learning game system library!static.highspeedbackbone.net/pdf/lsg_20375_pg.pdftricks and letters dog...

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PARENT GUIDE www.leapfrog.com THIS GUIDE CONTAINS IMPORTANT INFORMATION. PLEASE KEEP IT FOR FUTURE REFERENCE. LEARNING GAME SYSTEM CHECK OUT THE EVER-GROWING LEARNING GAME SYSTEM LIBRARY! TM & © Scholastic Inc. All rights reserved. © Disney/Pixar PARENT GUIDE LeapsterWorld.com Sold separately. All titles may not be available in all markets. Actual cover art may vary. THIS GUIDE CONTAINS IMPORTANT INFORMATION. PLEASE KEEP IT FOR FUTURE REFERENCE. TM & © 2007 DC Comics. All rights reserved. © Disney/Pixar © 2006 VIACOM INTERNATIONAL INC. All rights reserved.

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Page 1: LEARNING GAME SYSTEM LIBRARY!static.highspeedbackbone.net/pdf/LSG_20375_PG.pdfTRICKS AND LETTERS Dog Tricks Players can teach their dog new tricks by touching the treats on the kitchen

PARENT GUIDEwww.leapfrog.com

THIS GUIDE CONTAINS IMPOR TANT INFORMATION.PLEASE KEEP IT FOR FUTURE REFERENCE.

PARENT GUIDEwww.leapfrog.com

THIS GUIDE CONTAINS IMPOR TANT INFORMATION.PLEASE KEEP IT FOR FUTURE REFERENCE.

LE

AR

NIN

G G

AM

E S

YS

TE

M

CHECK OUT THE EVER-GROWING

LEARNING GAME SYSTEM LIBRARY!LEARNING GAME SYSTEM LIBRARY!

TM & © Scholastic Inc. All rights reserved.© Disney/Pixar

PARENT GUIDELeapsterWorld.comSold separately. All titles may not be available in all markets. Actual cover art may vary.

THIS GUIDE CONTAINS IMPORTANT INFORMATION. PLEASE KEEP IT FOR FUTURE REFERENCE.

TM & © Scholastic Inc. All rights reserved.

TM & © 2007 DC Comics. All rights reserved.

© Disney/Pixar © 2006 VIACOM INTERNATIONAL INC.All rights reserved.

Page 2: LEARNING GAME SYSTEM LIBRARY!static.highspeedbackbone.net/pdf/LSG_20375_PG.pdfTRICKS AND LETTERS Dog Tricks Players can teach their dog new tricks by touching the treats on the kitchen

Getting Started:Insert the cartridge with the printed side facing to

the front. Press the On/Off button to begin.

3

2

1

Sign In:1. Follow the on-screen instructions to select a puppy and sign in.2. The LEAPSTER™ system will store the game information

of up to 3 players. To remove or replace a player, touch the X button.

All images in this Parent Guide are representative of gameplay only and do not reflect actual screenshot pixelation.

Many Ways to PlayEngaging play experiences are an effective way to help your child learn essential skills. Pet Pals provides children with an adorable, virtual pet experience. Children are not only taught responsibility as they care for their

cuddly new puppies, they also explore mathematics and reading concepts

that are integrated into their dog care activities.

Once your child has adopted a puppy, it’s time to take it home! Players use

the D-pad to move through their puppy’s home. To play a game or care for

the puppy, players with a LEAPSTER handheld can use the stylus to touch

items in the puppy’s home on screen. Players with the LEAPSTERTV™ console

can use the stylus to locate icons on the TV screen and select the icon by

clicking the Stylus button. Puppies can be called at any time by pressing

the B button. To see what the puppy is thinking, press the A button.

Use the secret webcodes you’ve earned inthe games to unlock fun activities and content at LeapsterWorld.com!

You’ll find fun surprises, great games, tips, tricks and more for the LEAPSTER™ family of learning game systems at LeapsterWorld.com!

SECRETCODES

Want to know how to access secret content or improve your scores? Go to LeapsterWorld.com for tips and tricks!

NEW GAMES

Find out about the newest games in the LEAPSTER family!

TM & © Hanna-Barbera. (s06)

TIPS & TRICKS

Dog food

Supplycabinet

Letter walk

Fresh water

Dog tricks

Puppybath

Trophy case

Fling and Fetchcompetition

Trophy case

Fling and Fetch

Dogwalk

Shopping

Doggydress-up

Boombox

Dog show

Children should always check with their parents before going online.

Learn to take care of your very own puppy while exploring reading and mathematics skills! Identify letters as you walk your dog, play catch with addition skills and make your cuddles count. When you and your puppy are ready, enter the big dog show and win trophies by showing what you know!

