DevastatingStrikes:Armorpenetrationandmagicpenetration.Bothareusefulandallowyoutogetthelastmastery.

    Havoc:Increasesyourdamageandprobablytheonlygoodchoiceleftinthetree.

    DefensiveMasteries

    Block:Blockhelpsyousurviveharassmentfrombasicattacksandthushelpyoustayinginthelane.

    Recovery:Yourecoverhealthfasterandthereforeyoucanstayonthelaneforalongertime.

    Unyielding:Reducesenemydamageabit.Everylittlebithelps:)

    VeteranScars:Giveyouhealthtosurvivethroughfightsandduels.

    Juggernaut:Givesyousomemoremaxhealth.Idon'tthinkthereisabetteralternativeforthisoneeventhoughthismasteryisn'texactlyoptimalduetothefactthatyoudonotbuildmuchHP.

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    TableofContents

    > > >

    AbilityDescription

    GetExcited!

    WheneveranenemychampionorstructurethatJinxhasdealtdamagetowithinthelast3secondsiskilledordestroyed,shegains175%movementspeedthatdecaysover4seconds.

    Tips&Tricks

    Youcanusethistogetariskytowerandthenescapefromtheplace

    Greatforteamfightsbecausekillingonepersonallowsyoutopositionyourselfmoreeffectivelyinordertokillanotherperson

    Wheneveryougetakillyoucanruntocatchanother(induel/fightscenarios)

    SPOILER: CLICK TO VIEW

    AbilityDescription

    Switcheroo!

    TOGGLEPOWPOW:Jinx'sbasicattacksgrantbonusattackspeedfor2.5seconds,stackingupto3times,withthefirststackgrantingtwiceasmuchattackspeed.Thestacksdecayoneatatimewhenshestopsattacking.SwitchingtoFishboneswillnotclearanyactivestacks,buttheywillnotgrantattackspeedafterherfirstattack.

    TOGGLEFISHBONES:Jinx,atthecostof20manaperattack,gainsbonusattackrange,alsodealing10%ADbonusdamageandmakingherbasicattackssplash.Thesplashdealsfulldamagetoallenemiesina150radiusarea,andthebonusdamagetohertargetandthesplashdamagebothscaleadditivelywithcriticalstrikes.

    Tips&Tricks

    Whenyouareinacloserangefightorinteamfightwhereyoucansafelyattackfromacloserange,ALWAYSuse PowPow,theMinigun.Itdealsfarmoredamageinthelongrun

    Using Fishbones,theRocketLaunchertoharassiscompletelyfineifyoujustremembertosavemana.Usingitallthetimewastesalotofmana.

    SPOILER: CLICK TO VIEW

    It makes jinx tower dive exceptionally better than most other ADCs.-1

    Be more specific. In an even, balanced lane, you use fishbones to poke your opponents until you get to X% mana -1

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    AbilityDescription

    Zap!Afterashortdelay,Jinxfiresashockblastthatdeals10/60/110/160/210(+140%AD)physicaldamagetothefirstenemyhit,grantingsightandslowingtheunitfor2seconds.

    Tips&Tricks

    Don'toverusethisabilityduringlaningorfights.Itdoesn'tdealtoomuchdamageontheearlylevelsandcostsalotmana.YoushoulduseittoapplyCCforyoursupport/junglerortofinishanenemyoff.

    Checkbushesifyouareafraidthatenemiesarethere.Itisgreatforstufflikethat

    Ifyouhavevision,youcantrytostealabuffenemyjungleristaking

    SPOILER: CLICK TO VIEW

    AbilityDescription

    FlameChompers!

    Jinxtossesout3chompersthat,aftera0.7secondsarmtime,explodeoncontactwithenemychampionsdealing80/135/190/245/300(+100%AP)magicdamageover1.5secondstoenemieswithin50unitarea.

    hechampionthatsetsoffthechomperisalsorootedthesameduration.Chompersexplodeautomaticallyafter5seconds.Asinglechampioncanonlysetoffasinglechomper,butcanbedamagediftheyremaininrangewhentheyexplode.

    Tips&Tricks

    DoNOTwastethisabilityfornothing.IthasalongcooldownanditisyouronlyformofhardCC

    CanwinyoufightsbecauseyoucanroottheenemyADCtoarangewheretheycan'tattackyou

    UsetosetupganksortohelpyoursupportapplytheirCC

    SPOILER: CLICK TO VIEW

    AbilityDescription

    SuperMegaDeathRocket!

