lo4 - lesson 2 - review

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Review Lesson 2

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Page 1: LO4 - Lesson 2 - Review

ReviewLesson 2

Page 2: LO4 - Lesson 2 - Review

FeedbackAsk someone to play your game and get feedback on:• Best Parts of the Game• Worst Parts of the Game

#improve#review

Page 3: LO4 - Lesson 2 - Review

Understand the requirements of the client brief

Know how to identify strengths and weaknesses

Be able to effectively evaluate the game created

Lesson Goals

#improve#review

Page 4: LO4 - Lesson 2 - Review

Client BriefWhat were the main requirements of your client?

Understand client requirementsBe able to evaluate the game

#improve#review

Page 5: LO4 - Lesson 2 - Review

The game must include these features: Single Level Map (1 or 2 themes) 1 or 2 Large Rooms and few Small Rooms 4 Doors (Minimum)

5 Characters (Minimum)

The objectives for the game must be: Collect 5 Objects Avoid Being Killed Good Chance of Winning

The audience requirements are: 9 to 11 year olds Male and Female

SpecificationGame Spot

Understand client requirementsBe able to evaluate the game

#improve#review

Page 6: LO4 - Lesson 2 - Review

MarkingMarks Learning Objective

1 – 4Pass

Review the game demonstrating limited understanding of what worked and didn’t, few references back to the brief.

5 – 7Merit

Review the game demonstrating reasonable understanding of what worked and didn’t, mostly referencing back to the brief.

8 – 9Distinction

Review the game demonstrating thorough understanding of what worked and didn’t, fully referencing back to the brief.

#improve#review

Page 7: LO4 - Lesson 2 - Review

You must describe how you met the client brief. This should be linked back to your initial plan commenting on things like: Characters Doors Map Size Objectives Win-ability

Evaluation

You must also explain how you made your game appeal to the audience: 9 to 11 Year Old Male and Female

Understand client requirementsBe able to evaluate the game

#improve#review

Page 8: LO4 - Lesson 2 - Review

Your evaluation must focus on two main areas, starting with what went well in the creation of your game. This may include: Software Game Theme and Map Actions and Triggers Instructions / Popups Pickups and Scoring System

Evaluation

It is also important that you identify some areas of the game that did not go according to plan answering: What went wrong? Why did it go this way?

Understand client requirementsBe able to evaluate the game

#improve#review

Page 9: LO4 - Lesson 2 - Review

MarkingMarks Learning Objective

1 – 4Pass

Identify areas for improvement and further development some of which are appropriate and sometimes explained.

5 – 7Merit

Identify areas for improvement and further development which are mostly appropriate and explained well.

8 – 9Distinction

Identify areas for improvement and further development which are wholly appropriate and justified.

#improve#review

Page 10: LO4 - Lesson 2 - Review

Finally, your evaluation should include details of the following:

Evaluation

Areas for improvement may include: Map Design or Theme Actions Used Win-Ability of Game Quality of Instructions Suitability of Algorithms

Understand client requirementsBe able to evaluate the game

#improve#review

Improvements Future PlansWhat could you make better if you had more time right now?

What would you do if you were starting the whole thing again?

Page 11: LO4 - Lesson 2 - Review

Complete an evaluation of the final version of your game: What went well? What didn’t work?

Your Task

Explain what you did to meet the client brief in the following areas: Game Features Game Objectives

Describe what you did to make sure that the game was appropriate for your target audience and explain any improvements you could make.

Understand client requirementsBe able to evaluate the game

#improve#review

Page 12: LO4 - Lesson 2 - Review

Keywords

Improve

Review

The method or process of making something better.

A critical evaluation of the good and bad parts of your final piece of work.

Understand client requirementsBe able to evaluate the game

#improve#review