Page 3: LEARNING GAME SYSTEM LIBRARY!static.highspeedbackbone.net/pdf/LSG_20375_PG.pdfTRICKS AND LETTERS Dog Tricks Players can teach their dog new tricks by touching the treats on the kitchen

Caring for the Perfect Learning Pal! Puppies need lots of care and attention! Players who take good care of their puppies advance to new levels of dog ownership by earning puppy points. Each player starts as a Bow-wow beginner. Players add to or subtract from their puppy points depending on the care they give their dogs. Players can also earn money to buy their puppy food, shampoo, costumes and dog treats by walking their dog or competing in the Fling and Fetch Competition.

Learning at All LevelsPet Pals teaches and reinforces important reading, writing and mathematics skills for preschool through 1st grade (ages 4–7) through a variety of interactive curricular activities. It also teaches responsibility and following directions by encouraging players to take good care of their pups. Each curricular activity has three different levels that progress in difficulty, challenging players to learn more advanced concepts.

How a Tutorial WorksTutorials break skills down into smaller parts through clear demonstrations. A tutorial is activated when the player presses the Hint button. Simple prompts provide examples of mathematics or reading concepts, or give players tips to ensure learning success. For example, if a player is having trouble with addition in the Fling and Fetch Competition, visual and audio cues walk the player through the process of adding two numbers, helping the child understand the concept.

Page 4: LEARNING GAME SYSTEM LIBRARY!static.highspeedbackbone.net/pdf/LSG_20375_PG.pdfTRICKS AND LETTERS Dog Tricks Players can teach their dog new tricks by touching the treats on the kitchen

PUPPY CARECuddle TimePlayers can show their puppy love by petting their puppy on screen. The narrator will say how many times their puppy wants to be petted. Players use the stylus to pet their puppy the indicated number of times as the narrator counts.

Meal TimePlayers can feed their puppy by touching the purple food bowl. The narrator will tell players how many pieces of dog food their puppy wants to eat. Players use the stylus to add the correct amount of food to the bowl and then touch the bowl when it is time for their puppy to eat!

Bath TimePlayers can give their pooch a bath by touching the shampoo bottle in the kitchen. The narrator will give players four sequential steps they must follow to wash their puppy properly. Players must follow the directions to get their puppy clean.

Dress-upPuppies love to play dress-up! Players can touch the costume box in the entryway to select different costumes with the stylus.

What’s Being Taught?Counting: Players count objects as they pet and feed their new pals.

Fine Motor Skills: Using the stylus helps players develop hand-eye coordination.

Responsibility: Caring for a pet helps teach responsibility.

Following Directions: Players must follow a series of instructions accurately.

Why Is This Important?Following directions and learning responsibility are critical skills. Giving children a set of tasks that they alone are responsible for gives them a sense of pride and ownership. Pairing the completion of these tasks with positive rewards allows children to develop confidence in their ability to succeed independently. Following directions is the first essential step to completing school assignments.

Page 5: LEARNING GAME SYSTEM LIBRARY!static.highspeedbackbone.net/pdf/LSG_20375_PG.pdfTRICKS AND LETTERS Dog Tricks Players can teach their dog new tricks by touching the treats on the kitchen

TRICKS AND LETTERSDog TricksPlayers can teach their dog new tricks by touching the treats on the kitchen counter. Each trick must be performed three times in order for the player to memorize the instructions and the dog to learn the trick. Once several tricks have been mastered, player and pooch are ready to use them in the dog show!

The Letter WalkPlayers can take their dogs for a letter walk by touching a letter in the ABC poster on the living room wall. Players with the LEAPSTER™ handheld then use the stylus on the LEAPSTER screen, while LEAPSTERTV™ console players use the stylus and Stylus button on the LEAPSTERTV touch pad, to trace both the upper and lowercase forms of the chosen letter. Green starting points and red ending points help guide players and teach each letter’s form. Upon successful completion, players’ puppies will proudly walk along the traced lines.

What’s Being Taught?Fine Motor Skills: Players get essential practice holding and manipulating the stylus.

Letter Recognition and Formation: Players recognize and write the letters of the alphabet in upper and lowercase forms.

Handwriting Skills: Players get practice writing letters neatly and correctly.

Following Directions: Players must follow a series of instructions accurately.

Why Is This Important?The ability to write letters is an essential skill for the first school years and beyond. Tracing lines and letters helps children develop their fine motor skills and gives them an opportunity to practice/practise writing neatly before they are able to write their letters independently. By exposing children to the proper upper and lowercase forms of each letter, this open-ended activity also helps children make connections and distinctions that will play a critical role in learning to read.

