jira - submitting new bug

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    How to write a bug

    First step is to find it.

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    After you find the bug

    Dont be so happy, you will have to checkit.

    First be sure that the steps you find for thereproduction of the bug are correctly.

    Second be sure that is not a DUPLICATE.

    Third check if the bug occurs somewhereelse or how is affecting the game.

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    You have a Bug

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    Open the Jira Database

    http://mdc-tomcat-jira15.ubisoft.org/jira/secure/Dashboard.jspa

    (for training only).

    http://mdc-tomcat-jira15.ubisoft.org/jira/secure/Dashboard.jspahttp://mdc-tomcat-jira15.ubisoft.org/jira/secure/Dashboard.jspahttp://mdc-tomcat-jira15.ubisoft.org/jira/secure/Dashboard.jspahttp://mdc-tomcat-jira15.ubisoft.org/jira/secure/Dashboard.jspahttp://mdc-tomcat-jira15.ubisoft.org/jira/secure/Dashboard.jspahttp://mdc-tomcat-jira15.ubisoft.org/jira/secure/Dashboard.jspahttp://mdc-tomcat-jira15.ubisoft.org/jira/secure/Dashboard.jspa
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    Create new issue

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    Select Training as project and Bug Qc as

    Issue Type than click NEXT

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    Summary

    This is usually a sentence as short as

    possible but most descriptive as

    possible. The nomenclature followed

    is; [The map where the bug can be

    found]A sentence describing thebug (and the platform if specific to a

    platform).

    For example: [Ep05 Beach05] AI

    Check Error when speaking to

    Locked

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    Description

    This section is used to further

    describe a bug in details. As much

    information should be provided

    here.

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    Expected BehaviorThe expected behaviour of a bug should

    be described here. It is basically what

    should occur in the game.

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    Steps to Reproduce

    Used to list the steps followed in

    order to reproduce the bug. List

    them using: 1-, 2-, 3-, etc.

    Also there is an template that we

    use for writing the bug:

    Ex: For a graphic bug that occurson a specific place on the map.

    When the user:

    1. Enters the map.

    2. Goes to the location shown inpicture.

    3. Look at the tree.

    The following occurs:

    1. The texture is flickering.

    Note:

    The lines that are written with

    red are very important and

    must be written at all the bugs

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    Platform / Module Specify on which platform thebug occurs on.

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    Affects Version/s

    Specify the version where the bug

    was found. At no point in time

    should this field be modified. If

    the bug was checked on a laterversion and still occurs, the field

    Last Observed Product is used

    to specify that when editing a bug.

    (Ex. Lost_202)

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    Location Specify the location where the

    bug can be found.

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    Sub LocationSpecify the sub location of where

    the bug can be found

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    Severity

    Give a severity to the bugdepending on its gravity.

    IMPORTANT : Be sure that you

    chose correct severity.

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    Milestone The milestones are the dead-linesestablished for different stages of

    the game.

    Ex: alpha, beta, master, etc.

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    Walkthrough Break A field that allows the tester to seta bigger severity on a bug. All

    walkthrough breakers are S1 by

    default.

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    WorkaroundSpecify, using the drop-down list,

    if the bug can be avoided.

    ATTENTION!!! All the steps

    from the steps to reproduce must

    be respected. Once you eliminate

    or put one step the workaround is

    no longer available.

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    Component/s Select the component that bestdescribes the type of bug.

    On training you will choose

    Training Romania.

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    AssigneeUnless otherwise specified, the

    Components section will

    automatically send the bug.Therefore, this field need not to be

    filled unless an Assignee has been

    identified.

    For the training you will choose

    Ionut Socolovici.

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    Scope Select the scope(s) that bestdescribe the type of bug. Restrict

    from using multiple scopes if not

    needed.

    ATTENTION: The scope you

    chose is very important because if

    you dont choose the good

    scope(s) the bug can be assigned

    to a wrong developer.

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    Attachment Select the picture files to beattached. Video files are also

    accepted but only used when a

    bug cannot be identified from a

    picture. The maximum file upload

    size if 10 MB, and up to 4

    attachments can be posted. If a(n)

    attachment needs to be

    deleted/replaced, please see yourLead.

    ATTENTION: The pictures and

    movies that you attached must be

    clear and precise !!!

    Also must be renamed like in the

    following example:Ionut Socolovici that works at

    Lost on PS3.

    Isoc_Lost_Ps3_001.jpg(avi)

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    Repro RateTechnical reproducibility usually

    should be 100% but if you cant

    find the steps that makes the bug

    100% repro you will declare it at a

    small repro with the steps that you

    have.

    Also the reproducibility is not

    necessary based on percentage

    some leads might ask you to

    wrote how many tries on howmany times occurs.

    Ex: a bug that appears 7 times on

    15 tries will have a 7 of 15 repro.

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    Now you have the basics by Soco