m2g overview

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    What is music2go (m2g)?

    A marketing simulation game-: aninteractive, livemarketingcase studyonline!

    Teams competeagainst one another in a simulatedconsumer electronics industry

    Based on theUS portable MP3 player (PMP3P) market1995-2001

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    What is music2go?

    Companion Product to Etzel et al (2002)Marketing

    Market Analysis Segmentation

    The Marketing Mix

    Marketing Strategy

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    Five identical student controlled PMP3P firms

    Students make decisions relating to all fourareas of the marketing mix

    3 consumer market segments differentiated by

    m2g Industry Overview:

    age

    income family tastes

    lifestyle

    distribution

    promotion pricing

    product design

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    5 Marketing Teams

    Three market segments

    Sports

    Standard

    Youth

    Controls

    Marketing Mix

    Product Design

    Promotion

    Pricing

    Distribution

    For Control of

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    Characterization Product SegmentsFirm Decision

    Field

    2 Dimensions

    - styling

    - tech specs

    DifferentConfigurations

    Emergent Segment

    (Sports)

    New Segment(Kids)

    ContractManufacture

    R&D

    - product cost

    - perceptualconfiguration

    music2go and Marketing

    a) Product Design

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    m2g: Initial Perceptual Map

    SegmentKey

    Available

    Unavailable

    TechnicalS

    pecs

    Style

    Sports

    Standard

    Youth

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    Sports

    Youth

    Standard

    T

    cSp

    Style/Design

    m2g: Concluding Perceptual Map

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    b) Promotion

    Advertising Sales Promotion Optimizing the mix

    Media & sub-media

    selection

    TV

    Radio - station format

    Newspaper

    Magazine - category

    Trade shows

    Training

    Premiums

    Point of purchasedisplays

    Rebates

    Product segments

    - lifestyle -demographics

    Product lifecycle

    Media type/sub-typecharacteristics

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    Advertising

    Sales Promotion

    Product

    Awareness

    Consumer Demand

    (Sales)

    Distributorperformance

    Distributioncoverage

    Promotion: m2g

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    c) Distribution

    Distribution Channels Optimizing Distribution

    Consumer Electronics

    (local electronics store)

    Department

    (e.g Sears)

    Discount

    (e.g Wal-Mart)

    Product Segments

    - purchase behavior

    - demographics

    Channel characteristics

    Sales Rep support

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    Segment

    Channel

    # Reps

    PotentialSales

    Coverage

    Demand

    (sales)

    Repremuneration

    DistributorSupport

    Distribution: m2g

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    d) Price

    Market Conditions Optimizing Price

    Established product, price

    ranges dictated by market

    No substitute products

    Ability to reduce variable costthrough R&D

    Segment characteristics

    - elasticity of demand -price ranges

    Product lifecycle stage

    Channels of distribution

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    Market Price Range(segment)

    DistributionMarkupSupport

    CompetitorPricing

    R&D

    RecommendedRetail Price

    (RRP)

    Discount

    ManufactureCost

    BaseCost

    Pricing:M2G

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    e) Segmentation

    Demographics:

    18 years and less

    Fashion conscious

    Purchases made by

    parents

    Promotion:

    Mass media

    Point of sale

    promotion

    Product

    Emphasis onstyling

    Distribution

    Deep productassortment

    Customer service(purchase advice)

    Pricing:

    $50- $60

    Relatively elasticdemand

    Youth

    Segment

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    SportsSegment

    Demographics: 19-34 years of age

    Active lifestyle

    No familycommitments, highdisposable income

    Product

    Emphasis ontechnology &styling

    Pricing:

    $100- $150;

    Relatively

    inelastic demand

    Distribution

    Deep productassortment

    Customer service(advice, after salesservice)

    Promotion: Targeted media

    Distributor salesforce training

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    Demographics: 19-34 years of age

    Less active lifestyle vssports

    No dependents, highdisposable income

    Product

    Leverage use ofexisting media

    Average styling& technology

    Pricing:

    $60-$100;

    Relatively unit

    elastic demand

    Distribution

    Broad product line(accessories)

    Customer service

    (sales advice)

    Promotion:

    Broad reach media

    Distributor salesforce training

    StandardSegment

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    f) The product lifecycle

    Marketingvariable

    Growth Maturity Decline

    Product Improvementin specs

    Differentiated

    Costreductions

    Costminimization

    Price Lower overtime

    Lowest Increasing

    Distribution Intensive Intensive Selective

    Promotion Brandpreference

    Securingpurchasecommitment

    Counteractsubstitution

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    music2go: A Summary

    Interactive real time business simulation

    Application of: Market Analysis

    Segmentation

    The Marketing Mix

    The Product Lifecycle Ideal partner product for marketing course

    incorporating Etzel (2002)