kyle kehrer visual resume 1.0
DESCRIPTION
Visual Resume for Game Design leadership.TRANSCRIPT
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BY_KYLE_KEHRER
PAINTING WITH KYLE
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to describe (someone or something) in a particular way
PAINT
\ˈpānt\ v:
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So you’re a developer… (And you might feel alone)
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So you’re a developer…
Who has come to believe that
without ‘good’ story, your title
is sure to be an instant-flop!
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(And you might feel alone)
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You might be thinking: /the current formula isn’t right…
/there’s more potential in video game story…
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/titles like Mass Effect, Spec Ops: The Line,
Heavy Rain, even Dark Souls are attractive…
/yet you are not exactly sure to pinpoint why…
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If you are this developer... / Curious exploring dangerous
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If you are this developer...
I’m the guy you want.
/ Curious exploring dangerous
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- Morgan Freeman, Bruce Almighty
“Sometimes, to paint a beautiful picture, one has to use dark colors.”
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- Morgan Freeman, Bruce Almighty
“Sometimes, to paint a beautiful picture, one has to use dark colors.”
I offer a new palette and knowledge as
to why the current color palette works
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But I’m not your typical…
Designer, Artist, or Writer
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But I’m not your typical…
There are many expectations to be met
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But I’m not your typical…
Including those belonging to the player
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In a sense, I’m a wizard
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A Wizard of Player and Story…
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A Wizard of Player and Story…
With extensive experience in RTS,
FPS, MOBA, MMORPG, Action,
western and foreign RPG titles…
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A Wizard of Player and Story…
Blessed with a colorful past featuring
darker themes, including military
(infantry, deploying) service-time…
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A Wizard of Player and Story…
Armed with the knowledge of tools
presently used within the industry:
Maya, Unreal, UNITY, Zbrush, Nuke,
Photoshop, Python, and many others.
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It’s safe to say I’m going places.
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Ten Years From Now…
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Ten Years From Now…
This will still be me. This will still be
my passion. It forever has been.
The desire to learn more is insatiable.
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Your move, Boss.