kits lego mindstorm innovation. the need? the need to use technology to help students with their...

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KITS Lego Mindstorm Innovation

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Research done - Findings Massachusetts's Technology Lab discovered that Mindstorm can be used to teach Art, Music and other subject areas not considered possible Carnegie Mellon University’s development of hardware components and curriculum materials for use with Lego Mindstorm

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Page 5: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

The Audience

UniversityStudents

CollegeStudents

High SchoolStudents

Elementary Students

Elementary Students

Page 7: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

Knowledge Stage

Lego Mindstorm was invented and prove to be an excellent learning aid

The researchers knew it would workStudents building all kinds of structuresProblem-solving skills developed

Page 11: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

Innovation Time Line

Robotic Kit Getting customer Making the Robotic kits Extensive Invented To buy those kits product as an placed in schools research by and people Of 1717 pieces, educational toy, homes, colleges top

universities Learn much Tool very good and adding more Universities and confirm the more for skills sets features , adults can used by NASA effectiveness

of use it too scientists the

Product

Knowledge Persuasion Decision Implementation Confirmation 1998 1999 1999 2004 2006

Page 15: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

Perceived Attributes

Need – there was a burning desire to enable people to be more analytical and to be good problem solvers

Research- in an attempt to satisfy the need states above research was conducted and resulted in that new ICT tool- Lego Mindstorm

Product Development – Mindstorm was then, designed, built and tested among students.

Commercialization – Lego Mindstorm is being sold in stores around the world and people are benefiting immensely from it use

Page 16: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

Attributes detailed…

Need was certainly a perceived attribute. When Lego Mindstorm was invented researchers found a need to develop a technology that will encourage and foster creativity and problem solving skills in students. It was that need that led to the research and the subsequent development of the product. The product once developed and tested has been used widely across the United States and several other countries as the innovation has entered the realm of commercialization.

Page 17: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

Decentralized approach Proposed

Users are more involved and share responsibility

Bureaucracy eliminated (Morgan, 1988). Users are Motivated (Ahituv, Neumann &

Riley, 1994). Innovation is encouragedMore rapid response to market and

environmental changes (Earl, Edwards & Feeny, 1996).

Page 19: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

Roles of Change Agent in the Organization

Developing a need for change by aligning the curriculum with the needs of the society

Establishing a change relationship between all stake holders

Diagnosing the problem through inquiry/research/investigation

Create an intent to change in the client my establishing policy guidelines

Enforce the policy guidelines so that intent become action

Page 20: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

Change Agent in the Organization contin..

Providing proper management of the change process through supervision and support

Encourage a symbiotic relationship between the school and the Ministry of Education so that everyone feels they have something to gain.

.

Page 21: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

Meeting Critical Mass

Meeting critical mass is relative to the society in which the innovation exist and the level of acceptance it has gain.

I would say that Lego Mindstorm has reached critical mass here in Grenada because it has become very popular in colleges, schools and homes of ordinary people

Page 22: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

Innovation Champion

He/She must know the innovation as a Salesman who knows his products.

The champion must be highly motivated since motivation is essential for taking others on board

The champion should be given full authority to make decisions and take action as this will give people confidence in him or her.

People are likely to ignore the innovation if a champion isn’t there to sell the ideas and show others the benefits to be derived

Page 24: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

Defining the Need

The need to have more problem solvers and critical thinkers in the school system.

There is a need to have students be more conversant with problem solving skills

More people need to be aware of the importance of technology in education and learning.

There is a need to assess the existing capabilities and competences in the organization

Identify all existing limitations which are likely to have a negative impact on the organization

Page 25: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

Aligning innovation with the need

Innovation must speak to the various needs that the clients and stakeholders are known to have

Innovation must be made to address problems which exist in the organization/community and for which a solution has been sought

Innovation should not benefit one party only but every person who interfaces with the organization

The introduction of any innovation must return value for money

Page 26: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

References

Mitchel Resnick et al (2008). New Pathways into Robotics: Strategies for Broadening Participation e Journal of Science Education and Technology, Vol 11,( 3).

Pezalla-Granlund et al (2005). Rethinking Robotics- Approaches and Ideas. Association of Science and Technology Centers. Retrieved September 19, fromhttp://llk.media.mit.edu/projects/pie/Rethinking-Robotics-Ideas.pdf

Page 27: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

References continued

Ahituv, N. Neumann,S. & Norton-Riley, H. (1994). Principles of Information Systems for

Management, Wm. C. Brown Communication, Inc., 2460 Kerper Boulevard, Dubuque, IA, USA.

Earl. M., Edwards B., & Feeny, D. (1996). Configuring the IS Function in Complex

Organizations, in "Information Management: The Organizational Dimension" edited by Earl, M., 201-230, Oxford University Press, Great Clarendon Street, Oxford, New York.

Page 28: KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

Reference Continued

Morgan, G. (1988). Riding the Waves of Change: Developing Managerial Competencies for a

Turbulent world. Jossey-Bass, Inc. Publishers: San Francisco, California, USA