learning framework for educational informatics
DESCRIPTION
Virtual Worlds Best Practices in Education March 2010 conference. Title: A Learning Framework for Use in Educational Informatics and Context-Rich Simulations Presenters: Dr. Andrew Stricker, Mr. Mike McCrocklin, Ms. Toni Scribner and Dr. Cynthia CalongneTRANSCRIPT
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A Learning Framework for Use in Educational Informatics and
Context-Rich Simulations
Apollo Segall Spinoza QuinnellToni WeezlesLyr Lobo
Projects featured
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Operation Relief WorkerRescue Challenge
A team-based strategy challenge game set in a game simulation kit
Mars Expedition Strategy Challenge
Studying deep space explorationin a context-rich environment
Image: launch to the Ayn Rand Space Station
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Connection of a learning framework to professional identity and practice
“One of the hallmarks of professionals is their ability to use their experiences.
They do this by continually thinking about and reviewing their experience, and then by changing their actions and practice in the light of those reflections.”
- James, C.D., & Harper, et. al. (1993) The profile pack workbook, MacMillan, London.
Trivia 1
How do we connect a learning framework to one’s professional identity and practice?
Professionals reflect on their e_ _ _ _ _ _ _ _ e
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Operation Anaconda
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Hostage rescue
A strategy challenge game set in a game simulation kit
Team-based game
Interdependent group work and leadership
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Learning framework
John Bransford
Trivia 2
• What are we trying to develop in the How People Learn framework?
C _ _ _ _ _ _ _ _ y
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Definition of educational informatics
Educational informatics melds the study of computer science with analysis of learning information and knowledge, to address the interface between computer, learning, and assessment sciences in the design of interactions between natural and artificial systems supporting learning, instruction, and discovery.
Informatics, and related application areas such as educational informatics, is an interdisciplinary field. (Scheessele, 2007).
Trivia 3
Educational informatics is an interdisciplinary field that Integrates– Information– teaching and learning– technology
and a_ _ _ _ _ _ _ _ _
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Collaboration and Control
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Game assessment
Supports empirical evaluation and controlof the players and game
Figurines represent theplayers as they move around the region
Game chat over thegroup’s voice channel makes it easy to offernew information and instructions
Basic functions
• Educational informatics bridges virtual & real worlds in support of context-rich simulations in challenge-based learning frameworks:
– data acquisition and presentation– record keeping and access– communication and integration of information– monitoring, information storage and retrieval– data analysis, decision support, and education
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Expedition Strategy Challenge - Trivia 4
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Trivia 4
Context-rich
s _ _ _ _ _ _ _ _ _
Leaving earth’s orbit, headedto Mars.
We’re inside the cockpit.
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Knowledge centeredness
Knowledge Comprehension Application Analysis Synthesis Evaluation
DeclarativeKnowledge
ProceduralKnowledge
Systems/StrategicKnowledge
KNOW DO THINK
Knowledge Centeredness supports Bloom’s Cognitive Levels of Learning:
Trivia 5
• Declarative knowledge blends knowledge with
c _ _ _ _ _ _ _ _ _ _ _ n
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On The deep space explorer
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Modular simulation structure of learning framework
Trivia 6
Focus is on cognitive acquisition of
c _ _ _ _ _ _ _ _ _ - based content, core concepts,
and theory, to develop declarative knowledge.
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On Mars – the mining colony
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Assessment centeredness
Jim Pellegrino
Trivia 7
• Observation, interpretation and cognition are required for effective competency
a _ _ _ _ _ _ _ _ t
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Learner centeredness
Trivia 8
Focus is on the application of declarative knowledge, via c _ _ _ _ _ _ _ _ - based learning activities, to
develop procedural knowledge.
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Challenge cycle
Trivia 9
Focus is on synthesis of declarative and applicative modules, via interpretive in-world community of p _ _ _ _ _ _ e activities to create and share
challenge profiles, to develop strategic andsystems knowledge.
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Community centeredness
LEARNING FRAMEWORK WITHIN A COMMUNITY Community Centeredness:Supports Krathwohl’s Affective Levels of Learning:
Receiving: willingness to attend
Responding: active participation
Valuing: active commitment
Organizing: can analyze and interpret existing values
Characterizing: living it — having predictable behavior
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The big-picture view
Trivia 10
• When we map course objectives to a virtual world activity, we are measuring for specific
o _ _ _ _ _ _ s
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Mike McCrocklin
as Apollo SegallAndrew Stricker
as Spinoza Quinnell
Toni Scribner as Toni Weezles
Cynthia Calongne as Lyr Lobo
En route to Mars in the
Mars Expedition Strategy Challenge