    Jinxfiresarocketthattravelsinaline,explodingona225rangeareaaroundthefirstenemychampionhit.Theprimarytargetoftheexplosiontakesfulldamage(125/175/225(+50%bonusAD)(+25/30/35%ofenemies'missinghealth)to250/350/450(+100%bonusAD)(+25/30/35%ofenemies'missinghealth),whilenearbyenemiestake80%ofthetotaldamage.

    Enemiescaughtintheexplosiontakephysicaldamageequaltoabaseamount,plusapercentageoftheirmissinghealth(max.300vs.minionsandmonsters).

    Thebaseamountofdamageincreasesby1%per15unittherockettravelsoverthefirstsecond,foramaximumof100%bonusdamage(200%totaldamage),andthemissinghealthcomponentisindividuallytakenbythetargets.

    Tips&Tricks

    Greatwaytogetanadvantageduringlaningifyoumanagetogetkillsfromotherlanes

    Greatfinisherifenemiesgetawaywithonlyasliverofhealth

    Youcanstealdragonorkillenemyjunglertryingtotakethedragonwiththisultimate,butonlyifyouhavevision!

    SPOILER: CLICK TO VIEW

    The probability of you hitting this spell depends largely on the behavior of your opponents creep wave, as well as their positioning (it's easier to hit this when you''re pushing against them than when they're pushing against you.) You might want to add something about that.I'd also like you to talk about exactly when it becomes BAD to use this in an extended fight, even if you know this can hit your target (your enemy is CCed, you don't have IE e.g.)-2

    Talk about chaining CC. This ability pairs exceptionally well with lockdown supports like thresh, leona, morgana, as you can just E directly on the ADC. Expand on EXACTLY when you cast E to best extend the lockdown of your opponent. -2You already say it, but really reiterate than when you chain CC against your opponent, you should try to be out of AA range of them if the fight is close. -1Use this ability in narrow areas like the jungle to block and prevent your opponents from flanking you -2

    If you see an opponent get away, try to cast this ability from a place where they don't have vision. It makes it a lot more difficult for them to dodge it. -1In lane, at about what % health does your opponent's ADC need to be at to have SMDR execute them at point blank range? After the rocket gets the increased base damage? -1

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    TableofContents

    StartingItems

    Doran'sBlade

    ThebasicstartforanyADCoutthere.Providesyouwithnecessarystats.Healthtohelpyousurviveduringafight,attackdamagetohelpyoufarmandmakeyourharassbetterandlifestealtokeepyouhealthy.AllthestatsthatyouwantasanADCinonepackage.Youcantaketwooftheseifyoudothinkyouneedto,butoneisanecessity.

    HealthPotion

    Theonlyitemnextto ManaPotionwhichyoucanafford.Increasesyoureffectivehealthby150,sototallyworthit.Cankeepyouinlaneforlongerinordertoloselessfarm,experienceandgold.

    WardingTotem

    Givesyousomebushcontroland/orsafetyfromganks.Ifyouandyoursupportbothhavethistrinket,youcanstaysafeforalongperiodoftime.

    CoreItems

    InfinityEdge

    ThesupercoreitemofanyADCoutthere.Givesyourattacksanincredibleboost,andbasicattacksof Fishbones,theRocketLaunchercanalsocrittheenemiesaroundtheprimarytarget.Increaseyourdamageoutputsomuchthatthisitemisthemaincoreitemyoushouldaimtogetassoonaspossible.

    PhantomDancer

    OtherprettycoreyitemfortheADCs.Givesyouattackspeedandcriticalchance,whichbothareveryefficientwhenyoualreadyhave InfinityEdge.AlternativeforsomeADCsis StatikkShivor Youmuu'sGhostblade,butI'veneverfoundeitherofthoseitemsreallygoodon JinxcomparedtoPhantomDancer.

    Berserker'sGreaves

    TheusualchoiceforanyADCwhenwearetalkingaboutboots.Nothingspecialaboutthese.Theenchantmentistheonethattrulymattersoverhereastherearethreeoptions.

    ScryingOrb

    ADCsusuallytake ScryingOrbforseveralreasons.Twoofthebiggestoneswhyitisgoodon Jinxarethat Jinxdoesn'thavetowalkclosetoabushinordertoplaceawardtoseeinsideitandputherselfintoadanger.Otheristhatyoucanuse ScryingOrbfirstandthenuseyourultimatetostealobjectivesorgetkills.

