machine gunners card

4
8/14/2019 Machine Gunners Card http://slidepdf.com/reader/full/machine-gunners-card 1/4 '-r~" GTA 07-1 0-001 ~ I ' .,~~... Machine Gunner's Card ~-:~ / -'1.i..~~ Ref: FM 3-22.68 Date: June 2J02 ~ II . Po int T3 rg~ts: req uire the use of a single aiming p)int. Examples of point ta rgets are enemy sold ~rs, bun kers, weapons emplacements, and lightly armored V8hicl~. Fixoclfire is deliveroo at PJint targets. . Area T 3 rg~ts: Area targets may ha'0f8consderable wdth and depth and may require extensive tr8\iersing and searching fire. Tll~e incl ude targets in which the exact location of the enemy is unknov",. The following are va rieti~ of area targets likely to be engagoo. - UOf1[Jf Tftrgets. Lineartargetshavesufficientwidth to r~uire succf6Sive aimi ng points (traversi ng fire). The ooaten zone effecti\iely CDVers the depth of the target area. Traversing fire is deli'0f8red at linear targets. - Def1jJ Targets. Dgep targets require sUCC~V8 ai ming PJints (searching fire). Sea rchi ng fire is d~i1,l'8red at doop targets. - U/] f1[JfTargets wjth Df1jJ I'h. Linear ta rgets with depth have suHi:ient wijth req uiring sUCC9&Sive aiming pa nts in V.11ich the ooaten zone do~ not C01,I'8r the depth of the target area. A combinoo changd in direc!i)n and ~evatbn (traversing and sea rchi ng) is nec~sary to effectiV8ly ca0f8r the target with fire Traversing and sea rch ing fire are delivered at linea r targets v.;th depth. ? ~ R . ~ 'I~...r" tj .. ""i" l~' ~. ._:;<~ r-IXED lRi\\"I~RSIlIG SE,I'IFD.lt.IG lRII}/ERSE8.SI:JIHCH mEE GUI~ '"'~f!-X'f' 'V;~i;'~' KEY MACHINE GUN DEFINITIONS . Con~ of Fi re: When se' eral rounds are fired in a b..lrst from any mach ine gun, each round bakE6 a slightly different trajectory, The pattem th~e ID..lnds form on the way to the 1arget is calloo a cone of fire, Th B p<lttem is ca used primarily by vibration of the mach ine gu n and variations in ammu nition and atmospheric cond itions, 'one ~ BeaLenZone ~~ ~ ~.:: ::::.~., I) ii:CQ -400 i;.OD eo!) 1.1eoO ~. ~~ fi = M;u:lmum "rcltn~11C1 hll}l\ocJ.;~ '"..'L.~ ol"t (It trO oclorv . Beaten Zone: The beatEf1 zone is the ellipticaI pattemformed by the rounds striking the grCtlnd or the target The size and sha pe of the oo<lten zone changes when the range to the ta rget changes or v.llEf1the mach ine gun is fired on different typE6of terrain. On uniformty sbping or 18'0181 terrain, tile beaten zone is long and n<lrral\'. As the range to the farget increasE6, the beaten zone b3com~ shorter and v.;der. When fire is delivered on terrain slo1=4g da,un and a'1\'ayfrom the machine gun, the beaten zone oocom~ longer. When fire is delivered on rising terra in, the beaten zone b3com~ sh ort8r. The terrain 11as little effect on the width of the beaten zone. D ISTRI BUTION RESTRICTION: Appro'lEd fa- public release; dislribL.t~n is unlimited.

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Page 1: Machine Gunners Card

8/14/2019 Machine Gunners Card

http://slidepdf.com/reader/full/machine-gunners-card 1/4

'-r~" GTA 07-1 0-001 ~

I'

.,~~... Machine Gunner's Card~-:~

/ -'1.i..~~Ref: FM 3-22.68 D ate: June 2J02 ~ II

. Po int T3 rg~ts: r e q u ir e the use of a si ngle a i m i n g p)int. E xam ples o f p oint

t a r g e t s a r e e n e m y sold ~rs, bun kers, weapons emplacements, and lightly

armored V8hicl~. Fixoclfire is deliveroo at PJint targets.. Area T 3 rg~ts: Area targets may ha'0f8 consderable wdth a nd depth and

may require extensive tr8\iersing and searching fire. Tll~e incl ude targets in

which the exact location of the enem y is u nknov",. The following a re va rieti~

of area targets likely to be engagoo.

