living the idream: opportunities and challenges in the children's app market (kidscreen 2014)

90
In Pursuit of the iDream Opportunities and challenges in the children's app market Dr. Carla Fisher No Crusts Interactive

Upload: carla-fisher

Post on 09-May-2015

1.277 views

Category:

Design


0 download

DESCRIPTION

Following up on her iKids 2014 presentation, Dr. Carla Fisher shares an overview of the three major challenges for children’s app developers and ways to address them. An overview of the presentation can also be read at kidscreen.com/category/blogs/kids-got-game.

TRANSCRIPT

Page 1: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

In Pursuit of the iDream

Opportunities and challenges in the children's

app market

Dr. Carla FisherNo Crusts Interactive

Page 2: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

A Gamer’s Guide to Parenting

Page 3: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 4: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

1. Take shelter and wait it out

8. Ambush

Page 5: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 6: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

http://www.slideshare.net/thulme/ideo-workshop-for-techstars

Page 7: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 8: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

The Challenges• Differentiation• Discovery• Money Money Money

Page 9: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

How will you differentiate

your product?

Page 10: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

The Problem: Everyone Does

the Obvious

Page 11: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Numbers Colors

Shapes

Puzzles

MatchingLetters

Animals

Coloring Memory

Page 12: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Opportunities?

Page 13: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Do one thing really, really,

really, really, really well.

Indispensably well.

Page 14: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 15: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Oh No Fractions!

Page 16: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Dinorama

Page 17: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

DragonBox Algebra

Page 18: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Jack and the Beanstalk by

Nosy Crow

Page 19: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Augment common activities with

technology

Page 20: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Big Bird’s Words

Page 21: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Little Zebra Shopper

Page 22: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Folidify

Page 23: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Storybots

Page 24: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Solve a problem

Page 25: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Have you ever played a YouTube video for your kid only to end up with a list of "recommended" videos which aren't really appropriate? This happens all the time with me and my daughter, so we created FirstVideo.

FirstVideo

Page 26: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Monster Meter

Page 27: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Add a new spin to a familiar and

common mechanic

Page 28: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Tiny Terrorsat Christmas

Page 29: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Chicken Cha Cha Cha

Page 30: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Make a great game mechanic

kid friendly

Page 31: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Point and Click Adventures

Myst

Page 32: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Mystery Lighthouse

Page 33: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Mystery Math

Museum

Page 34: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Endless Runners

Canabalt

Page 35: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Stride & Prejudice

Page 36: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Hidden Object Games

Page 37: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Where’s Waldo? In Hollywood

Page 38: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Little Things Forever

Page 39: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 40: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Look and Find Elmo

Page 41: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Be stupidly difficult to play*

* But not so ridiculously difficult that you drive users away

Page 42: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Super Hexagon

Top 100 in 88 countries

Page 43: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Flappy Bird (iOS)

#1 in 116 countries

Page 44: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Hardest Game Ever 2

#1 in 35 countriesTop 100 in 111

Page 45: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Be humorous or irreverent

Page 46: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 47: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Hipster’s ABC

Page 48: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

My Little Alphabutts

Page 49: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

3 Simple* Steps to Differentiation1. Research the market exhaustively– Play the top 200 games in your target categories– Use an RSS feed to review new content– Keyword searches (on all platforms) and ask around

2. Identify the trends, gaps, and opportunities (educational, theme, mechanics, etc)

3. Produce amazing product* Sarcasm

Page 50: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

How will people

find your product?

Page 51: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

“Apple will feature us!”

Page 52: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 53: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

How do parents find educational media?Come across it while browsing

50%

Recommendations from teacher

40%

Suggestions from friends or family

35%

Child comes across it 20%

Child hears about it from friend

20%

Results from Learning at Home Study (Cooney Center)

Page 54: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 55: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Parents’ Media Sources • Parent watches or plays the content first 56%• Recommendations from friends 34%• Reputation of the company or network 33%• Child finds it his/herself 25%• Website reviews 13%• Newspaper or magazine reviews 5%

Source: Parenting in the Age of Digital Technology

Page 56: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Word of mouth matters.

Page 57: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Make content that can be easily shared on mobile devices

Page 58: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Source: http://blog.sharethis.com/

iPhone vs iPad Content Sharing

Page 59: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Make things people want to share

Page 60: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Humans share items that cause emotion, especially positive feelings.

Interest Amusement Surprise

emotionwisegroup.org

Page 61: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 62: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 63: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Timely + Funny

Page 64: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 65: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

My Little Alphabutts

Page 66: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

3 Simple* Steps to Discovery1. Work your connections at the app markets

and press2. Make sure you have sharable, mobile friendly

materials3. Focus on messaging that triggers emotions,

particularly amusement, interest, or surprise* More sarcasm

Page 67: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

How will you make

money?

Page 68: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

How do you define success?

Page 69: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Success Metrics• Revenue• Downloads• Daily/monthly

average users• Time on task• Email sign ups

• User Ratings• Press stories• Facebook Likes• License requests• Tweets

Page 70: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Success metrics need timelines and plenty of room to

grow

Page 71: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Once the game launches, the real work begins

Page 72: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 73: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 74: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 75: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 76: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 77: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)
Page 78: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Give yourself plenty of runway

Page 79: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Measure metrics methodically

Page 80: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Set goals and hold yourself to them

Sell 10% more apps each week.

Page 81: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Aspire to growth hacker

Page 82: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Become a Growth Hacker• Pick 1 or 2 metrics• Live or die by those metrics• Set a goal for each week• Experiment to raise the metrics. Abandon those that don’t

work. Iterate on those that do.

Growth hackers increase a metric through methodical and measurable tests.

Page 83: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

A/B Tests

Pick this one! Pick this one!

Which one is more successful?

Page 84: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

A/B Tests

Please rate us! Please rate us!

Which one is more successful?

No thanks

Rate now

No thanks

Rate 5 Stars

Page 85: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

A/B Testing1.Create two options, nearly

identical, but with one key difference.

2.Release both to users. 3.Measure which one is

more successful. 4. Iterate.

Winner!

Page 86: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Smashing Magazine: Ultimate Guide to A/B Testing

Page 87: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

QuickSprout: Definitive Guide to Growth Hacking

Page 88: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

3 Simple* Steps to Defining and Achieving Success

1. Clearly define a small number of metrics2. Set appropriate goals and timelines3. Growth hack your way to success with

measurable experiments

* Still sarcasm

Page 89: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

The Challenges• Differentiation• Discovery• Money Money Money • Success Metrics

Page 90: Living the iDream: Opportunities and Challenges in the Children's App Market (Kidscreen 2014)

Thank you• [email protected] • No Crusts News – free, weekly

newsletter of interesting articles, videos, and games–Sign up:

http://tinyurl.com/NoCrustsNews