let s play 2: pointing game let s play 1: let s find the

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Let’s Play 2: Pointing Game Let’s Play 1: Let’s find the capital letters of the alphabet in the picture. Try to tell students to look for letters than are not part of a word but are instead `hidden` inside a picture otherwise they will point out all of the shop signs. ALT tips: While it is tempting to stray into phonics and pronunciation when teaching this unit, it is not a goal for the students to recognize the link between the letters and the pictures they are hidden inside (T in the tree, S in the sun, etc.) While students can realize this for themselves it doesn’t matter if they do not.

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Page 1: Let s Play 2: Pointing Game Let s Play 1: Let s find the

Let’s Play 2: Pointing Game

Let’s Play 1: Let’s find the capital letters of the alphabet in

the picture.

Try to tell students to look for letters than are not part of a

word but are instead `hidden` inside a picture otherwise they

will point out all of the shop signs.

ALT tips:

While it is tempting to stray into

phonics and pronunciation when

teaching this unit, it is not a goal for

the students to recognize the link

between the letters and the pictures

they are hidden inside (T in the tree, S

in the sun, etc.) While students can

realize this for themselves it doesn’t

matter if they do not.

Page 2: Let s Play 2: Pointing Game Let s Play 1: Let s find the

Let’s Listen: Listen and join the dots between

the capital letters or numbers.

You can use the digital materials for this. It is

likely that the students will find it very difficult.

Rather than playing the audio a second time I

would recommend that you read the audio

slowly yourself. You can also give the students

hints using gestures etc.

Let’s Chant 2: What do you want?

Version 1: ~ please. Version 2: I want ~ please.

Activity: Write down the capital letters that you found

Emphasize to the students to search for capital letters. This

will help increase their awareness of the difference between

the different types of letters as many students will just write

down any letters they see.

Let’s Play 3: Card collecting game

Write down the capital letters of the cards you

collected here.

Let’s Chant 1: Alphabet Chant

Version 1: No repeats

Version 2: Certain groups of letters

repeated 3 times

Version 3: Certain letters repeated twice

Page 3: Let s Play 2: Pointing Game Let s Play 1: Let s find the

Unit 6: 5 hours

Goals:

[C] Actively try to ask and answer "What do you want?" and try to read uppercase letters.

[F] Become familiar with asking and answering, "What do you want?" Become familiar with the shape and the reading of

printed uppercase letters.

[A] Become aware that there are many things in everyday life that use the letters of the alphabet.

Expressions: What do you want? ~, please. The ‘A’ card, please. I want the ‘A’ card, please.

Vocabulary: [uppercase letters of the alphabet] (A~Z)

Let’s Play 1

Goal: Find the capital letters hidden in the picture.

One of the main aims of this unit is for the students to

realize that the English alphabet is used in many different

ways (signs, clothing, etc.) in their daily life. A nice intro to

this activity would be to show them pictures of signs from

the area around the school (local post office, supermarket

etc.)

The difference in pronunciation between `Z` in English and

Japanese will probably be difficult for the students. You

can teach them that the way they usually say it (`zed`), is

British English. This is one way to introduce them to the

idea that there are different types of English.

Checking the answers as a class can take a very long time

so it is recommended to have the students check in pairs

or groups. Another idea would be to ask students which

letters they couldn’t find and then have the students who

had found those letters to point them out to the class.

Let’s Play 2

Goal: Point to the letters as they are said.

The main aim for the pointing game is for students to be able

to link the sound for each capital letter with its shape. It’s a

great input activity for when students are just beginning to

learn the alphabet and may not be able to produce the

sounds themselves.

The pointing game does have a tendency to become boring

quite quickly so it’s good to mix up what version of the game

you play: solo pointing, pointing in pairs, battle in pairs, finger

twister, rhythmical chanting, etc.

It is often during this game that students have difficulties with

similar sounding letters such as G/Z, B/V and M/N. It is

recommended to stop the activity, practice a little and point

out the difference in mouth shape for each letter which

should encourage the students to look at the person speaking

and help them to differentiate between the different letters.

Page 4: Let s Play 2: Pointing Game Let s Play 1: Let s find the

Let’s Listen

Goal: Listen to the audio and join the dots between the letters or

numbers.

This is another activity to help students to link the sound and

shape of letters of the alphabet as well as practicing numbers, too.

This activity can take a long time so one idea could be to split the

activity over a number of classes, doing one or two questions each

time.

In this activity there are actually patterns in the order that the

letters are called in questions 1, 2-1 and 2-2. One interesting thing

is to ask the students if they can notice the pattern. This helps

deepen their understanding of the alphabet. The answers are:

question 1 (groups of letters in alphabet order. XYZ, MN etc.),

question 2-1 the number 2 (groups of letters in reverse order (TSR

etc.), question 2-2 the number 6 (groups of letters with similarities

such as symmetrical letters AVM, letters with curves QJD etc.)

Let’s Chant 1 and Let’s Chant 2

Both chants have various versions so you can pick

the version that best suits your needs and the

students’ abilities.

Creating actions or a dance to go with the

alphabet chant is recommended as a great way to

get students involved and make the chant

memorable. Students can also make their own

actions or even their own alphabet chant in

groups.

Let’s Play 3

Goal: Students use the phrases “What do you

want?” “The ~ card, please.” to collect alphabet

cards from their classmates. Then, they write

down the letters they collected.

The textbook doesn’t mention any particular goal

in collecting the letters. In order to increase the

students interest and desire to participate I would

recommend giving them a goal such as finding the

letters of their name or collecting similar letters

etc.

When writing the letters they have collected the

students can copy from their cards. You don’t need

to worry about size/spacing when they write.

Activity

Goal: Find capital letters used in everyday things

and write the letters in the box.

The main aim of this activity is not for the students

to write the alphabet perfectly but instead that

they realize that they are surrounded by the

alphabet already in their daily life and to create a

feeling that they want to search for more capital

letters in their daily life.