    AfterCore

    LastWhisper

    LastWhisperisanitemyouwillfindyourselfbuyinginabout99%ofyourgamesasanADC.Enemies(especiallyaftersilver)aren'tstupidenoughtogofulldamagewithoutanyarmor. LastWhisperisonlyefficientifyouhaveenoughstats(inthiscase, PhantomDancerand InfinityEdgeandenemyhasboughtarmor(meaning2majorarmoritemslike Randuin's

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    Omenoroneverytankychampionwithalotarmor).

    TheBloodthirster

    Itusedtobeadebatewhethertogetthisor BladeoftheRuinedKing,butafterthenerfsto BladeoftheRuinedKing, Jinx'spassivereplacestheattackspeedneededand TheBloodthirster'spassivewillkeepyouhealthyevenafterbursts.Theshieldisinmyopinionverygood,becauseitcansaveyoufromenemy'smid'sburstandincreaseyourefficiency.Getthisbefore LastWhisperiftheenemiesdon'thavemucharmor(explainedintheexplanationof LastWhisper).

    SituationalItems

    GuardianAngel

    Therealchoiceistochoosewhatdefensiveitemtoget.Therearethreemainchoices. GuardianAngelisprobablythemostcommonandworksagainstbothAPandADchampions.Igetthisitemiftheenemyhasequalamountsofmagicalandphysicaldamageortheyhavehighburstwhichtheycanwasteinordertoachieveprettymuchnothing.Thisitemdoesrequiresomecooperationfromtheteamthough,soitisn'tthebestchoiceforallsituations.

    Banshee'sVeil

    Banshee'sVeilisadecentitemagainstpeoplewhohavehighmagicdamageandagainstglobalultimatesandpulls.Thepassivecansaveyourlifeorbecompletelyuseless,itisuptohowyouuseit.Ifyoumakeonebaddecisionwhileitisup,itsavesyou.Ifyoumakemultiple,youarescrewedandyouonlygetthehealthandmagicresistancefromit.

    StatikkShiv

    StatikkShivisoftenseenasanalternativefor PhantomDancer.Whiletheitemdoesprettymuchthesamething,Ithink PhantomDancerisfarbetterandfits Jinx'splaystylebetter.Thepassiveisn'treallythatgoodbecauseyoualreadyhavewaveclearand PhantomDancer'sstatsarealreadybetter.

    BootsEnchantments

    HomeguardEnchantment:Homeguardisthemainchoiceifyouarepushedinandyou

    oftenhavetorecall/respawnandgodefendimmediately.

    Distortion

    Enchantment:Distortionisthemainchoiceifyouhavetouse Flashveryoften.Thisenchantmentisgreatagainstsomeonelike Zedand LeBlancwhousetheirabilitiestogettoyouinordertodealdamage.Ifyour Flashisup,youcangetawayfromthemandsafelydodamagefromdistance.

    AlacrityEnchantment:Alacrityisthechoiceyougoforifyoudon'twanteither

    homeguardordistortionenchantment.HelpsyougetoutofclosesituationsandgetfromplaceAtoplaceBfaster.

    FurorEnchantment:FurorMainchoiceifyoudon'tneedanyoftheabove.Ifyou

    havetochaseorpositionyourselfofteninafight,thisisprettygoodenchantment.

    You don't talk about merc scim here. Not that you should, anyways - it's pretty obvious.

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    TableofContents

    +

    Thisisyourmainsummonerspellsetup.Itprovidesyouwithanacceptableescape( Flash)andescape/chase/healingspell( Heal).BothofthesearetheonesthatmostADCgetthesedays.Somepeopleget ExhaustonADCand HealonsupportbutI'veneverlikedthatbecauseIwanttocontrolmy

    Heal.

    Support'sSummonerSpells

    OR

    Yoursupportshouldalwayscarry Flashsothattheycanescapeorcatchuptomakesomeplaysor,well,notdie.Therealquestioniswhethertotake Igniteor Exhaust.

