keynote d clark_18-11

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SERIOUS BUSINESS Donald Clark

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SERIOUS BUSINESS

Donald Clark

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Baby Boomers Gen Y

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Millenials

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The future is already here….

….it’s just not evenly distributed.

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Is the classroom the right place for games?

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Should teachers be designing games?

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Skills: (All game players)Project managementGameplay designScript writingGraphic designAudio productionAuthoring/codingTesting

Tools:‘Word’ doesn’t make a novelist

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What type of evidence do we need?

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Psychology of learning 7 reasons for games

1. Motivation matters 2. Psychological attention3. Retention4. Spaced practice 5. Learn by doing6. Collaboration7. Assesses performance

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Surgeons who grew up playing video games performed better on laparoscopic simulation drills Meterissian, etal, "Games as teaching tools in a surgical residency," Med Teach. (2007)

Surgeons who played more than 3hrs/wk of video games & currently played video games made fewer errors during laparoscopic simulation Rosser et al, "The Impact of Video Games on Training Surgeons in the 21st Century," Arch Surg, (2007)

21 right handed general surgery residents

14 experimental group 7 control group

Electrocautery procedure

Bokhari et al Univ of Arizona

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How do you effect change?

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>800m >200m

2 billion views24 hours per min

80 billion

5th on web

>130m

>120m/hour

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Change managementKotter’s 8 steps:1. Urgency

2. Guiding team

3. Vision

4. Communicate

5. Empower

6. Short-term wins

7. Build momentum

8. Nurture new culture

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Is there a market for learning games?

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Military market

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Military industrial complex

Military entertainment complex

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First person shooter

First person thinker

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Content

Publish

Develop Training

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Health market

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Allows surgeons in operating room to navigate data & images while gloved up(Sunnybrook Hospital, Toronto)

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Kinect tracks kids playing with toys to diagnose mental disorders (OCD & ADD). Camera data given to doctors.(Univ. of Minnesota) $3 mill. grant from NSF

“$100,000 system outsmarted by a $150 toy”

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Kinect + CT data: Magic Mirror for Medical Data Visualization (Technische Universität München)

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Esoma Exercise System: Physiological sensors while playing games to monitor heart rate, blood oxygenation, etc. plus ‘CollaboRhythm’

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Social mediamarket

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[email protected]

Bloghttp://donaldclarkplanb.blogspot.com/

Twitter@donaldclark

FacebookDonaldClark

SkypeDonaldclark101

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Spaced practice

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Learn by doing

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Learn by doing

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