- UOf1[Jf Tftrgets. Linear targets have suffic ientwidth to r~uire succf6Sive

aim i ng points (traversi ng fire). The ooaten zone effecti\iely CDVers the depth of

the target a rea. Traversing fire is deli'0f8red at lin ear targets.

- D e f 1 j J Targets. Dgep ta rgets requ ire s U C C ~ V 8 a i m in g PJints (searchingfire). Sea rchi ng fi re is d ~i1,l'8red at doop targets.

- U/] f1[Jf Targets wjth Df1jJ I'h. Li n ear ta rge ts w i t h d ep th h av e su Hi:ie nt w ijth

re q u irin g s UCC9& Siv e a im in g p a n t s in V .1 1 ic h th e ooaten zone do~ not C01,I'8r

the depth of the target area. A c o m b in o o changd in direc!i)n and ~evatbn

(traversing a nd sea rchi ng) is nec~sary to effectiV8ly ca0f8r the target with fire

Traversing a nd sea rch ing fi re a re delivered at linea r targets v.;th depth.

? ~R.

~'I~...r" tj .. ""i"l~ ' ~.

._:;<~

r - I X E D lRi\\"I~RSIlIG SE,I'IFD.lt.IG lRII}/ERSE8.SI:JIHCH mEE GUI~

'"'~f!-X'f''V;~i;'~'

KEY M ACHINE GUN DEFINITIONS. Con~ of Fi re: W hen se' eral rounds are fired in a b..lrst from any m a c h ine

gun, each round b a k E 6 a slightly different trajectory, The pattem th~e ID..lnds

form on the way to the 1arget i s calloo a cone of fi re, Th B p<lttem i s c a used

primarily by vibration of the m a c h in e g u n a n d v a r ia t io n s in amm u nition and

atmospheric c o n d itions,'one

~BeaLenZone ~~ ~

~.:: ::::.~.,I) ii:CQ -400 i ; . O D eo!) 1.1eoO

~. ~~ fi =M;u :lmum " rc ltn ~11C1 h ll} l\ oc J.;~

'"..'L .~ ol"t (It trO oclo rv

. Beaten Zone: The b e a t E f 1 zone is the ell iptica I pattem form ed by the roundsstriking the grCtlnd or the target The size and sha pe of the oo<lten z o n e

c h a n g e s w h e n t h e r a n g e to th e ta r g e t c h a n g e s or v . l l E f 1 t h e m ach ine gun is

fired on different typE 6 of terrain. O n un iform ty sbping or 18'0181 terrain, t i l e

beaten zone is long and n<lrral\'. As the range to the fa rget increasE6, the

beaten zone b3com~ shorter and v.;der. W hen f i r e is delivered on terrain

slo1=4g da,un and a'1\'ayfrom the machine gun, the beaten zone o o c o m ~

longer. W hen fire is delivered on rising terra in, the beaten zone b 3 c o m ~

sh ort8r. T he terrain 1 1 a s little effect on the width of the beaten zone.

D ISTRI BUTION RESTRICTION: Appro'lEd fa- public release; dislribL.t~n is unlim ited.

Page 2: Machine Gunners Card

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8LI\V.fLTII;).'II RI'INr.II AMMO C Ii'~ (:iII'j P 'T I c :» J

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ST ANDARD RANG~ CARD

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D A N G E R

O V E R H E A D F IR E CANNOT B E S ': " F E L Y D E U IJ E R E D O N A T A R G E T A T G R E A T E R T H A N

8 5 0 M E T E R S F R O M T H E M A C H I t !E G U t ! . A t ! D IT IS t !O T D E U V E R E D O V E R L E \o 'E L O R

U N IF O R M L Y S L O P IN G T E R R A IN . O t~ L Y A F T E R S O L D IE R S A F E T Y I S C H E C K E D A t~ DV E R IF IE D . ( S E E A R . :? 0 3 5 - 6 3 F O R A C O M P L E T E S U M fM ,R Y C f : T R A IN IN G S A F E T Y

