lessons in the wind- keynote at advanced in ga 2009
DESCRIPTION
This is the slide stack from the keynote I delivered at the AdvancED Latin America- International Administrators Conference in Georgia December 3, 2009. Lessons in the Wind is a look at education, where we are now and where we should be heading in a world of constant rapid change. It is a call to leaders of educational institutions to challenge old models of learning and dare to explore new ways of learning in this dynamic connected world.TRANSCRIPT
Lessons in the Wind:
Connecting Ideas, People and Knowledge in Today’s Classrooms
Chris [email protected]@greenhill.org
Discussant
Practitioner
Researcher
Storyteller
Futurist
Motivator
Skeptic
Expectations
Good?
Bad?
TechnologyTechnology
Web 1.0
Web 2.0
Sharing
Living Web
Trends in the World of the
Digital Native
93%PEW Internet Life Project (2007)
Teens use the Internet…
48%PEW Internet Life Project (2008)
PEW Internet Life Project (2007)
64%PEW Internet Life Project (2007)
Teens Creating Content
PEW Internet Life Project (2007)
55%PEW Internet Life Project (2007)
PEW Internet Life Project (2007)
26%PEW Internet Life Project (2007)
Teens remix content…
PEW Internet Life Project (2007)
28%PEW Internet Life Project (2007)
Teens create blog or journal…
PEW Internet Life Project (2007)
Generation M: Media15 Key Findings
• Time with Media
• Media in Home
• Bedroom/Household Media
• Time on other activities
• Demographic
• Parental Rules
• New vs. Old
• Media Multitasking
• Media Use: grades/contentment
• Television
• Music
• Computers and Internet
• Digital Divide
• Reading
• Video Games
Source: Media in the Lives of 8-18 Year-olds: Kaiser Family Foundation study, March 2005
Learning is NOT like pornography. You don’t always know it when you see it
Knowledge Construction
Situated Cognition
Legitimate Peripheral Participation
Understanding
Social Cognition
Thinking Styles
Community of Practice
Multiple Intelligences
ConstructionistConstructivist
Leaders have followersManagers make widgets
A shared interestA way to communicate
Challenge the status quo
Two questions:1. If I get criticized for this, will I suffer any measurable impact?2. How can I create something that critics will criticize?
Three Requirements for Technology in Education
Cognition
Collaboration
Accessibility
Social Software
Collaboration
Connections
Sharing
Tell A Story
Reflect on Experience
Share Thoughts/Resources
Markets are Conversations
www.cluetrain.com
1999
People of Earth…
Dave Carroll
140 characters or less…
What can you really say?
A Few of My Favorites
Character Development
http://twitter.com/mheadcase1
mxheadcas3
http://twitter.com/sirix777
Telling Stories
through Digital Threads
http://www.flickr.com/photos/fhashemi/sets/72157619758530748/show/
http://mashable.com/2009/06/20/iran-youtube/
http://mashable.com/2009/06/20/iran-youtube/
Game Play
The Note
Cognition
HOOFDEVELOPSINKAMAZONBLESSINGENHANCEFLOORBENCHRESEARCHREASON
SOAPCHIMNEYCANDYWINETOWELDELICIOUSHARDSHIPBETWEENDRAINELECTRIC
List 1.1
List 2.1
REACTIONSHARPSPONGEFLORESCENCEKINDNESSEXPERIENCESHAMPOOGUITARNONSENSETABLE
TOILETHARMONIZEALCOHOLLENGTHTOOTHBRUSHINTUITIONMISERYMONKEYCREAMJELLYFISH
CELLAROPERATIONPAPERKNOWLEDGEMEDIAMAINTAINCLOTHLIBERTYHAIRLESSTHROUGH
RAZORMAGNETICCOMPARENUMBERFILENATURALACTIVITYEXPLORECOMBOUTRAGEOUS
List 3.1
Environmental Condition Note-taking Condition Mean S.D.
No Distractions No Notes 9.33 3.17
Handwritten Notes 13.00 3.63
Computer Aided Notes 9.81 2.89
Auditory Distraction No Notes 9.00 2.97
Handwritten Notes 10.81 3.27
Computer Aided Notes 11.14 4.43
Auditory/Visual Distraction No Notes 9.57 4.30
Handwritten Notes 8.24 3.39
Computer Aided Notes 8.95 4.01
N=21
Chris Bigenho
•Blog: http://bigenhoc.wordpress.com/•[email protected]•[email protected]•Twitter @bigenhoc•Skype: chris_bigenho•Phone: 214-232-9504•http://delicious.com/bigenhoc