ka2 fast forces character cards

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KA2 FAST FORCES CHARACTER CARDS Original Text

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Page 1: KA2 FAST FORCES CHARACTER CARDS

KA2 FAST FORCES CHARACTER CARDS

Original Text

Page 2: KA2 FAST FORCES CHARACTER CARDS

PRINTING INSTRUCTIONS

1. From Adobe® Reader® or Adobe® Acrobat® open the print dialog box (File>Print or Ctrl/Cmd+P).

2. Under Pages to Print>Pages input the pages you would like to print. (See Table of Contents)

3. Under Page Sizing & Handling>Size select Actual size.

4. Under Page Sizing & Handling>Multiple>Pages per sheet select Custom and enter 1 by 2.

5. Under Page Sizing & Handling>Multiple> Orientation select Landscape.

6. If you want a crisp black border around each card as a cutting guide, click the checkbox next to Print page border (under Page Sizing & Handling>Multiple).

7. Click OK.

Page 3: KA2 FAST FORCES CHARACTER CARDS

Battle Guy, 8Chris D’Amico, 6Dave Lizewski, 4Hit-Girl, 5Miranda Swedlow, 7Mother Russia, 9

TABLE OF CONTENTS

Page 4: KA2 FAST FORCES CHARACTER CARDS

DAVE LIZEWSKI (KICK-A$$)

Celebrity, Justice Forever

I’m Actually Getting Pretty Good At This. If Dave Lizewski doesn’t have 2 action tokens, he can use Combat Reflexes.

On Patrol Dave Lizewski can use Charge. If Dave Lizewski is not adjacent to an opposing character, he may move 2 squares as a free action.

WILD SWINGS (Flurry)

GET BACK (Quake)

NO NERVE ENDINGS (Toughness)

I Was the First Dave Lizewski can use Leadership. When he does, other characters with the Justice Forever keyword are considered a lower point value.

100TM & © 2013 MARV Films. All rights reserved.

POINT VALUE:

LUCKY SHOT (Close Combat Expert)

© 2013 WIZKIDS/NECA, LLC.

101

Dave Lizewski

Page 5: KA2 FAST FORCES CHARACTER CARDS

I REMEMBER MY DAD (Willpower)

WHAT HE TAUGHT ME (Combat Reflexes)

HOW TO FIGHT (Exploit Weakness)

HOW TO THINK (Outwit)

© 2013 WIZKIDS/NECA, LLC.

102HIT-GIRL

Martial Artist, Warrior

Rooftop Superhero! ,

Uses Her Size to Her Advantage If Hit-Girl is adjacent to an opposing character, Hit-Girl can use Super Senses.

DASHING IN (Charge)

THEN MOVING BACK (Running Shot)

Twin Swords Hit-Girl can use Blades/Claws/Fangs and Flurry. When she uses Flurry, she must be given a power action instead of a close combat action.

EXPERT SHOT (Penetrating/Psychic Blast)

75TM & © 2013 MARV Films. All rights reserved.

POINT VALUE:

Hit-Girl

Page 6: KA2 FAST FORCES CHARACTER CARDS

YOU ALMOST GOT ME (Super Senses)

YOU KILLED MY DAD! (Willpower)

NOW I’LL KILL YOU (Outwit)

CRAZED (Perplex)

© 2013 WIZKIDS/NECA, LLC.

103CHRIS D’AMICO

(THE MOTHER@#$*ER)Bad Guys, Ruler

Chauffeured Everywhere

I Can Just Pay Someone to Fight My Battles Chris D’Amico can use Mastermind. When he does, you may give him an action token and he can transfer damage to friendly characters regardless of their point value.

SNEAKING AROUND (Stealth)

THIS IS SO COOL! (Running Shot)

JUST PICK UP A GUN (Penetrating/Psychic Blast)

OR GRENADES (Energy Explosion)

100TM & © 2013 MARV Films. All rights reserved.

POINT VALUE:

Chris D’Amico

Page 7: KA2 FAST FORCES CHARACTER CARDS

© 2013 WIZKIDS/NECA, LLC.

104MIRANDA SWEDLOW

(NIGHT B!#@%)Justice Forever

STAFF STRIKE (Flurry)

STAFF SWEEP (Quake)

QUICK (Super Senses)

THEY HAVE GUNS! (Energy Shield/Deflection)

I HAVE AN IDEA (Perplex)

50TM & © 2013 MARV Films. All rights reserved.

POINT VALUE:

Miranda Swedlow

Page 8: KA2 FAST FORCES CHARACTER CARDS

BATTLE GUY Brute, Justice Forever

That Kid Can Move Battle Guy can use Flurry and Leap/Climb.

I DON’T WANT TO HURT YOU (Incapacitate)

SHIELD (Energy Shield/Deflection)

THE MISSION (Willpower)

Let Me Join! Battle Guy can use Shape Change. Adjacent friendly characters can use Close Combat Expert.

I CAN HIT! (Close Combat Expert)

75TM & © 2013 MARV Films. All rights reserved.

POINT VALUE:© 2013 WIZKIDS/NECA, LLC.

105

Battle Guy

Page 9: KA2 FAST FORCES CHARACTER CARDS

HARD TO KILL (Toughness)

GUNS (Ranged Combat Expert)

AND BLADES (Exploit Weakness)

© 2013 WIZKIDS/NECA, LLC.

106MOTHER RUSSIA

Assassin, Bad Guys

50,000 a Week, Plus Expenses At the beginning of the game, choose a friendly character. That character’s defense value is modified by +1 when it is adjacent to Mother Russia.

MILITARY TRAINING (Running Shot)

UP CLOSE AND PERSONAL (Charge)

BEAR HUG (Plasticity)

Close Range Hail of Bullets When Mother Russia makes a ranged combat attack and her target is within 3 squares, you may modify her damage value by -1 and then damage dealt is penetrating damage.

TOUGH AS NAILS (Invulnerability)

100TM & © 2013 MARV Films. All rights reserved.

POINT VALUE:

Mother Russia