R E Q U I R E M E t~ T S . )

N O T E : OJ not delwer overheJd fire ifthe range from the m achim gun to the

tJ rget is less thJ n 350 meters or mxe thJ n 850 rooters

Page 3: Machine Gunners Card

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MAC HI NE GUN TRAIN [N G PLAN

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RATES OF F[RE AND BARREL CHANGE~ 5 Llstai 1l9clF i r9: for the M 249 is 85 r o u n d s pgr m inute in bursts of 3 to 5

ro u n d s. The r v 1 6 0 and M240B are 100 rou nds per m inute in bursts of G to 9

rou nds. The gunner paUSi9S 4 to 5 secrnds ootween bu rsts. Th e terrel

shruld be ch anged after firing at sustained rate fer 10 m inutes. This is the

nerma I ram of fire fer the gun nero~ Rapicl F i r ~ : for the M249, M 60, and M 240B gunner is 200 rrunds per

minute in bursts of (6 to 8 r1'1249)10 to 12 rou nds. The gunner pa USBS 2 to 3

secrnds betw2'en bu rsts. The barrel shculd be changed after firi~ at a

rapid rate for 2 m inutes. This l=fCC9dure pro'l'ides fer an exceph)nally high

'1'D Iume of fire, but fer only a short periocL~ Cyclic F i r ~ : USBS the meet ammunition that can 00 used in 1 m inute. The

C'fC lic ram of fire '/j;th the mach ine gu n is achiffiied when the trgger is held

to the rear and am munitirn is fed into the wea pon u nin terrupted for one

m inute. N orm al C fclic rate of fire for the M249 is 8~ rounds! r . . . 1 G O is 5~

rou nds, and for the M 2 4 0 B is G50 to 9.50 rounds. A ll/lays change the barrel

after firing at C 'jdic ram for 1 m in ute. Th ~ procedure prcrl'idre the h ~ hBSt

'1'D Iume of fire that the machine gun can fire, but this ad' ers~y affocJ:s the

mach ine gu n! and shou Id only be fired in combat d uring emergenc~s.

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SPEED RANGE aF T~R3 ET(\.'eh ~)Ie)

300 500 ~O)

15 meLer::. meLer::. meLer::.mph

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M ETHODS OF APPLICATIONS OF FIRE. Grazing Fire: accurs ,,~hen the cen1er af the cone attire doos nat r~ m are

than 1 m eteraoo'0f8 th 18grrund. W hen f i r i n g an lev8 ar unifo rm~'s la j)ngt8"ra in, the gunner C<1 cbtain a m axim um of m o m eters af grazing fire.. Pltlngi ng Fi 1 '0:accurs w hen the da n~r Sp<1ces confinooto the beaten zone.

Plu nging fire <1lroo~urs w hen firi ng at lang ra nges, from hig h ground to lawg ro un d, in to a bru pt~ ' risin g g rru nd , a r a cro ss u ne '0 f8 nte rra in , re su ltin g in a la ss

of grazing fire at any pant alang the1rajectorj.. Frontal Fin~< lang a)'js af the ooaten zm e at r~ht angle to front of target. Flanking Fire: Flanking fire is firing at the sde of a target

. O bliql;lo Fil'o: lang a)'js af the ooaten zm e at angle ( ~ 9 c P ) to fronta f the

target. E nfi lad 0 Fi 1'0:lang a)'js afthe beat~n zone ca ncides ar noor1ycoincides ".H h

the lang axis af the targe ~ M ost desirable ty~ affi re.. . m a)'jm izes the effocts

. Final Protoctiv~ Firo)Lil1o~FPL): An FPL is a predetennined line alm g "J1ich

grazingfi re is placed to' s top an ffi81lf assa ult If an FPL is assignoo, the

m ach ine gu n is sighted alang il except ".h81 ather targets a re being 81gaged.

Fire m ust be d8 f.J'8"ed du ring all conditians of 'l 'i sib i l i l y .

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