java classes methods objects. classes classes we have been using classes ever since we started...

Download Java Classes Methods Objects. Classes Classes We have been using classes ever since we started programming in Java Whenever we use the keyword class

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JavaClassesMethods ObjectsClassesClassesWe have been using classes ever since we started programming in Java

Whenever we use the keyword class we would be declaring a class

Every program must have a main class in order to work, it is the class that the JVM uses to execute the program Why are classes used?Classes are used to started off a program

Classes in Java are also used to create objects (we will talk about objects later on)

A class specifiesThe data it containsThe code that uses the dataClasses as Building BlocksA classes are the building blocks to programs

For example and architect draws a plan of the house before it is build, the class is the plan

Advantage of Classes Classes provide reusability in programs

This means that a class can be used over and over again

For example we have a ready made class called the Keyboard.class, we use this over and over again when we want the program to read an input from the keyboadActivityCreate a program and name the class myAddingClass

The code within the class should be able to add two numbers

The output should be the result of the addiion MethodsWhat is a method?Programs are used to solve complex problems and are MUCH longer than the ones we create at school

These programs are split up into a number of sections to make it easier to code and to read

These sections are called methodsA method holds its own specific task which is then joined to other methods to form a complete process

A method contains the actions that the program will actually perform

So first we create a class and within the class we have a number of methods Example Lets say we have a program to hold student records

The program could have the following methodsA method to calculate if a mark is a pass or failA method to calculate the average marksA method to draw up a graph of the gradesWhy do we use Methods?Splitting a problem into different methods makes it much easier to program

Methods avoids having to have double code as if we need to use a method twice you would just need to call it Our First Program As we can see we have one class called FirstProgramWe have one methods which is the main method class FirstProgrsam{ public static void main (String args[]) {System.out.println(hello World);


How do we Identify Methods?We know that a block of code is a method as we would see the following syntax

The parameter list would be what the method will be using or a statement of when the method should start method name (parameter list) { // body of the method}

Calling Methods In Java when we say we are calling a method we mean that we are asking the program to perform the tasks of a method

This is done to save duplicate codes in our program

This makes it easier to write and understand codes//using a methods //calling methodsClass callingMethods{//method findAreastatic int findArea (int lnegth, int width) {return length * width;}public static void main (String args[]){//calling method findAreaSystem.out,println(Area = +findArea(5,3);System.out,println(Area = +findArea(5,4);System.out,println(Area = +findArea(5,5);}}

Static MethodsThe method in the previous program was a static method

They do not make use of instance variables

Static methods take the parameters and compute/calculate something

Public Methods A public method is a method that could be used by other classes

In other words another class within the program would be able to use the public method by simply calling themVoid MethodsA void method is basically a method that contains the keyword void

Void methods perform an actions but do not output any sort of result Instance MethodsThis is the default type of method

Instance methods use instance variables (a set variable)

These methods are associated with objects of the program ObjectsWhat is an Object?In life we have objects all around us such as tables, chairs, desks ect

Every objects has its attributes such as a table has four legs and a straight table top. All tables have this in common common attributes

Objects also have a behaviour for examples dogs bark, eat and breath. All dogs have these behaviours in commonObject Oriented ProgrammingJava is an object oriented programming language, programs in java also take into account different objects with attributes and behaviours

For example if we want to draw a triangle on Java we would give it the attributes of the objects size and colour

We could also give it a behaviour and make it move around the screen Object characteristics Objects have two main characteristics;

Attributes = how the object looks and what it is - set as an instance variable in Java

Behaviour = what action it would do set as a method in Java Creating a Program We will be using an architects plan to find out the following certain attributes of different rooms

So a common object we have is a room, so we would need to create an object room using a class. //create a type room by listing the attributes of a roomclass Room{double width;double height;double length;}class HomeDemo1{public static void main (String args[]){//creating an object of type room//object is a room with the name bedroom1 Room bedroom1 = new Room();double volume;//give bedroom1 its attributesbedroom1.width = 4;bedroom1.height = 3;bedroom1.length = 5;

//find the volume of the roomvolume = bedroom1.width * bedroom1.height *bedroom1.length;System.out.println("Volume of Bedroom1 = " + volume);}}Outputs What is the output of the program?Volume of Bedroom1 = 60.0

Which is the class that is creating the data type for the room?

Class Room {double width;double height;double length }

Creating two ObjectsIn the next program we will be creating two objects

The two objects in this program will be;Bedroom1 (width 5, height 3, length 5)A Kitchen (width 3, height 3, length 4)

Create a NEW program to output the volume of both bedroom1 and the kitchen

We need a Method As we can see in out second program the following code is repeated twice;

When we have repeated code we realise that we need to create a method, this would eliminate the repeated code

volume = bedroom1.width * bedroom1.height * bedroom1.length;

Our new MethodOur new method would need to work out the volumeWe will name this method getVolume to understand what the method will be doing In the class Room write the following method

//method to calculate the volume double getVolume(){volume = width * height * length;return volume; }STEP ONEEliminating CodeRemove the following lines of code from your program;STEP TWOvolume = bedroom1.width * bedroom1.height * bedroom1.length;

volume = kitchen.width * kitchen.height * kitchen.length;

Double volume;

123Replacing CodeReplace the following code;


STEP THREESystem.out.println("Volume of Bedroom1 = " + volume);System.out.println("Volume of kitchen = " + volume);System.out.println("Volume of Bedroom1 = " + bedroom1.getVolume());System.out.println("Volume of Kitchen = " + kitchen.getVolume());Add a Living RoomAdd a living room to your program with the following attributes;

Width = 5Height = 3Length = 6AreaCreate a method called getArea

This method should return the area

So now your program should Hold three objectsTwo methods Output the Volume of all objectsOutput the Area of all objectsArea = ((width * height) * 2) + ((length * height * 2) + (width * length));