learning cb.ppt

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    Consumer Learning

    Aprocess by which individuals acquire

    the purchase and consumption

    knowledge and experience that they

    apply to future related behaviour.

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    Learning Processes

    Intentional

    learning acquired as a result of acareful search for information

    Incidental

    -- learning acquired by accident orwithout much effort

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    Importance of Learning

    Marketers must teach consumers:

    where to buy

    how to use

    how to maintain

    how to dispose of products

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    Learning Theories

    Behavioural Theories:

    Theories based on the

    premise that learningtakes place as the result

    of observable responses

    to external stimuli.

    Also known asstimulus response

    theory.

    Cognitive Theories:

    A theory of learning

    based on mentalinformation

    processing, often in

    response to problem

    solving.

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    Elements of Learning Theories

    Motivation

    Cues

    Response

    Reinforcement

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    Reinforcement

    A positive or negative outcome that

    influences the likelihood that a specific

    behaviour will be repeated in the future inresponse to a particular cue or stimulus.

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    Behavioural Learning Theories

    Classical Conditioning

    Instrumental Conditioning

    Modeling or Observational Learning

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    Classical Conditioning

    Pairing a stimulus with another stimulusthat elicits a known response to produce the

    same response when used alone.

    http://almaz.com/nobel/medicine/1904a.htm

    l

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    Instrumental (Operant)

    Conditioning learning based on a trial-and-error process,

    with habits forced as the result of positive

    experiences (reinforcement)

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    Classical conditioning contd

    Classical conditioning is the learning of

    associations among events that allows us to

    anticipate and represent our environment.

    From this viewpoint, classical conditioning

    is not reflexive action, but rather the

    acquisition of new knowledge

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    Neo-Pavlovian Conditioning

    Forward Conditioning (CS Precedes US)

    Repeated Pairings of CS and US

    A CS and US that Logically Belong to EachOther

    A CS that is Novel and Unfamiliar

    A US that is Biologically or SymbolicallySalient

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    Strategic Applications of Classical

    Conditioning

    Repetition

    Stimulus Generalization

    The inability to perceive differencesbetween slightly dissimilar stimuli.

    Stimulus Discrimination

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    Repetition

    Repetition increases strength of

    associations and slows forgetting

    but over time may result in

    advertising wearout.

    Cosmetic variations reduce

    satiation.

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    Three-Hit Theory

    Repetition is the basis for the idea that

    three exposures to an ad are necessary

    for the ad to be effective

    The number of actual repetitions to

    equal three exposures is in question.

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    Stimulus Generalization

    The inability to perceive differencesbetween slightly dissimilar stimuli.

    Marketing applications Product Line, Form and Category

    Extensions

    Family Branding

    Licensing

    Generalizing Usage Situations

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    Stimulus Discrimination

    The ability to select a specific stimulus from

    among similar stimuli because of perceived

    differences.

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    Classical Conditioning and

    Marketing Strategy Identify and pair product with a known,

    well-liked stimulus

    More attention

    More favourable attitudes

    Greater intention to buy the product

    Learning of key attributes

    Use stimulus generalization effectively Continued

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    Classical Conditioning and

    Marketing StrategyDistinguish the product through

    effective use of stimulus discrimination

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    Instrumental Conditioning

    Consumers learn by means of trial and error

    process in which some purchase behaviours

    result in more favorable outcomes (rewards)than other purchase behaviours.

    A favorable experience is instrumental in

    teaching the individual to repeat a specificbehaviour.

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    Reinforcement

    PositiveReinforcement:Positive outcomes that

    strengthen thelikelihood of a specificresponse

    Example: Ad showing

    beautiful hair as areinforcement to buyshampoo

    Negative

    Reinforcement:

    Unpleasant or negative

    outcomes that serve toencourage a specific

    behaviour

    Example: Ad showing

    wrinkled skin asreinforcement to buy

    skin cream

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    Other Concepts in Reinforcement

    Punishment

    Choose reinforcement rather thanpunishment

    Extinction

    Combat with consumer satisfaction

    Forgetting

    Combat with repetition

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    Instrumental Conditioning and

    Marketing

    Make the product the ultimate reward

    Provide samples and free trials Provide non-product rewards

    Practice relationship marketing

    Reinforcement SchedulesShaping

    Massed versus Distributed Learning

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    Cognitive Learning Theory

    Learning throughproblem solving,which enables individuals to gain some

    control over their environment.

    Three types:

    Observational learning

    Rote Learning

    Reasoning

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    Observational Learning

    individuals learn by observing the

    behaviour of others, and consequences of

    such behaviour. Also known as modeling or vicarious

    learning.

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    Iconic Rote Learning

    Learning concepts through simple

    repetition

    Repeated ads teach consumers about a

    products attributes

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    Reasoning

    Highest level of cognitive learning

    Involves creative thinking

    Depends on how information is

    processed and stored

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    Retention

    Information is storedin long-term memory

    Episodically: by theorder in which it isacquired

    Semantically:according tosignificant concepts

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    Information processing and

    Involvement Theory

    Central and Peripheral Routes to

    Persuasion

    highly involved consumers are best reachedthrough ads that focus on the specific attributes

    of the product (the central route)

    uninvolved consumers can be attracted through

    peripheral advertising cues such as the model or

    the setting (the peripheral route).

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    Elaboration Likelihood Model (ELM)

    a persons level of involvement during

    message processingdetermines which

    route to persuasion is likely to be effective

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    The Elaboration Likelihood Model

    Involvement

    CentralRoute

    PeripheralRoute

    MessageArguments

    Influence

    Attitudes

    PeripheralCues

    Influence

    Attitudes

    HIGHLOW

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    Cognitive Learning and

    Marketing Strategy Use rote learning to teach consumers about

    the brand

    Use reasoning or problem solving for

    complex or high-involvement products Use modelling to extinguish negative

    behaviour

    Use knowledge of information processingto help consumers store, retain and retrievemessages.

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    Measures of Consumer

    LearningRecognition and Recall Measures

    Aided and Unaided Recall

    Cognitive Responses to Advertising

    Copy-testing Measures

    Attitudinal and Behavioural Measuresof Brand Loyalty