live interactive your desktop start recording—title slide—1 of 3 1 october 10, 2012 7:30 p.m....
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ON THE MOON EDUCATOR GUIDE On Target and Feel the Heat Presented by Jordan SnyderTRANSCRIPT
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LIVE INTERACTIVE LEARNING @ YOUR DESKTOP
1
October 10, 20127:30 p.m. – 9:00 p.m. Eastern time
Engineering Design Process: On The Moon Educator Guide
Presented by: Jordan Snyder
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Jordan SnyderNASA Explorer Schools Education SpecialistNASA Goddard Space Flight Center Greenbelt, MD
Introducing today’s presenter…
2
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ON THE MOON EDUCATOR GUIDEOn Target and Feel the Heat
Presented by Jordan Snyder
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AGENDA Standards + Grade Level The moon Engineering Design Process On Target Feel the Heat Design Squad NASA Explorer Schools
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GRADE LEVEL
6-12
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SCIENCE AND TECHNOLOGY STANDARDS
Changes of properties in matter
Transfer of energy
Apply the engineering design process
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SCIENCE AND TECHNOLOGY STANDARDS
Next Generation Science Standards
Cutting edge of science curriculum
Engineering
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WHAT DO YOU KNOW ABOUT THE MOON?
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IT’S COOL, BUT WHY GO?
Human CivilizationExtend human presence to the
moon to enable eventual settlement.
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IT’S COOL, BUT WHY GO?
Scientific ExplorationHistory of our solar system.
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Global PartnershipsLet’s work together.
IT’S COOL, BUT WHY GO?
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IT’S COOL, BUT WHY GO?
Global PartnershipsTests to reduce risk of future
endeavors.
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Public Engagement
Because it’s interesting.
IT’S COOL, BUT WHY GO?
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THE ENGINEERING DESIGN PROCESS
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WHAT IS AN ENGINEERING DESIGN?
A. A way for you to be creativeB. Practical applications to real-world problemsC. A process for learning beyond the traditional “textbook”D. All of the above
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HAVE YOU EVER DONE ENGINEERING DESIGN IN A CLASS?
✔ Yes✖ No
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THE ENGINEERING DESIGN PROCESSStep 1: Define the Problem
STEP 1:
Define Problem
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STEP 1:
Define ProblemSTEP 2:
Identify Criteria/Constraints
Step 2: Identify the LimitsTHE ENGINEERING DESIGN PROCESS
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Step 3: BrainstormSTEP 1:
Define ProblemSTEP 2:
Identify Criteria/Constraints
STEP 3:
Brainstorm Solutions
THE ENGINEERING DESIGN PROCESS
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Step 4: Select Your SolutionSTEP 1:
Define ProblemSTEP 2:
Identify Criteria/Constraints
STEP 3:
Brainstorm Solutions
STEP 4:
Select a Solution
THE ENGINEERING DESIGN PROCESS
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Step 5: Make a ModelSTEP 1:
Define ProblemSTEP 2:
Identify Criteria/Constraints
STEP 3:
Brainstorm Solutions
STEP 4:
Select a SolutionSTEP 5:
Construct a Prototype or Model
THE ENGINEERING DESIGN PROCESS
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Step 6: Test and EvaluateSTEP 1:
Define ProblemSTEP 2:
Identify Criteria/Constraints
STEP 3:
Brainstorm Solutions
STEP 4:
Select a SolutionSTEP 5:
Construct a Prototype or Model
STEP 1:
Define ProblemSTEP 2:
Identify Criteria/Constraints
STEP 3:
Brainstorm Solutions
STEP 4:
Select a SolutionSTEP 5:
Construct a Prototype or Model
STEP 6:
Test/Evaluate the Solution
THE ENGINEERING DESIGN PROCESS
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Step 7: Share ResultsSTEP 1:
Define ProblemSTEP 2:
Identify Criteria/Constraints
STEP 3:
Brainstorm Solutions
STEP 4:
Select a SolutionSTEP 5:
Construct a Prototype or Model
STEP 6:
Test/Evaluate the Solution
STEP 7:
Share the Solution
THE ENGINEERING DESIGN PROCESS
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Step 8: Redefine and RedesignSTEP 1:
Define ProblemSTEP 2:
Identify Criteria/Constraints
STEP 3:
Brainstorm Solutions
STEP 4:
Select a SolutionSTEP 5:
Construct a Prototype or Model
STEP 6:
Test/Evaluate the Solution
STEP 7:
Share the Solution
STEP 8:
Refine the Design
THE ENGINEERING DESIGN PROCESS
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What does the circular nature tell you?STEP 1:
Define ProblemSTEP 2:
Identify Criteria/Constraints
STEP 3:
Brainstorm Solutions
STEP 4:
Select a SolutionSTEP 5:
Construct a Prototype or Model
STEP 6:
Test/Evaluate the Solution
STEP 7:
Share the Solution
STEP 8:
Refine the Design
THE ENGINEERING DESIGN PROCESS
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REPEATABILITY
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WHAT OTHER METHOD DOES THIS REMIND YOU OF?