    Whenyoursupportshouldtake Ignite:

    Youhaveapurekilllaneandtheenemiesdon'thaveanygoodassassins( Zed, LeBlanc)

    Theyhavealotofhealatbotandyoushouldreducethat(against Soraka)

    Youaresurethatyoucanrelyon Blitzcrank'spullinordertogetakill

    Whenyoursupportshouldtake Exhaust:

    Whenthereisaconsiderablethreatontheopposingteam( Zed, LeBlanc)

    Whenyouareagainstheavydamagebotlane( Draven+ Leonaforexample)

    Whenyouareafraidofgettingkilledinaninstant

    TableofContents

    (Warning,blockoftextincoming)

    Duringthelaningphaseyoushouldfocusoneithera)Farmingorb)Achievingkills.

    a) Farming

    Thisistheprimarywayofdealingwiththelane.Youwillfocusonfarmingandharassingtheenemy.InordertofarmperfectlyyouMUSTlearnthedamageyoudealwith PowPow,theMinigunand Fishbones,theRocketLauncher.Thedamagesdifferabitandthatcanfailsomelasthits.Using Fishbones,theRocketLaunchertoharassandzoneenemiesisalsoagreatwaytoachieveadvantageonthelane.Trytosave

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    manathoughandtrynottobetooaggressiveifthereisachancetheycankillyouorforceyououtoflane,becausethatlosesyoufarm,experienceandgold.

    YoushouldtrytogetkillsinadditiontoCSbecausethatwayyoucangetanadvantagefaster.Onewayistowaituntilyouarelevel6andhave SuperMegaDeathRocket!andtrytosnatchakillfromanotherlane.TheotherwayistotrytogetyoursupportinagoodpositiontoapplyCCandpeeltheenemiesfromyouandkeeptheminaplacewith FlameChompers!.Everytimeyougetenemy'sADCoutofthelaneyouusuallygetbetteradvantage.

    Trytokeepatleastthebottomtribushanddragonwarded.Thiswayyouareprettymuchungankableandyouhavevisionattheobjectivenearesttoyourlane.Ifyoumanagetoscoreadoublekillatbotlaneandyouarehealthy,youcantrytogetadragon(giventhatyourjunglerisnearwithhis Smiteready).Youshouldn'ttrytoriskitthough,itisalwaysbettertostayalivethannotgetthedragonassoonaspossible.

    b) Achievingkills

    Thisisthesuperaggressivewaywhichworksagainstsquishytargetswithoutanyproperescapes( Sonaand Asheforexample).Ifyoucanscoreafewkillsbeforelevel6,youwillhaveaneasylanebecausethesechampionsusuallycan'tgetbehindinordertobeusefulbeforethelategame.ThislanerequiresIgnite,whichyoursupporttakes,andCC( Blitzcrank, Thresh).InordertoachievethesekillsyoursupportMUSTforcefightsasoftenaspossible(ifyouhaveachancetowinthem).

    Evenwithkillsyoucan'tdisregardfarm.

    AfterTheLaningPhase

    Afterthelaningphaseyouwanttotakeoutobjectivessuchasturrets,dragonsandbarons. Jinxisanexcellentchampionforteamfights.Inteamfightsyoushouldtrytopositionyourselfeitheralongsideyousupport,giventheyarenotinthemiddleofthefight,orbehindyourinitiatorandpeeler.Thiswayyouwillmakesuretonotsoakupallthedamagewhilebeingabletodealplentyofit.Ifyouhappentowinateamfight,alwaystrytotakeoutobjectives.Gettingoneturretorevenadragoncanwinthegameforyouinlongrun.

    Anotherthingyoumightwanttodoareskirmishesandsieges.Thanksto Fishbones,theRocketLauncher'srange,youcanharassfromafarandwith FlameChompers!youcanapplyfasthardCC.Thiswayyou'llkeepenemiesinplaceforyouralliestostackuptheirCConyourenemies.Snatchingakillortwoasacauseofskirmishesorsiegesisalwaysworthitbecauseitgivesyoumoneyandexperienceandsetsthemback.

