lifestudio:lipsync plug-in for maya quick tour (optimized for microsoft internet explorer; may have...
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LIFESTUDIO:LIPSYNC Plug-In for Maya
LIFESTUDIO:LIPSYNC Plug-In for Maya
Quick Tour
(Optimized for Microsoft Internet Explorer; may have problems in other browsers)
LIFESTUDIO:LIPSYNC Plug-In
• creates smooth animation graphs to control articulation
of your character in Maya
Overview
“Service areas”:
•LIFESTUDIO:LIPSYNC plug-in creates LSLS tracks (animation graphs) for you by parsing the speech sound
•Use regular Maya to:
–Connect the tracks to your Maya’s model
–Watch lip-sync animations
–Edit animation graphs if needed
Procedures
“… As easy as
1 – 2 – 3 …”
Creating LSLS Tracks
1) Select a speech sound file to process
This menu
Select a speech file
Creating LSLS Tracks
... till the speech file is parsed
2) Wait a bit...
Creating LSLS Tracks
Lip-Sync dataadded in Outliner
3) Get LSLS tracks added to Maya’s scene
… as easy as 1-2-3?
Indeed it’s easier.
Creating LSLS Tracks…
– one step to get lip-sync data
It’s 1
About LIFESTUDIO:LIPSYNC Tracks
• LSLS tracks define lip-rounding and jaw movement
About LIFESTUDIO:LIPSYNC Tracks
•You can apply LSLS tracks
to control whatever you want in Maya
Connecting LSLS Tracks to Maya’s Models
• It’s up to you which techniques to choose to get animated models
• In the following example we use
Maya’s Blend Shape
Preparing a Head Model for LSLS Tracks
•Load morph shapes pre-created for this exampleUseFile
menu
Morph targetmeshesadded
Preparing a Head Model for LSLS Tracks
•Select meshes to create Blend Shape
Preparing a Head Model for LSLS Tracks
• In menu, click Deform - Create Blend Shape
Preparing a Head Model for LSLS Tracks
•A Blend Shape node is successfully created
Blend Shape added
• Select a speech sound file to process
Creating or Updating LSLS Tracks
This menu
Select a speech file
• Get LSLS tracks added to Maya’s scene
Creating or Updating LSLS Tracks
Lip-Sync dataadded in Outliner
Creating or Updating LSLS Tracks
•Make sure the audio track is enabled
Use contextmenu
Connecting LSLS Tracks
• In Outliner, select an LSLS_Phonemes entry•In Connection Editor, click Reload Left
Connecting LSLS Tracks
• In Outliner, select a Blend Shape entry•In Connection Editor, click Reload Right
Expand Weightsfor better viewing
Connecting LSLS Tracks
•Connect LSLS tracks, one by one,to Blend Shape morph targets
Set connections
Watching LSLS Animations
•Play lip-sync animation
Editing LSLS Animation Graphs
•You can edit LSLS tracksusing general Maya editors
The End The End