A. SOH CAH TOAB. Web of LifeC. Scientific MethodD. Newton’s Laws
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QUESTIONS OR COMMENTS
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ON TARGET
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INTRODUCTION/ENGAGEMENT Water on the
moon Projectile
spacecraft LRO Recreate
LCROSS mission
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STUDENT MATERIALS
Each Group will get:Index cardsMarbleMasking tapePaper clipsScissorsStudents will also have: Fishing lineTarget
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SAMPLE DESIGNS
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BRAINSTORM AND DESIGN How would you
modify the cup?
How could you remotely release the marble?
When do you need to launch the marble?
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SAMPLE ZIPLINE
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HOW FAST SHOULD THE CUP TRAVEL?
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WHAT ARE SOME OTHER THINGS TO THINK ABOUT DURING THE DESIGN
PHASE?
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TESTING AND SHARING RESULTS
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DISCUSSION
Reinforce learning
Get feedback
Assess understanding
Suggested questions
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QUESTIONS OR COMMENTS
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FEEL THE HEAT
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INTRODUCTION/ENGAGEMENT What are
some challenges to living on the moon?
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MATERIALSEach Group will get:
Lamp Light bulb Tubing Water supply cup Cup to collect water Cardboard backing
Students will also have: Electric hot water heaters Thermometer
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SAMPLE WATER HEATER
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BRAINSTORM AND DESIGN• What color should you make
the tube and background?
• How fast should the water flow through the tube?
• How can changing the orientation of the tube help the water absorb the sun’s heat?
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THINGS TO CONSIDER• Managing water leaks
• Recording temperatures
• Tricks to increase temperature
• Tube length adjustments
• Water flow adjustments
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DISCUSSION
Reinforce learning
Get feedback
Assess understanding
Suggested questions
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QUESTIONS OR COMMENTS
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DESIGN SQUAD NATION
Design Squad Extension Activities and VideosMore activitiesEducator friendlyVideo modeling of implementationhttp://pbskids.org/designsquad/video/index.html
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BECOME AN NES EDUCATOR TODAY!
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Thanks to today’s presenter!
Jordan SnyderNASA Explorer Schools Education SpecialistNASA Goddard Space Flight Center Greenbelt, MD
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Thank you to the sponsor of tonight’s web seminar:
This web seminar contains information about programs, products, and services offered by third parties, as well as links to third-party websites. The presence of a listing or such information does not constitute an endorsement by NSTA of a
particular company or organization, or its programs, products, or services.
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National Science Teachers AssociationGerry Wheeler, Interim Executive Director
Zipporah Miller, Associate Executive Director, Conferences and Programs
Al Byers , Ph.D., Assistant Executive Director, e-Learning and Government Partnerships
Flavio Mendez, Senior Director, NSTA Learning Center
NSTA Web SeminarsBrynn Slate, Manager
Jeff Layman, Technical Coordinator