    Teamfighting

    Jinx'steamfightingpotentialishuge,andtruthbetold,herbasicsaren'ttoohardtolearn.Shecanbeahugeboosttoyourteamevenifyoudidn'thaveanyideaofhowtouseherinteamfightsorinfightsingeneral.IwillincludeafewscreenshotslateronbutrightnowIcanonlyexplainit:

    1)Youshouldstayback.Behindyourteam,preferablyclosetoyoursupportiftheyareutilitysupport(Nami, Lulu)2)Use Fishbones,theRocketLaunchertodealdamagewhenyoucan'tuse PowPow,theMinigunfromasafeposition3)Use Zap!todealwithpeoplewhoaretryingtodosomeplays,applytheCConthem4)Use FlameChompers!inordertosaveyourselfandkeepyouwellandalive,wastingthemforaGarenor Maokaiwillquitelikelyendupasyourdeath5) SuperMegaDeathRocket!isworthit,whenthereare2or3peopleitcanhitandtheyhavepreferablylostsomehealthalready

    TableofContents

    Ifyouareabletohaveaninfluenceontheguywhopicksyoursupport,youaregolden!Therearenobadsupportsfor Jinx,buttherearesomeIpreferoverothers.

    Explain a situation where you know you can harass your opponent for free with a fishbones empowered AA -1For ADCs, there is an art about not taking free damage. I'd like you to write a little bit more on this section, and how exactly you deal with pressure from kill lanes, poke lanes, etc. -3Write about how you can read your opponents ganks by seeing a sudden change in their behavior (like committing to trades that they know they'll lose)-1

    for section b) talk about how fishbones is a good tool to push your wave to your opponents tower and facilitate a tower dive -2

    When you're in an open area (scuttlecrab river area, or middle of mid lane), you're more vulnerable to flanks, and you play differently because of that. Try and paint a better picture in your readers' head about how safely you play during the beginning of fights, when you are prone to getting jumped on. -2Really expand on turret seiging. People don't know how to turret seige at all. If you don't know what I mean, PM me and i'll explain in greater detail -1

    What do you ask yourself to evaluate that it's too unsafe to use powpow in a team fight. For something like this, i'd recommend to teach through example. -2I'd still like you to include pictures of a team fight to explain how you position in team fights as an immobile carry without a dash. I. value. this. VERY. highly. -6

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    Janna

    Jannaisagreatsupportforprettymuchanyone,butIlikeherespeciallywith Jinxformultiplereasons.Firstofall,hershield, EyeOfTheStorm,isgreatforsavingyou,helpingyouharassandhelpyourultdealmoredamagetotheenemyifyoursupporttimesitappropriately.Herultimatecansaveyouoritcansetupsomegreatfightsorganks.Alsoherknockupandslowareverygreatbecausetheyallowyoutoengageanddisengage,whichbotharegoodattributestohave.

    Nami

    Namicankeepyourhealthupinbothfightsandduringthelaning.ShehasgreatCCwithher AquaPrisonand TidalWaveandher Tidecaller'sBlessinghelpstokeeptheminaplaceforlongperiods.Her EbbandFlowcankeepyouhealthywhilehittingtheenemyADClikeatruck.

    Thresh

    Threshhasbeenthetoptiersupporteversincehewasreleasedandforagoodreason.Hehasincredibleutility,damageandCC:Hecansetupgankswith DarkPassageand DeathSentence.Hecanengageanddisengagewith Flay.Muchmorereliablethan Blitzcrankinmyopinionandbetterforteamrankeds.

    Morgana

    MorganahasawaytokeeptheenemyADCinplacefor JinxtoplaceherFlameChompers!underthem.Shehasher BlackShieldtodefendyou

    fromharmfulCCormagicaldamageandherultimate SoulShacklescanprovetobeausefulwaytopeeltheenemiesoffofyou.

    Lulu

    Luluhasgreatearlygamedamageandmidtolategameutility.HerWhimsy, Help,Pix!and WildGrowthcanhelpyousurviveeventhestrongestbursttheyhaveandthereforekeeptoyouhealthyenoughtocontributetofights.

    TableofContents

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    MissMawHelpedmealotwiththecodingandaestheticsoftheguide(alsoshe'sareallygreatpersonbutshhdon'ttellIsaidthat)

    FoxyRivenThetablesguidehelpedmegreatlyonmyadventuretowardsmakingthisguide:^)AlsoprivateadviceonSkypehelpedmealot^)

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    0Like

    I've thought about this for a little bit, and i think you should have a whoel section on turret sieging. I also think you should have a section on how to position in team fights as well, but you already know that.

    Everything seems OK here,

  • 4/10/2015 JinxBuildGuide:Everybody,Panic! ::LeagueofLegendsStrategyBuilds

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  • 4/10/2015 JinxBuildGuide:Everybody,Panic! ::LeagueofLegendsStrategyBuilds

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