language techniques - glossary of not so common techniques
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Glossary of not so common techniques
Allegory: a story, poem, or picture which can be interpreted to reveal a
hidden meaning, typically a moral or political one.
Anthropomorphism: the attribution of human form or behaviour to agod, animal, or object.
Anthropopathy: ascription of human passions or feelings to a being or
beings not human, especially to a deity.
Antithesis: a person, idea, or thing that is the direct opposite of
someone or something else (“to be or not to be”) – includes oxymoron,
binary opposites, paradoxes, contradictions
Oxymoron: A contradiction in terms. (Romeo describes love using
several oxymorons, such as “cold fre,” “eather o lead” and “sickhealth,” to suggest its contradictory nature.)
Archetype: a very typical eample of a certain person or thing.
Creative license: !aggeration or alteration of objective facts or reality,
for the purpose of enhancing meaning in a "ctional contet.
Deus ex machina: #atin for $%od out of the machine$, this term
describes the primary con&ict being solved out of nowhere, as if %od or a
miracle could only solve the comple con&ict.
Didactic: intended to teach, particularly in having moral instruction as an
ulterior motive.
Enumeration: a collection of items that is a complete, ordered listing of
all of the items in that collection.
Foil: A character who is meant to represent characteristics, values or
ideas which are opposite to another character (usually the protagonist).
Foreshadoing: 'here future events in a story, or perhaps the outcome,
are suggested by the author before they happen.
!igh "odality must not*, have to*, should not*, never*
#exical Chain: A leical chain is a se+uence of related words in writing,
spanning short (adjacent words or sentences) or long distances (entire
tet)
"eta$citon: he narrator of a meta"ctional wor- will call attention to the
writing process itself. he reader is never to forget that what they are
reading is constructednot natural, not $real.$ hey are never to get $lost$
in the story.
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Glossary of not so common techniques
"odality: $/0odality1 is what ma-es the di2erence between a factual
assertion li-e unicorns never existed, and a more guarded view, such as it
seems likely that unicorns could ever have existedor a bolder claim
li-e the existence o unicorns must always have been a myth.
"odi$er: a word, especially an adjective or noun used attributively, thatrestricts or adds to the sense of a head noun (e.g. good and amily in a
good amily house ).
%astiche: an artistic wor- in a style that imitates that of another wor-,
artist, or period (to pay homage – unli-e parody – which is designed to
po-e fun). he pastiche is a central postmodern genre. he word pastiche
comes from the 3talian pasticcio, which means a miture of various
ingredients or a hotchpotch. 4ne method of pastiche is to mi genre. 3t
stems from the postmodern idea that there are no new ideas and so we
can only pay homage those that have "rst had them. 5ew creativity iswhat we do with old ideas (for eample miing them together).
%athetic fallacy: 'hen the mood of the character is re&ected in the
atmosphere (weather) or inanimate objects.
%re&"odi$er: a noun that occurs before and modi"es another noun (as
toy in toy store or tour in tour group).
'hythm and "eter: 3n poetry, the patterned recurrence, within a
certain range of regularity, of speci"c language features, usually features
of sound
(ynesthesia: to present ideas, characters or places in such a manner
that they appeal to more than one senses li-e hearing, seeing, smell etc.
at a given time.
(yntax: the arrangement of words and phrases to create wellformed
sentences in a language.