Page 6: LEARNING GAME SYSTEM LIBRARY!static.highspeedbackbone.net/pdf/LSG_20375_PG.pdfTRICKS AND LETTERS Dog Tricks Players can teach their dog new tricks by touching the treats on the kitchen

WALKING THE DOGHow to PlayPuppies need to be walked for a variety of reasons in Pet Pals. Players can start the dog-walking activity by touching the leash on the front door of the entryway. As players walk their dog around the neighborhood, they can use the D-pad to find letters and words. To select a letter or word, players have to walk their dog over the correct item. To remove an incorrect item from their path, players press the A button to make their dog bark. Each level introduces new challenges:

• Level 1: Letter recognition

• Level 2: Upper and lowercase letters, letter sounds, beginning and ending word sounds, and early three-letter word recognition

• Level 3: Identification of three-letter words, consonant digraph words, silent e words, vowel digraph words, consonant-blend words and diphthongs

What’s Being Taught?Letter Recognition: Players identify isolated letters as well as letters at the beginning and end of words.

Phonemic Awareness: Players progress from identifying independent letter sounds to identifying them at the beginning and end of words.

Uppercase and Lowercase Letters: Players recognize and differentiate upper and lowercase letters.

Word Recognition: Players use the order of letters to sound out and read words.

Why Is This Important?Understanding that words are made up of letters, and that letters represent sounds, is essential in learning how to spell and to read. Once children understand the relationship between letters and their sounds, they can learn to both read and spell words.

Page 7: LEARNING GAME SYSTEM LIBRARY!static.highspeedbackbone.net/pdf/LSG_20375_PG.pdfTRICKS AND LETTERS Dog Tricks Players can teach their dog new tricks by touching the treats on the kitchen

FLING AND FETCH COMPETITIONHow to PlayPuppies can jump sky high and earn big money in the Fling and Fetch Competition! This activity begins when the player touches the flying disc on the couch in the living room. Players then answer mathematics questions to help their pup catch as many throws as possible within the time allotted. Players use the D-pad to select the correct answer and then touch the A button to throw the flying disc to that location. To gain extra points and extra coins, players can make their puppy perform a Super Jump by pressing the A button when the power ball is in the red zone on screen! Each level introduces new mathematics concepts:

• Level 1: Number identification and counting to 10

• Level 2: Number identification and counting to 100

• Level 3: Addition to the sum of 18 and subtraction from 10

What’s Being Taught?Numbers: Players identify numbers from 1 to 100.

Counting: Players count sequentially from 1 to 100.

Number Sequencing: Players complete a set of numbers by counting in sequence.

Addition: Players add two numbers together, to make a sum of up to 18.

Subtraction: Players take one number away from another.

Why Is This Important?Developing a strong sense of numbers lays the foundation for all levels of mathematics. The Fling and Fetch Competition provides a playful opportunity for children to become more skilled and confident with numbers. By placing counting, addition and subtraction in a meaningful context, it also reinforces the concepts of quantity and relative value.

Page 8: LEARNING GAME SYSTEM LIBRARY!static.highspeedbackbone.net/pdf/LSG_20375_PG.pdfTRICKS AND LETTERS Dog Tricks Players can teach their dog new tricks by touching the treats on the kitchen

DOG SHOWHow to PlayShow what you know at the big dog show! Players and their puppies compete by showing mastery in four important areas: cleanliness, costumes, tricks and walking the letters. Prior to entering the dog show, players must prepare by teaching their dog at least three tricks (see p. 3) and must acquire shampoo and dog treats to maximize their points while at the dog show. When ready, players touch the trophy poster to enter the dog show. There are four rounds to the dog show. In the Cleanliness round, players follow a set of instructions to get their pup as clean as can be! In the Costumes round, players must follow guidelines to dress up their dog in a number of cute clothing items by touching icons on screen. In the Tricks round, players must demonstrate their ability to remember instructions by performing three dog tricks from memory. Finally, in the Letter Walk round, players must demonstrate mastery of three letters by tracing each one!

What’s Being Taught?Counting: Players count items of clothing, as well as the number of tasks needed to win the other events.

Following Directions: Players can only win the trophy by following several sets of instructions accurately.

Fine Motor Skills: Players develop hand-eye coordination as they hold and manipulate the stylus.

Letter Recognition and Formation: Players recognize and write the letters of the alphabet in upper and lowercase forms.

Handwriting Skills: Players get practice writing letters neatly and correctly.

Why Is This Important?The Dog Show encourages children to rehearse and to master a range of core school skills from counting to writing to following directions. Counting practice establishes an important mathematics skill. Tracing lines and letters helps children develop their pencil control while exposing them to upper and lowercase letter forms. As the culmination of all the other activities, the dog show also tests your child’s ability to not only follow directions, but also to remember and to perform them independent of guidance.

Page 9: LEARNING GAME SYSTEM LIBRARY!static.highspeedbackbone.net/pdf/LSG_20375_PG.pdfTRICKS AND LETTERS Dog Tricks Players can teach their dog new tricks by touching the treats on the kitchen

U.S. Consumer Service ContactSearch for frequently asked questions, review your previous questions or submit a question to our support staff via email 24 hours a day at our U.S. Consumer Support website at http://www.leapfrog.com/support. If you do not have Internet access, please call (800) 701-LEAP (5327) during normal business hours.

Canada Consumer Service ContactSearch for frequently asked questions, review your previous questions or submit a question to our support staff via email 24 hours a day at our Canada Consumer Support website at http://lfcanada.custhelp.com. If you do not have Internet access, please call (800) 701-LEAP (5327) during normal business hours.

U.K. Consumer Service ContactSearch for frequently asked questions or submit a question to our support staff via email 24 hours a day at our U.K. Consumer Support website at http://leapfroguk.custhelp.com. If you do not have Internet access, please call 0800 169 5435, or Eire +44 (0)1702 200244, during normal business hours.

Australia Consumer Service ContactPlease submit questions to our support staff via email at [email protected] or free-call 1800 244 543 during normal business hours.

IMPORTANT: If you have a problem with this product, return it to the retailer where the product was purchased for exchange. If the retailer is unable to assist you for any reason, contact LeapFrog Consumer Services. If our service representative is unable to help you resolve the problem, you will be given instructions on how to replace the product and an authorization/authorisation number. Returns must have a Return Merchandise Authorization/Authorisation (RMA) number to be accepted at our warehouse.

Warranty InformationThis LeapFrog® product is warranted only to the original purchaser for a period of three months from the original purchase date, under normal use and service, against defective workmanship and material. This warranty is void if the product has been damaged by accident or unreasonable use, immersion in water, neglect, abuse, battery leakage or improper installation, improper service, or other causes not arising out of defects in workmanship or materials of the product. All warranty claims are subject to: (1) LeapFrog being notified of the warranty claim within the warranty period, (2) LeapFrog verifying the existence of a defect in the product and (3) receipt of valid proof of your purchase date.

Before returning a product to LeapFrog for any reason, please notify the LeapFrog Consumer Service Department. If the service representative is unable to solve the problem, you will be provided with instructions as to how to go about having the unit repaired or replaced if it is under warranty. Return of a product under warranty is governed by the following rules: If LeapFrog believes that there may be a defect in materials or workmanship and LeapFrog confirms your purchase date, LeapFrog will provide you with prepaid shipping instructions for returning the product. Otherwise, you must return your product, shipping prepaid and with proof of purchase date, as instructed by a LeapFrog service representative.

In the event that a product under warranty is repaired or replaced, the replacement will be covered under the original warranty or for 30 days, whichever is longer. Repair or replacement is your exclusive remedy, and LeapFrog’s exclusive liability, under this warranty. Replacement may consist of replacing the product with the same product or with a different product of the same value. LeapFrog shall not be liable for any incidental or consequential damages for the breach of any warranty on this product. Any implied warranty of merchantability or fitness for a particular purpose on this product is limited

Page 10: LEARNING GAME SYSTEM LIBRARY!static.highspeedbackbone.net/pdf/LSG_20375_PG.pdfTRICKS AND LETTERS Dog Tricks Players can teach their dog new tricks by touching the treats on the kitchen

to the duration of this warranty. Some states do not allow the exclusion or limitation of incidental or consequential damages, or limitation on how long an implied warranty lasts, so the above limitations or exclusions may not apply to you. This warranty gives you specific legal rights and you may also have other rights, which vary from state to state and country to country.

Canada: In addition to the above-referenced warranty, the hardware component shall be free from defects in material and workmanship for 12 months. The above express warranty and any applicable implied warranties are limited in duration to the warranty periods described above. Some provinces do not allow limitations on how long an implied warranty lasts, or the exclusion of incidental or consequential damages, so the above limitations do not apply to you. You may also have other rights, which vary from province to province.

U.K.: In addition to the above-referenced warranty, this LeapFrog product shall be free from defects in material and workmanship for 12 months where the three-month warranty period is not valid. The above express warranty and any applicable implied warranties are limited in duration to the warranty periods described above. You may also have other rights under U.K. law, which this warranty does not limit.

Australia: You may also have other rights under consumer protection conditions and warranties implied by Australia federal, state and territory laws.

LEAPFROG, the LeapFrog logo, LEAPSTER and LEAPSTERTV are registered trademarks or trademarks of LeapFrog Enterprises, Inc. Copyright © 2007 LeapFrog Enterprises, Inc. All rights reserved.

Visit our fun-filled website at

LeapsterWorld.comFor ages 4 to 7 years/Convient aux enfants de 4 ans à 7 ans Children should always check with their parents before going online. PART# 605-11037-A

ART# 810-17333-A